Anno 1800

Anno 1800 Dev Tracker




14 May

Comment

Originally posted by empathetical

Went and looked and it requires a purchase even tho I bought and have the Definite Annoversary edition... Was expecting it to be unlocked. Damn that's annoying

Should definitely be part of the Definitive Annoversary Edition.

If it's not, it's a mistake, and we'll need to have a look.

Comment

Originally posted by Takarazuka012

/u/Ubi-Thorlof that's not how you spell Steampunk 😏

We are special

Post

Hey Anno Community,

It’s May 14th and we have to let off some steam – with the Steampunk Pack Cosmetic DLC releasing today!

Find out more about this latest bundle of ornaments and building skins in our DevBlog. Watch researchers test an experimental dragonfly-suit, give your Investor residences a steampunky new look or build dreamy plazas with the celestial ground tiles.

The Steampunk Pack is available on all platforms for the price of 4,99€ or your regional equivalent.

In addition to the new Cosmetic DLC, we also released a few bug fixes. You can find the Release Notes here on the Anno Union, both for PC as well as for Console.

... Read more

06 May

Comment

See, the Queen is more into modern architecture, not those boring old castles. If you had seen her giant palace back in the capital, though!


30 Apr

Post

Hey Anno Community,

Prepare yourself a cup of steamy tea and get ready for a nice read because today, after much teasing, it is finally time to dive into our upcoming Cosmetic DLC: the Steampunk Pack! If you watched our End-of the-Year livestream back in December, you might have noticed a small teaser that redirected you to a mysterious page set up by none other than Old Nate, who was secretly “leaking” important information and clues on the content of the Steampunk Pack. Safe to say we got that situation under control now… right?

Unreal new skins

The focus of this Cosmetic DLC is innovation and progress, which perfectly marries with the ove...

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25 Apr

Comment

Originally posted by Moorbert

i think it will bring cosmetic dlcs as well.

Correct! :)

Gold = base game and all gameplay DLC

Definitive = Gold Editon plus all Cosmetic DLC


23 Apr

Comment

Heya, the giveaway is over and the 10 random winners were drawn (see here: https://www.redditraffler.com/raffles/1c77iht).

We'll be reaching out to them today via direct message :)


19 Apr

Comment

Yes, the telephones in Anno 1800 are single-use only. We can probably blame the investors for that.


18 Apr

Post

Hey everyone! Hope you're having a fantastic week!

Anno 1800 just celebrated its 5th birthday this week and we want to extend this celebration to the Anno subreddit as well, so: we're giving away some keys for the game!

To participate, simply leave a comment letting us know what's YOUR favourite memory of Anno 1800!

Since there are plenty of different player types here on r/Anno we will leave the choice of the prize to the 10 people we are going to randomly draw (see rules below).

With the weekend so close, we'll draw and contact the winners next week Monday.

Good luck everyone and thank you for being such a wholesome community!

Rules for the giveaway, please read:

  • Only adults (18 or older) can participate & win
  • We will randomly draw 10 ran...
Read more External link →

17 Apr

Comment

Originally posted by TheseEmployup

Late reply. Maybe you see it. Maybe you don't. My desire at this time is to play Anno 1800 with my wife, And maybe my Daughter. were not always home at the same times. other games we play I simply host a server that sleeps when no one is active and wakes when anyone joins. Without a dedicated server option this is impossible. I have to host our game and my family can only play if I am there to host.

Obviously it won't come to Anno 1800 But think of us in your future games :)

Hey, thank you for some context for your personal use-case! Having some kind of "always-on" game that each of you can jump in and out at any time does indeed like a great solution for your situation.

Anno as a whole it not really built around supporting such a system (in contrast to e.g. Minecraft) but it might be something we can explore for the future, if time/resources allow.


16 Apr

Post

Grab a piece of the birthday cake, Anno 1800 is turning 5 today!

Half a decade of Anno 1800 (and even longer for anyone who’s been following the game since its reveal in 2017) is quite some time and a lot has happened since the release back in April 2019. Let’s go on a little nostalgia trip together:

https://static-wordpress.akamaized.net/anno-union.com/Videos/Anno1800_5Years_Thank_You.mp4

Five years really are a long time for any game, and we wouldn’t have been able to work on Anno 1800 for such a time without YOUR support. It was also your support that enabled us to reach

 

over 4 million players!

 

To celebrate both this milestone and the birthday, we’ll...

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Post

Hey Anno Community,

We’re excited to announce our partnership with Art4Fans!

Together we’re bringing five selected Anno 1800 artworks as deluxe prints to the Art4Fans store.

Art4Fans, located in the heart of Montreal, offers high-quality artworks designed for art fans and also works with, for example, our colleagues at Assassin’s Creed and Rainbow Six Siege.

...

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04 Apr

Comment

Originally posted by PineTowers

Yep, it will be released next year and will be called Anno 2025

lol


02 Apr

Comment

Heya, while you can't add AI players to an existing game, during setup of a new game you can add AI opponents.

In the setup screen where you also invite other players, keep the "options" button on your controller pressed (as displayed at the bottom of the screen). This should open a menu where you can select AI opponents.


14 Mar

Post

Hey Anno Community,

Greetings from Mainz, we hope you’re all doing well!

We know things are a bit quieter on the communication side this year, but we want to at least give you a look at what’s happening in the coming weeks.

Cosmetic DLC 14 is planned to release in May, but we will drop the occasional teaser before that (like we’ve done last week) and there will be, as usual, a DevBlog closer to release with all details. Expect more news in April.

Also: there’s Anno 1800’s 5th birthday coming up on April 16th.

Livestream

And what better time than Anno 1800’s birthday to hold our next livestream:

On April 16th at 5PM CEST we’ll welcome a special guest from our Art Team: Laura will join us to not only talk about the work of an artist in the Anno team but als...

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11 Mar

Comment

Originally posted by Kaankaan7

why not a frostpunk style building skin pack? i did really get such kind of impression. And building covering snow mod would be nice

Not sure where you got that from originally, but we are not planning something like that for Anno 1800.

As a fan of Frostpunk myself, though, the idea it kinda cool.


03 Mar

Comment

Originally posted by pedrofromguatemala

:(

and I hope it stays this way until we're ready to reveal our new project. Let us have the joy of revealing it ourselves when the time is right ;)

Comment

Originally posted by pedrofromguatemala

still zero word, rumor or leak about a next anno? its been a while

Zero


29 Feb

Comment

It's intended as a basic indicator telling you if your warehouse is filling or emptying for a specific good.

It's useful on a basic level especially in early game to see if you're e.g. running out of fish and might need to add another fishery to meet demand.

For a more detailed view, check the statistics screen (Ctrl + Q).


28 Feb

Comment

Certainly great to see the poll and read through some comments in this thread here.

And OP put it very well: we have both players not being a fan of huge islands and players who'd prefer us to get rid of islands and just give them large landmasses to build cities on.

For us, islands are an essential part of Anno and provide one of its core challenges: space management. The "standard" will therefore very likely remain normal islands (which, after all, also exist in different sizes) - however, that does not mean we're ruling out huge islands at all.

We certainly did learn some lessons from their implementation in Anno 1800, though, and also monitored discussions like this to hopefully find a solution that addresses some of the feedback.