Anno 1800

Anno 1800 Dev Tracker




30 Mar


29 Mar

Comment

Time to finally announce the Anno kart racing game!

Just kidding, no, we have nothing to announce for now.


28 Mar

Comment

The tree was added with Game Update 16 in December last year - so, you should already be able to find it in-game :)


27 Mar


24 Mar

Comment

Hey there @kenjara

Thank you for taking the time to report this to us, I appreciate it.

Apologies if this has impacted your gameplay in any way.

Just so we can rule out any technical issues, could you please give the steps from this article a go, to see if they help at all?

Does the issue with...

Read more

23 Mar

Comment

Originally posted by gluyarik

Yes I see but how do I actually push this button. I only can speed time which is triangle + ->.

Open the menu during gameplay, one of the top buttons on the left side is for the day/night cycle. There you can either set a specific time or enable the automatic cycle


22 Mar

Comment

Heya, splitting my reply in two parts:

1 - personal view

While I don't miss such an option, since I'm generally playing rather slowly and have been playing Anno games for long enough now to know the core mechanics, I'm never against additional settings or options. I don't think Anno necessarily needs one, but if that means a better experience for some players and people new to the franchise: Sure!

2 - Anno team view

There's by no means a "this doesn't fit to Anno" stance on our side. While always complex, 1800 is the first Anno game that goes even further with multiple simultaneous regions that require your attention. Up to this point, it just really didn't seem to be necessary to include such an option.

The way the game, or more specifically the engine is set up, everything is calculating in "ticks", e.g. the game needs to be running, be active. It's a real time strategy game after all. An active pause, however, would allow players to do act...

Read more

21 Mar


18 Mar


17 Mar


16 Mar