Apex Legends

Apex Legends Dev Tracker




26 Jun

Comment
    EA_Darko on Forums - Thread - Direct

Hey @Krampus_ii sorry to see that you are having issues.

 

I took a look at your case and can see that it is being worked on, the best thing to do is to give the team a little more time.

 

I know it's frustrating but the best thing to do is to be patient and keep an eye on your email for any message from the team.


Darko

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This is super cool!


25 Jun

Comment
    EA_David on Forums - Thread - Direct

@MasterKilerAK Unfortunately there isn't any player-side workaround and we don't have an ETA on this yet, but hopefully it won't be long yet. I have it too, so I appreciate how grating this is. 


24 Jun

Comment

Originally posted by NossTheMonsterr

We need to tag devs in these posts so they can fix it asap I don't want to miss on lobas and lifeline skill trackers ☹️

Please don't, despite what you think we're always reading this subreddit already and tagging people like Jeremy who's an artist does almost nothing to help fix the bug. In fact it tends to have the opposite effect in making us want to post less and less on this subreddit.

In case I have to explicitly say it: yes we are aware of this issue and are working to fix it as we speak. That doesn't necessarily mean you can expect the fix right this instant, but Soon(tm)

Comment
    EA_Kent on Forums - Thread - Direct

@jaffajake23 

 

As long as you link your Steam account with the same EA Account you've been using to play the game in Origin your progress will still be there. 

 

 

/Kent

... Read more
Comment
    EA_Kent on Forums - Thread - Direct

Hey there. 

 

This issue is under investigation. The team is currently looking into it. 

 

We'll share updates when we hear back with more info. Thanks for bearing with us on this. 

 

 

/Kent

Comment

Originally posted by KWickSipBlantons

Dear dev, can you hold more than 150 shards at a time? I’d kick my own ass if I spent them and then a Loba heirloom dropped shortly after.

yes

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Originally posted by adrain12572

Look at u/SilverPit his video shows that octane still reaches the same distance as before in the firing range with stim

Not saying u/SilverPit is being deliberate or anything, but in my testing:

Pre patch: you reach a ways before the red dummie (around 5m)

Post patch: you go past the red dummie

In the video, you can see in "pre patch" he walks for a little bit after Octane pulls the stim out, while in "post patch" he immediately stops right when the syringe is pulled out. He also stops a bit past where the "pre patch" video stops, even when you account for the extra walking.

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Originally posted by The_Truthboi

Idk if it just hasn’t hit the server I’m on yet or what but I just tested it not 5 seconds ago and my hit box is still broken. Getting shot between legs does damage and getting shot near the sides does damage as well

Apparently hasn’t rolled out to all servers yet. We are working on the issue. Thanks for letting us know.

Comment

Originally posted by __Tenacious__

Do I have to update the game or? I’ve been testing it over and over but it’s still bugged for me

May take 20-40 mins to roll out across all servers in the world.

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Originally posted by sSpiravit

There were multiple issues with the hitbox on that skin, were they all fixed?

They should be, yes


23 Jun

Comment

Originally posted by FinFinnigan_

I dont mean to sound rude, but wouldnt this be eliminated if we had a PTR? I think most of us are glad to help you out on test servers.

We've talked about this, but are concerned with the number of leaks that would come from it. We generally do pretty well on finding these issues but this slipped through the cracks. Anyhow, we fixed it now.

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Originally posted by DanielZKlein

We're aware and looking at it.

We published a fix for this.

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dang only took 2 hours for people to discover the porkchop??

But how long before they find the other secrets of the statue???