Apex Legends

Apex Legends Dev Tracker




14 Aug

This game includes optional in-game purchases of virtual currency that can be used to acquire virtual in-game items, including a random selection of virtual in-game items.

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EA User Agreement

Octane’s dipped into the trust fund and put his own personal twist on Kings Canyon: a stadium full of jump pads and fire where every Legend can unleash their inner daredevil. Now, Twitch Prime members can show up dressed for the grand opening with the Whiplash Octane skin, free with your Twitch Prime membership.

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Comment

Originally posted by principalkrump

You know what most of your player base wanted ..

For yall to fix the footstep audio.

Instead you gave us a death recap.

Booooooooooooooo

I get what you're saying, but those aren't mutually exclusive. The UX and Design people who built death recap took nothing away from anyone working on footstep audio issues.

If we weren't careful, features could steal (say) QA time that's needed elsewhere, but we're careful to not abuse resources like that. =)

Comment

Originally posted by RokitRide

so what does this coming in next patch means?
https://imgur.com/8qJcnVs

It says "Coming in future patch". Which is true! It doesn't say "next patch".

I'm honestly sorry that there was misunderstanding. Maybe we need something that more clearly says "on the way, but not the very next update". We definitely don't want to give the wrong impression.


13 Aug

Comment

There are definitely new features (death recap, solos mode, and more).

But re: auto-run: It was not “supposed to be in this patch”. It’s coming. Likely next patch, but we never promise until we 100% know for sure, because unexpected issues happen all the time. But yes. The internal work has been done, it wasn’t done in time for today’s update’s deadline, but fingers-crossed it’ll be baked into the next one.

Comment

Originally posted by Lateralus06

From 10:00 a.m. PT on August 9 through 10:00 a.m. PT on August 12, players will earn double XP for Top 5 finishes and wins. 

Hmmm...

Edit: The blog originally said the quoted. I'm sure that's why the post got deleted and fixed.

Correct dates are from 16-19 👍

https://preview.redd.it/wnl01ufdu8g31.png?width=512&format=png&auto=webp&s=eeb890765fe9f70495a9bdfe9a8a4071f903fcd8

For a full breakdown of the Event and FAQ check out the blog here.

TL;DR - The Event includes:

  • Limited Time Mode - Solos
    • We are finally dipping our toes into the Solo waters. We’re going to put it out there and see what happens. Too early to say if this will become permanent or not - healthy matchmaking across all modes is priority. Give it a shot and let us know what you think.
  • Octane Town Takeover
    • New Town on Kings Canyon
  • Double XP for Top 5 & Wins Weekend
    • From 10am PST on August 16th through 10...
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This game includes optional in-game purchases of virtual currency that can be used to acquire virtual in-game items, including a random selection of virtual in-game items.

Terms and Conditions

EA User Agreement

Last month, we kicked off Apex Legends Season 2 – Battle Charge. Since then, it’s been awesome to see players hustling to get to higher tiers in Ranked, creating strategic plays with Wattson, and using new parts of the environment to their advantage. In the process, the community has provided lots of great feedback for us to take in.

But that’s not all we have planned for this season! Today, we’re kicking off the Iron Crown Collection Event. To tell you all about it we have Lee Horn, Director of Product Management for Apex Legends. Take it away, Lee.

Hey all,

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12 Aug


10 Aug

Comment

Originally posted by AlcatorSK

Prediction Error

Basically, the servers distribute information about all players and their actions to all connected players of a match. But it takes a while for the data to reach each player, so in the meantime, the client machines "predict" what each of those other players is going to do. if [enemy] is running in a straight line, it's very likely that they will keep running in a straight line, so your machine can animate [enemy] running even if it doesn't know where [enemy] is.

However, if the server has difficulty providing enough updates at high enough speed, your machine will be "starved" of information and realize it is very likely going to draw enemies in wrong positions. For instance, if the server cannot push packets every 50 ms for whatever reason, but only every 150 ms, that's a lot of time during which enemies are routinely going to change direction or do something unexpected. This makes it harder to hit enemies, because you are firing a...

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You're not describing prediction. Apex predicts only your clients actions and nothing more. You are describing extrapolation.

You fire your gun. Your client predicts it can fire [you're not dead yet], the shot's trajectory [you weren't dead when firing, nor shot and had no flinch], and hits a target / sprays blood from flesh [you weren't dead, no flinch, and trajectory intersected target from last server-snapshot's interpolation]. All of these -- your client's actions -- are predicted.

Where can mispredictions occur in the above?

  1. You died before firing; you will have mispredicted a shot coming out of your gun.
  2. You were shot before firing and could be in the middle of a flinch; you will mispredict your shot's trajectory.
  3. Some other moving object intersects your shot's trajectory (eg. teammate or deployable).
  4. Any of the above can cause hit FX (eg. blood / audio) to predict wrong.

When you shoot, it follows its tr...

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08 Aug