Apex Legends

Apex Legends Dev Tracker




10 Jun

Comment

Originally posted by AFCArt1

cool. does this have anything to do with matchmaking taking forever by any chance? never had that before

No it's more about behavior [for example a Lifeline might ride the circle and use the tactical to wait out other players]. We'll be watching feedback so play with it a bit today and let us know how it feels.

Comment

Originally posted by GeekyWilliam

might be dumb question but Is this % more damage or % damage in general.

Its' the % of health taken for each tick.

Hey all,

This is making it's way live now on all platforms:

In an attempt to curb behavior of camping outside the circle to wait out the match and get Top 5 in the Apex Elite Queue, we’re trying increasing the damage caused by being outside the circle in the Apex Elite Queue only.

  • First circle now does 15% damage per tick
  • Second circle now does 20% damage per tick
  • Remaining circles no do 25% damage per tick.

Some other things for this week:

  • We've got a server patch planned to go live this week. We'll provide patch notes tomorrow.
  • Follow up on the Known Issues post from last week with any new updates as well as new issues we've bugged since then.
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Comment
    EA_David on Forums - Thread - Direct

@Randy_Triceps It's a reasonable ask and definitely something I want to see myself, but I'm not aware of any plans for cross-progression at this time. 

@RecKzz_XP If I understand correctly the agent may have been mixed up with cross-play, which we have mentioned in the past we're looking into. 


There's an interview from back in February which touches on this, if you want to check it out: ...

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09 Jun


08 Jun

Comment

Originally posted by HevGirl

Had a question about the Streak myself:

Will the badge show your streak permanently after the event?

If yes: Will it show your all-time high streak, or will it show however high it was when the event ends?

Yes, all time high


07 Jun