- KashQuests
The Winter Harvest Bowl sounds juuuuuust like chili. I love me some chili. Also, Py'Rai, so there's that. Scoop me up a bowl please!
It's more like a salad ;)
- KashQuests
The Winter Harvest Bowl sounds juuuuuust like chili. I love me some chili. Also, Py'Rai, so there's that. Scoop me up a bowl please!
- chibibree
But a bowl of Moonblossom is the perfect way to bring in the new year! What better way to give thanks to the moon that has guided our long nights?!
- Xenotor
Kaelar - Ice & Fire Hors D’oeuvres | Hearth Stoker
Ice AND Fire?
I dont know what this is, but i am very interested.
- 45dragoons
I'm hoping the brew is warm, feeling sick on the holidays is no fun.
- TheDarkSorcerer
Why would I, a royal Empyrean elf eat anything other than delicious Crescent-Moon delights.
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- BraydenS;d-56759
Something that I've been wondering for a while is if we really need the three tiers of the primary currency that we have seen so far in AoC. It appears that Ashes of Creation has a system similar to World of Warcraft where 100 copper is equal to 1 silver, and 100 silver is equal to 1 gold. If we have these three currencies then I should expect to see items with values of a silver or less, otherwise copper serves no real purpose. Based on what I've seen so far, even low level players will be acquiring silver and gold as rewards far more than simple copper.
I feel that if players are always going have enough money in their bags to ignore the existence of copper, then keeping it in the game just becomes information bloat. Lets look at it with USD. Would having a coin that is 1/100 of a penny make your life any easier? People already complain about having to deal with change now that almost everything costs more than a dollar. Addi...
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My topic has nothing to do with the ability for attackers to assess a caravans capabilities. I don't mind if the attackers can't see it till cast, all I care about is that something happens when he ability is cast similarly to a person casting a spell. Something happening is all that I want, instead of what currently is in place where the ability just happens there is no "cast"