Barotrauma

Barotrauma Dev Tracker




13 Jan

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

16 Dec

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Hello everyone!

We've just released a small patch to address the most urgent issues in yesterday's update. Here is the list of changes:

- Fixed crashing on startup on some versions of macOS.
- Fixed GameAnalytics consent prompt going outside the window on small resolutions and/or large text sizes.
- Fixed Kastrull's drone sometimes spawning inside the sub client-side in multiplayer.
- Fixed opening the settings menu resetting the game window, which caused screen capture software to stop capturing the window.
- Fixed certain mods that don't configure the "you are here" circle sprite for the status monitors causing crashes.
- Fixed abilities that give simultaneous skill gain (minor in mechanics, once upon a time in europa, apprenticeship) not giving the extra skill points.
- Fixed deconstructor not being able to put the items into containers in the output slots.

Thank you for all the comments, feedback and well-wishes since yesterday! Wi... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

15 Dec

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Hello everyone!

The year is quickly nearing its end, and it’s time to release the final update of 2021. Here are the highlights, with the complete list of changes at the end of this post.

The holiday update
  • Several new bot orders: “Prepare for Expedition”, “Find Weapon”, and “Load Items”, which commands the bot to either recharge battery cells, refill oxygen tanks, or reload ammo.
  • Other bot improvements: ability to access a bot’s inventory and changes to the medic bot’s behavior.
  • Improved campaign submarine selection and sub visibility in the lobby.
  • Multiplayer stability improvements and several related fixes.
  • Talent fixes and improvements.
  • Adjustments to gardening and monster spawns.
  • Orca 2, a new sub.
  • ...
Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

26 Nov

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Hello everyone!

It is the Steam Awards nomination season, and Barotrauma is eligible for the Labor of Love category, intended for games with a long history of development. As we are closing in on our 15th content update since we launched Barotrauma on Steam, we are proud to be competing for this award!

We hope you've enjoyed everything we have added to the game this year, from caves and ruins to pirates and talents. We have been overjoyed to see so many of you playing the game and joining discussions in our community hubs!

Without further ado, you can now nominate Barotrauma for the Labor of Love award – and stay tuned for one more small update before the year is out.
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

11 Nov

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Hello everyone!

To continue celebrating the release of Among the Ancients, one of the biggest content updates in Barotrauma's history, we're having a free weekend – you can now download and play Barotrauma for free until Monday... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

02 Nov

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Hello everyone!

We have just released a patch to fix issues in the latest update. Notably, character resetting between multiplayer campaign rounds and issues with job assignment have been addressed. See the full list of changes below and please be sure to update your game to be able to host and join servers!


v0.15.13.0

Changes:
- Remove spawnpoint-based job assignment logic. Previously, the number of job-specific spawnpoints in the sub affected how many players the server would try to assign to a given job, which would often lead to players not getting the job they wanted to.
- Made the captain job optional (i.e. if no-one has captain in their preferences, no-one gets forced to play as one).
- Improvements to the Korean localization.
- Added rewards to side objective missions (... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

27 Oct

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Hello everyone!

The Among the Ancients update has just been released. Take a look inside to find...

  • Overhauled alien ruins. New art, layouts, monsters, traps, and missions.
  • Overhauled human characters. Reworked visuals and improved character customization, now also for singleplayer.
  • Talent system. Earn talent points in campaign mode to unlock skill specializations and even new items.
  • Genetic enhancements. Discover alien items and research and refine them to upgrade your character.
  • Improved health interface and submarine status monitor for easier use and more in-game information.
  • A long list of fixes and other improvements! Find the full changelog further down.
... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

15 Oct

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Hello everyone!

Now that we’ve introduced the character overhaul and the ... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

01 Oct

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Hello everyone!

One of the most frequently heard wishes from our players has been to make humanoid characters look nicer. As such, we’re very happy to introduce a complete character overhaul as part of the next update.

New ragdoll and animations
We’ve revisited the proportions and movements of the bodies of human characters to achieve a more natural look. However, the basic ragdoll system remains the same, so expect some comical movements as always!

New faces, hairstyles and accessories
We’re replacing all character faces in the game with new and improved ones. Hair and facial hair styles as well as accessories and costumes have also been remade to fit the new style.

New customization options
We’re adding a skin shader system to allow you to customize your character’s co... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

17 Sep

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Hello everyone!

One of the most exciting additions in the next major update is going to be the brand new talent system. Talents are class-specific buffs and extra skills that you will be able to unlock with experience points gained from completing missions in the campaign.

Talents serve to make the roles of different classes stand out better while allowing you to shape your characters more to your liking. They also make characters more valuable to the crew because of their new, more specialized proficiencies – in some cases, choosing the right talents can even allow you to craft previously uncraftable items!

  • Engineers get talents to specialize in crafting, research and exploration, or the core engineer tasks aboard the sub.
  • Mechanics can specialize in ...
Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

25 Aug

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Hello everyone, it’s been a while – we hope you’ve all had a great summer!

We’re now back at work after our summer break, and today we have released a patch with a long list of fixes – find out more on our blog[barotraumagame.com] and see the full list of changes below. Be sure to update your game to the latest version.

With these fixes released, we are already busy at work on the next major update. Stay tuned as we write more about the long-awaited alien ruins overhaul, coming later this year!


v0.14.9.0

Changes:
- If multiple turrets have been linked to the same loader, the turrets can't be ... Read more