Barotrauma

Barotrauma Dev Tracker




10 Feb

Post
    Vihis on Steam - Thread - Direct


Hello everyone!

One of the big additions in Barotrauma’s 1.0 update will be an overhaul of the faction system, complete with new missions, events, and more. Let’s take a look at all the different groups, one by one, starting with the Europa Coalition. Who are they and where did they come from?

A few decades before the events of Barotrauma, the Coalition started out as a trade agreement between two prominent settlements on Europa, with some help from private paramilitary groups. They expanded their reach rapidly and aggressively, seizing control of important trade routes and other settlements. This has led them to become the de facto Europan superpower, governing civil society, trade and manufacturing with an iron fist.

The Coalition strives to preserve humanity on Europa, and they work tirelessly to maintain som... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

31 Jan

Post
    Vihis on Steam - Thread - Direct
Hello everyone!

The pre-patch for Barotrauma 1.0 has just been released. It brings with it…
  • Additions and quality-of-life changes such as transparent diving suit visors, better support for playing multiplayer campaign without a host, and more.
  • Reworked poison system: poisons can be applied to monsters, giving the medic more tools for combat.
  • Changes to the targeting logic and skill and item requirements of status effects.
The changes in this update will require some mods that use status effects to be updated. For a detailed description of what exactly has changed and how to make your mods compatible, please see this forum post.
... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

27 Jan

Post
    Vihis on Steam - Thread - Direct
Hello everyone!

We are excited to tell you our 1.0 release is coming this spring. Before that, we’re releasing a pre-patch that includes some final fixes and changes that we wanted to release while still in Early Access.

For many players, the most noteworthy additions in this pre-patch are reworked poisons and status effects. Unfortunately, these changes mean that some mods will not function properly until the creator updates them. We’re sorry for the inconvenience, but we hope that by releasing these changes in advance, we give all modders enough time to update their mods before our big release!

Poisons
  • Monsters can be infected with poisons, making poisons and the medic class more useful in combat.
  • Poisons have been redesigned to provide more interesting and varying effects, and the overall strength of poisons has been adjusted.
  • Applying poisons will increase the players’ medical skill.
Status ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

20 Dec

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Hello everyone!

We've just released a few quick fixes to address issues found after the release of the Holiday Update last week. See the changes below and be sure to update your game to the latest version now. We wish you smooth sailing!


v0.20.16.1

- Fixed console errors when firing a Flak Cannon using spreader ammo in multiplayer.
- Fixed non-hitscan projectiles going through doors.
- Fixed electrical discharge coils hitting characters very unreliably, unless the character happens to be right next to a wall.
- Fixed makeshift shelves being containable in crates and cabinets, allowing for infinite recursive storage space.
- Fixed the effects of the "Grid Maintainer" and "Egghead" talents.
- Fixed incorrect "I Am That Guy" description (it gives a flat 20 skill bonus, not 20%).
... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

14 Dec

Post


Ho ho ho everyone!

The holiday season is almost upon us, and Barotrauma’s Holiday Update 2022 has just been released. Please be sure to update your game to the latest version for…

  • New campaign tutorial to guide new players on their first mission
  • Reworked talent system with 50 new talents and many improvements and additions
  • Many kinds of smaller improvements, like new monster loot, new guns, and more.
Find out more about the update in this ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

09 Dec

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Hello everyone!

The final Barotrauma update of 2022 is arriving next week, with a new campaign tutorial mode, a reworked talent system and lots of smaller fixes and improvements.

Campaign tutorial We’re adding tutorial features integrated into the singleplayer campaign mode. The new campaign tutorial guides new sailors on their first mission with hints, tips and dialogue.

Reworked talents Thank you for all the comments on the talent rework announcement we made a few weeks ago! After further testing and reading all the feedback we got, we’ve made a few adjustments to our plans. Here’s an updated preview of the upcoming talent overhaul:
  • More talents. We’re adding 50 new talents in total.
  • New generic talents for all jobs. You must unlock a few of these generic talents bef...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

25 Nov

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Hello everyone!

Another new addition coming in the next update is a new campaign tutorial. It complements the basic and job tutorials we added in the previous update to help new players get the hang of campaign gameplay, mission structure, and the lay of Europa.

  • Guiding new players through starting a campaign. The campaign tutorial places you at a simplified outpost and guides you to gear up and complete your first mission.
  • Tips and hints along the way. The new tutorial makes use of hints to highlight important NPCs, items, and submarine systems that are important for all jobs to understand.
  • Integrated into the singleplayer campaign. The tutorial mode is enabled by default when you launch a singleplayer campaign and can be turned off in the settings...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

24 Nov

Post
Ahoy!

It's once again that time of year – the Steam Autumn Sale is in full swing, and Barotrauma participates with a deep discount. The sale period also comes with its annual celebration of video games: The Steam Awards.

That's where you come in. During the Steam Awards nomination period, you can nominate games for awards in various categories. Barotrauma is eligible for the Labor of Love category, intended for games with a long development history.

Our Barotraumatic story spanning soon eight years, with over three years of it in Early Access here on Steam, we are proud to say we develop Barotrauma with all our hearts. If we have also captured yours, you can now nominate us for the Labor of Love award.

Thank you for sharing in our Early Access for another autumn season! Stay tuned for more news about the next update and everything that next year will have in store.


... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Nov

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Hello to Chinese-speaking Barotrauma players!

It has recently come to our attention that typing in-game in Barotrauma has been inconvenient for Chinese versions for an extended time, with the candidate box to suggest Chinese characters not appearing as it should. We're very sorry for the the trouble and have prepared a fix to this issue, to be released in the next update.

While we are still developing the next update, you can already try this fix in the Unstable test version of Barotrauma. This allows you to get the fix early, and we will also work to accommodate your feedback in the public release. It would be very valuable for our development to get feedback from you, as we have no Chinese speakers in our development team, so we encourage all interested players to test the fix now!

How to get the Unstable beta Op... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

11 Nov

Post


Hello everyone!

For the last update of the year, we are balancing and polishing Barotrauma’s talent system. The talent rework will introduce lots of new talents, and almost all existing talents have been reworked to some extent. We’ve focused on four aspects of the talent system in particular:

Additional talent levels and more talents. We’re adding two levels of more generic talents for each job, and some of these early talents must be unlocked before picking more specialized talents. The overall number of talents increases, too: we’re adding 50 talents in total.

More powerful final talents. As the talent trees get larger and take a longer time to complete, the final talent of each tree must be extra valuable. The new talent trees will offer a powerful boost or item when you unlock the final talent... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.