Eco

Eco Dev Tracker




22 Sep

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Yes, but only the last server you joined will be shown in "Continue". The others should show in recent in "Your Worlds", you can also add it as favourite.

20 Sep

Comment

The bug here is rather the zone that allows crafting as fast as you describe (up to 0 / 1 s), that's not intended behaviour.

Comment

Originally posted by Himbler12

Are barrels the only item in the game that function like that though? I can't think of any other instances of items where it will round to remove items rather than gain items in larger crafts.

Most of the people I play with on servers do calculations based off of hovering over the recipes, applying whatever module percentage that can be applied and then multiplying per craft to see how many resources you need to start production and this is literally only not the case with barrels

They're the only ones yet. You'll have more of those in the future, as well as added scrap and garbage on every craft in the game.

The way you calculate doesn't work well with Eco, as the recipes displayed are rounded to the amount of crafting (or 1) - so your results will be off for many recipes, as many recipes only make efficient use of materials when you craft several at a time, due to cost or output being in 0.X range, which gets rounded for display and crafting.

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
That's a known issue, it will be fixed in Update 9.4.2. Until then, double tapping F5 should fix it.
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    SLG-Dennis on Steam Forums - Thread - Direct
If /unstuck doesn't work, you can also use the admin command /fly. On local servers you're always admin.
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    SLG-Dennis on Steam Forums - Thread - Direct
Does that persist after restarting the game?
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    SLG-Dennis on Steam Forums - Thread - Direct
Tags are basically just a group of items, anything in the group is valid.
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    SLG-Dennis on Steam Forums - Thread - Direct
The other option is going to /Steam/steamapps/common/Eco/Eco_Data/Server/Configs/Features.eco and set "FoodVarietyMultiplierEnabled": true,
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This is a bug, a low priority one unfortunately. There is not really anything you can do to fix it.


17 Sep

Comment

Originally posted by Himbler12

Any plans on including that in tooltips in future? I was crying my eyes out doing the math over and over but knowing this makes it all better lol

Not sure the need for it, as it's just part of the production recipe and will show when you do a bigger craft by automatically adjusting the numbers. So that's rather a no, as it would be redundant information.

I'm personally not sure why one would question that at all, but thats probably just me. I've seen stuff like this done in other games and never questioned if the recipe was intended to be like that. I've taken it as some stuff is supposed to be lost. They had no explanation for it either, though. It was just part of the recipe, which is self explaining. You put in that and get out that.

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    SLG-Dennis on Steam Forums - Thread - Direct
Originally posted by garmann: Samething has happen before but its normally not a problem. so im guessing its a bug.
No, storage linking is per player, so projects made by someone else us the linked storages that person has linked.
Comment

Originally posted by Zran

It did work apparently before the latest update

No, it did never work. It's Nids mod that 'fixes' the command - or rather makes it do something it isn't supposed to do. Keep in mind most of our commands are developer commands made for QA testing, having their needs in mind, they aren't admin commands.

Comment

Originally posted by Himbler12

Also as a sidenote: with an modern upgrade 2 in an oil refinery, it requires 2.85 petroleum to make 1 petroleum product. 1 barrel is required to pump 1 petroleum, and you get 3 barrels back flat per craft of petroleum product. I seem to be losing barrels, even though I should technically be creating 0.15 barrels per petroleum product craft. Can anyone tell me why this is?

That is intended, 25% of barrels get lost in the process due to wear and tear.


16 Sep

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
It's a hint for feature in development, currently you can only do that with a mod, as mentioned above.
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Originally posted by Mr_hummmus

Do you know if the output is going to be sewage or for an oil pipe? because it would be very handy if you could just pump oil directly into the refinery.

It's for oil piping in the future.


15 Sep

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Well, there is a dev tool for smiting objects and some other functions you can get with /give devtool. Just be cautious, it doesnt ask if you really want to do something.
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Originally posted by MetallicDragon

I don't think that's what it means. I think the light blue is just recently earned XP.

That is correct.

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Not yet, but that is planned :)


14 Sep

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
A remote control protocol, the most common admin tool for most games.
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Originally posted by Shadow_Dragon_1848

Where do I find them?

The link I posted contains the instructions.