For me the dealbreaker is my school will not accept any invoice or other document needed for accounting if it's from abroad. I can't even buy the licences from steam because they become students property and steam does not permit institution owned accounts.
For this to work I would need server assigned licencing in a way that I could pay upfront for a 30 slot server licence and the game would not require licence for that specific server. I know that would be a major pain in the behind to implement but maybe it's a thing for you to consider.
Another possibly would be school owned SLG accounts I could lend to students and force-recover once their activity is over.
Not even our german schools have that much bureaucracy, sigh.
We do on request offer institution owned licenses, but they are much more pricey than normal licenses and usually bound to computers. Normal purchasable eco licenses are always consumer licenses that don't allow what you are trying to do.
I want to implement an eco server as a school-wide social, political and economical project but the licence cost for students kills the initiative. I've bought and handed out two licences as a reward in a coding assignment but can afford only so much from my paycheck.
We offer educational discounts for licenses, depending on the amount of licenses purchased. It so far hasn't really been a problem for the schools we worked with (and not at all for universities and institutions of adult education) to stem the cost - especially as the licenses can be kept by the students for playing at home and the costs are typically borne by either the government (e.g. whatever institution handles education on the level of the school) or the parents.
What do you mean by this Dennis… why is there nuclear fuel just… hidden?!
So you don't find it :)
Yes, the game is still used for educational purposes, though this is no longer a main development focus as it was before. It is where the whole 30 day cycles come from, as it was made to be played daily during a school project month in conjunction with different subjects and their respective teachers. You would have your normal, but adjusted, subjects - just in the computer room (or nowadays having computers everywhere anywhere) and use Eco's capabilities as framework to teach specific subjects with its help, plus project hours that are fully focused on Eco and the soft skills it can teach, that typically aren't regular school subjects.
We will be considering console versions once we finished the full package of Eco we intend for PC for final release, but as noted before, that means that is not in the forseeable future.
I don't disagree, but this is common practice and often one of the first steps taken even on official servers to protect resources. With the recent changes in plant spawns day 1 you find that almost every town has laws in place to prevent outsiders from using resources.
As for the locking of a town I'm 50/50 on it, if you want to push for a skill based town of like minded people that's fine. ( Farmers and cooks living together and trading with other towns for goods/ services). If they want to try and isloate and not depend on anyone then I have no issues with that as well. It's a learning lesson that realistically you can't do everything with just 2 - 3 people. My only issue comes to play when they race to endgame in isolation.
Update 10 is barely out a month - I'm suggesting it shouldn't be(come) common practice. People will notice themselves over time that it's more damaging to server health than it does good. On official server White Tiger we strictly prohibit such laws and as I see some community servers already do that as well.
Seclusion is never a good idea, that's not what we intended to use the laws for (but of course a valid option). It's just that the game experience in my opinion will be diminished, but that's stuff players need to sort themselves, given it's ultimately what the game is about.
A bit of rivalry is needed to have more fun I'd say
Locking everyone out from doing anything at least to the feedback so far unfortunately did not do that to most.
If it's any kind of public server set up the basics for your friends so others can't join the town, and people can't pick / chop / dig your stuff.
Use the land claims (10) per player they joins the town and expand your properties. If you really want you could add some paintings and get a bit more growth from the default size.
Or ... don't do that and cooperate with others. Much more fun for everyone.
Every object has a specific tile in it that determines authorization, that one needs to be covered.
Let the server owner know to reach out to us at [[email protected]](mailto:[email protected]), the symbol shows the server does no longer react.
I hope something about this changes in the future, a lot of servers wont give out land claims to anybody who isn't farming or gathering, (at least of the 4 servers I've been on) you basically have to be running your own town or managed to convince somebody to spare some.
That sounds like a political problem that needs to be solved on the servers.
The devs sent a answer!
"Support Status of Eco on different Operating Systems:
Windows 10+ (64 Bit): Supported.
Windows 10+ (32 Bit): Supported until Update 9.6 - No longer supported or provided for later Updates.
Linux: Unsupported. Development builds available and provided as-is without warranty. We recommend to use Proton. (Server: Supported.)
Mac without M1: Unsupported. Development builds available and provided as-is without warranty.
Mac with M1: Unsupported. Development builds not working at all.
Steam Deck: Unsupported. Compatibility: Playable, no adjustments made.
Windows: Works.
Linux: Development build available and provided as-is without warranty. "
That still applies, there is no plans to ever support ARM and hence also no Mac. We may want to support the Steam Deck in the future, which could lead to Linux support, but that is not currently planned either.
So no personal items on your property you might want to keep I guess? or running a small side business or store in it either. guess it really ties you to the landlord role if you want it
No, the intention is to build separate housing from your personal one for renting out.
Originally posted by Atlana:Read moreOriginally posted by SLG-Dennis: GeForce Now with native Steam integration requires support for Steam Cloud, which Eco due to it solely working via dedicated servers doesn't have. Hence for the forseeable future there is unfortunately no way to do so.
Hi SLG-Dennis,
Now, my question is - in continuance of nicopatche - how did you guys do it differently with the STEAMDECK, considering it doesn't have the computational horsepower to run a server parallel ...