Eco

Eco Dev Tracker




13 Dec

Comment

Originally posted by nicbou0321

I wish this game supported sp gameplay a bit more. But nah this game really dont give a f**k about us sp players.

Its an mp focussed game and as far as i know, devs cant be bothered changing it either. 🤷🏼‍♀️

Sad cuz then there are games like icarus that has 2 different skill tree, one specifically made for single player peeps.

Hopefully they do the same with eco one day. With the newest eco 10 update i think you cant even expand your land plots without having an actual town started with multiple people, which absolutely kills the game for us single player folks. How am i gonna expand if its limited by some game mechanic that relies on multiple people? I guess ill just go f**k myself instead of playing this game. Cuz this game aint sp friendly at all.

I cant be bothered dealing with capitalist and economy and coorporate mumbo jumbo bullshit. The game plays and feels great to play as a survival game by itself, i just wish it could give a lil m...

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Singleplayers get claim papers on levelup.

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Our Early Access notice on the game reflects what is still the case: We are not currently setting a date to leave Early Access, but rather focusing to implement the features we want to have for Eco Infinite (see the Eco Tree on our website), which will then allow implementing modular extensions as continued Updates beyond "1.0" that do not require touching core in the manner it does currently with many things not in place yet and features coming up that will provide the missing pieces for polish of older ones - we do not have and never had the intention to at any point release a "final" version and call it a day.

The fact that major updates still change major portions of the game rather is the reason we are still in Early Access, as major updates still introduce tons of things that change the core gameplay and are not migratable.

I'm well aware that some players would rather prefer us to set a date, but we have decided on purpose to not do that, as that objectiv... Read more
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Thanks a lot for your understanding and your well wishes. The same to you :)
Comment

Originally posted by MentalVariety403

With settlements off, is government done the old way or do we have to set things up a certain way even with settlements off?

The foundations and levels don't exist, anything else works the same - you do need to use the Update 10 tables.

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Eco doesn't support Steam Cloud (which is also the reason it doesn't support Geforce NOW), as savegames are a world on a dedicated server, given it is developed for multiplayer experiences. You'd need to copy over your /Steam/steamapps/common/Eco/Eco_Data/Server folder to your other PC to have the same one there with the same worlds.
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    SLG-Dennis on Steam Forums - Thread - Direct
If you disabled settlements, you need to enable the gain per levelup in Balance.eco with any full number value you want, to get claim stakes and papers. Not using settlements is possible, but is legacy for experienced users, hence it needs some additional configuration:
"ClaimStakesGrantedUponLevelUp": 0,
"ClaimPapersGrantedUponLevelUp": 0
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You can find all info on world size here: https://wiki.play.eco/en/Server_Configuration#Change_World_Size

Note that changing the size for local singleplayer servers started through the client is not supported.

Originally posted by LordNavarre: What's a really fun seed, with a some exotic locations?
To get the same world, you need the exact same WorldGenerator.eco file, just the seed will not be enough.

...
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Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You can spawn it via /give or use the /plant command to spawn them naturally. (Make sure to do a backup before you try development commands)
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Originally posted by Aurjay:
Originally posted by Breno Cyber8:
I've been waiting for them to put the refund back since 2019. A tip, it would be great to be able to allow refunds for players only at lvl 1. It would be even better to give this decision-making power to the server ADM instead of the developers, because the game was made for the players, isn't it!?

/skills removespecialty Skill, Player Name
/skills addpointsto Player Name,1

This has been in the game for ...
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Comment
    SLG-Dennis on Steam Forums - Thread - Direct
This is not the final, final version, but please allow us some holidays before we show what's going to be next :)

12 Dec

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Pick it up with the hammer.
Comment

Originally posted by Transparent_Turtle

Is the setting that they should be set to 0 or is the setting that we should be entering some numbers here?

Do partial amounts count such as if we wanted another claim stake to be available on the 2nd level could you do "ClaimStakesGrantedUponLevelUp": 0.5,

You need to add full numbers, bascially what you want to give.

Comment

Originally posted by DonaIdTrurnp

Is there a way to bring back getting claim papers on learning a new skill?

No, that is not possible.

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Try to restart Steam, they just had their tuesday maintenance.
Comment

Originally posted by MentalVariety403

Curious, what are those configs for and what does it mean by LevelUp?

They are the only way you can get additional claim stakes and papers without settlements. Levelup means a new star.

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Originally posted by merlinspet: my game is crashing on what appears to be an avatar selection screen, right before the main menu should appear
Please send a mail to [email protected] with your logs after the issue appeared and a description of the problem: ... Read more
Comment

Originally posted by Shinhan

Anybody having problem with Twitch drops? My Eco accounts says that both steam and twitch are connected, but Twitch still shows "connect" button that sends me to Eco page that requires me to login even though I'm already logged in.

That's on twitch side, we were told "waiting" will resolve it by itself.

Comment

"SettlementSystemEnabled": false for Features.eco.

Make sure to configure these two in Balance.eco as well, otherwise you can't get claims:
"ClaimStakesGrantedUponLevelUp": 0,
"ClaimPapersGrantedUponLevelUp": 0