Eco

Eco Dev Tracker




05 Oct

Comment

We do plan to switch to DotNet 5.0 in the future.


04 Oct

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Pacific sardines currently can only be caught by bow and arrow due to a bug.

29 Sep

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Here is a user-made sheet on where the different ores can be found:
https://cdn.discordapp.com/attachments/448531486313021459/876530423302344744/unknown.png

28 Sep

Comment

Originally posted by Jack__Union

They can regrow. It takes a 1,000 real hours.

No, they can't if you haven't modified stuff.


24 Sep

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
This works as intended.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
(Eco will have a command for it on the next major Update, though :))
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Eco does not have a command for what you're searching for, I'd recommend using NidsToolbox mod for that. Keep in mind most of our commands are for QA purposes and not intended to be used by players at all - and in any case only if they know what they're doing and have tested them before. The command list on the wiki is as up-to-date as the ingame list is.
Comment

Originally posted by devvmh

Yes, I was experiencing this as well. I saw two issues

The first was when I opened the game. I fixed that by not using the steam client but manually running the game in terminal. However, as of 0.9.4 that came out today it works through steam again.

The second was when I entered the world, but occasionally I was able to play for a bit before crashing. I eventually realized I was crashing any time I was in proximity with another player. Makes it possible to play but only "socially distanced". Works for me server of 4 people but in I'm hoping it's fixed soon. I wrote up my observations here https://github.com/StrangeLoopGames/EcoIssues/issues/22682

Haven't tested if this is fixed in 0.9.4 yet

MacOS unfortunately is not officially supported and also not actively developed, resources can only go into there when some are actually free, so I can't make you any hopes for any "soon" fixes, unfortunately.


23 Sep

Post
    Todd on Steam - Thread - Direct
Update 9.4.3 has been released and includes the following bug fixes:

  • Fixed: Harvesting grass and wheat was causing a client crash
  • Fixed: The camera was set to a fixed position when driving a vehicle as opposed to adjusting to face the direction the vehicle was moving
  • Fixed: Players were often appearing invisible to others
  • Fixed: Tool animations would not always display when viewing others use a tool
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
No, that works as developed, not necessarily as intended though, the spawn rate is much too high, we're working on that.
Post
    Todd on Steam - Thread - Direct
With this update comes a variety of bug fixes, improvements, and balance changes.

Please note: Large servers may experience a longer than normal loading period when initializing properties due to a bug fix that clears out empty deeds from the database.

Civics & Contracts
  • Fixed: Custom stats for civics were still recording even when the action that triggered the stat increase was prevented
  • Fixed: Text formulas in laws could sometimes cause the server to crash and the save to become corrupted
  • Fixed: The Distribution Station was incorrectly using time played to determine if eligible to receive items, rather than using days since joining the server
  • Fixed: Contracts were unable to be marked as failed
  • Fixed: Admin command /titles unassign was not working when targeting someone besides self
  • Fixed: It was not possible to rep...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

22 Sep

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Yes, but only the last server you joined will be shown in "Continue". The others should show in recent in "Your Worlds", you can also add it as favourite.

20 Sep

Comment

The bug here is rather the zone that allows crafting as fast as you describe (up to 0 / 1 s), that's not intended behaviour.

Comment

Originally posted by Himbler12

Are barrels the only item in the game that function like that though? I can't think of any other instances of items where it will round to remove items rather than gain items in larger crafts.

Most of the people I play with on servers do calculations based off of hovering over the recipes, applying whatever module percentage that can be applied and then multiplying per craft to see how many resources you need to start production and this is literally only not the case with barrels

They're the only ones yet. You'll have more of those in the future, as well as added scrap and garbage on every craft in the game.

The way you calculate doesn't work well with Eco, as the recipes displayed are rounded to the amount of crafting (or 1) - so your results will be off for many recipes, as many recipes only make efficient use of materials when you craft several at a time, due to cost or output being in 0.X range, which gets rounded for display and crafting.

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
That's a known issue, it will be fixed in Update 9.4.2. Until then, double tapping F5 should fix it.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
If /unstuck doesn't work, you can also use the admin command /fly. On local servers you're always admin.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Does that persist after restarting the game?
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Tags are basically just a group of items, anything in the group is valid.