Eco

Eco Dev Tracker




09 Sep

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
This works as intended, Eco uses a server system even for singleplayer and when you configure the settings they are set in the server config. We ultimately in the future want to implement settings per world for easier use for singleplayer, but that is not in the forseeable future unfortunately, especially as there are different problems to solve that come with world specific settings in a client-server system.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
As I said above, the name cannot be changed once you already joined a server, it must be a new one or the same after they have reset their map. The name you join a server with stays until the server is reset.

07 Sep

Post

Hello there, this is the second megathread for server advertisements, as the former one has been archived.

You can post an ad for your server once per reset (or once per 30 days if you have resets that happen less frequently or do not reset at all) as a direct comment to this post - please remove your old ad when you post a new one. Alternatively you can edit your existing ad at any time. Your server MUST be on the current release version, servers with earlier versions or develop versions are not permitted.

Direct comments to this post that are not server ads or server ads that were posted again before the server has reset at least once are prohibited and will be removed without comment. Please use the report feature to report such comments.

It would be great if you took a bit of time to make a good and informative ad, you can use the template for our discor...

Read more External link →
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Do you have access to machinery like the excavator yet? Placing multiple blocks of dirt with the shovel is not possible, at least without a mod.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Originally posted by Flotch: Neither talent actually does anything, btw. Cleanup Crew has no effect, it's never worked.
That's wrong, that talent does work and always has. It does only remove the penalty on clearing debris though, not remove the cost completely. It just reduces it by a big amount - the applied penalty.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Originally posted by JackyDOS:
Originally posted by Guedez: Isn't your server the one that specifically had to make rules stopping groups and had to increase the laser requirements 100x to make the server work at all?
Of course you depend on permanent player activity, you increased the requirements 100x, and need to constantly check on groups to make sure they are behaving.

Calorie limits would ensure that groups can't dominate servers due to lack of manpower and would make the 100x increase...
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Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Originally posted by Guedez:
Originally posted by SLG-Dennis: As owner of the biggest one I can say that this is not really true. Big servers live from continous and permanent activity and the playtime of players do not matter as much anymore. We do restrictions to groups specifically, but not to playtimes.
Isn't your server the one that specifically had to make rules stopping groups and had to increase the laser requirements 100x to make the server work at all?
Of course you depend on pe...
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06 Sep

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
No, aside of global temperature rise through pollution, the temperature cannot be currently affected, elevation changes to change it were possible in a much earlier Update but has been long gone.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Originally posted by Guedez: The big servers are the one who would benefit the most though, but I guess big servers wouldn't dare make such a big chance.
Well, I hope whomever start a server with such configuration says so here, since I am basically waiting on the official stamina system to go play again.
As owner of the biggest one I can say that this is not really true. Big servers live from continous and permanent activity and the playtime of players do not matter as much anymore. We do restrictions to groups specifically, but not to playtimes.

We also made this an optional feature on purpose (as game developer), given we do not think this is how Eco should be played - it's an option for people that want to play ... Read more
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
No, there was no update on that date.
Comment

Features.eco, your host may not yet have updated or created the file:

{
"RentEnabled": true,
"FoodVarietyMultiplierEnabled": true,
"FoodTastinessMultiplierEnabled": true
}


01 Sep

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You build walls by using the block you want to make them out of and a hammer and select the form you want to use to build them with the hammer.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
We expect it to be used mostly for smaller servers, the big ones won't be as interested in using it.
Comment

Originally posted by DonaIdTrurnp

What are the new numbers?

33% for 2
50% for 3
60% for 4
66% for 5
71% for 6
75% for 7
78% for 8

Then very small increases after that. Keep in mind that while these penalties were increased, for every resident the after-balance system assigns one free room of every type with no penalty, which hasn't been the case before.

Comment

Originally posted by padmanek

I believe the in-game Ecopedia needs to be updated then.

In-game screenshot of Occupancy section: https://i.imgur.com/o1BrHUx.png

Yep, noted that internally.


30 Aug

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
The minimum amount of emtpy blocks between saplings in 9.5 is currently equal to world generation, 4 blocks. I don't think the soil sampler will be changed to allow targeting the plant, basically as it's intended to measure the soil, but I'll note it down for consideration :)

We do plan to introduce a global modifier, yes. I do not have an ETA for that, though.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
I've just tried to reproduce that and it works fine here, you need a bit targeting skill (nothing has changed there), but it works without hassle. Are you maybe having issues because you have planted many saplings directly next to each other making it hard? That will no longer be possible in 9.5, so you might want to adapt for that already.

You need to aim at the ground, yes. That did work for me, though. It was never possible or at least intended to be able to point on trees, so if that worked for you, I have honestly no idea why.
Comment

Originally posted by Shakespeare-Bot

Aye, yond is correct, the system wast rebalanc'd in 9. 3


I am a bot and I swapp'd some of thy words with Shakespeare words.

Commands: !ShakespeareInsult, !fordo, !optout

!ShakespeareInsult

Comment

Yes, that is correct, the system was rebalanced in 9.3.