The Elder Scrolls Online

The Elder Scrolls Online Dev Tracker




23 Sep

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Hi all, we currently do have an issue where the Infinite Archive merchant does not have anything to sale today. This issue is know and will be resolved at 10am Tomorrow (Sept. 24).
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Welcome to The Elder Scrolls Online PTS v10.2.1! This week, you can test out the New Life Festival Event, along with some of the brand-new winter-themed rewards! Additionally, you can find bug fixes and improvements to core Update 44 systems, including 2-Sided Battlegrounds, our two new Companions and Golden Pursuits. A full list of fixes and improvements impacting Imperial City and Base Game content is available below. As always, feel free to provide feedback on PTS v10.2.1 through our feedback and bug threads, located here. [img alt="Table of Contents"]... Read more

19 Sep

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Hi All, We want to follow up on this thread regarding moderation tools and how this intersects with the role-play community. First, thank you for your feedback and raising your concerns about some recent actions we took due to identified chat-based Terms of Service violations. Since you all raised these concerns, we wanted to provide a bit more insight and context to the tools and process. As with any online game, our goal is to make sure you all can have fun while making sure bad actors do not have the ability to cause harm. To achieve this, our customer service team uses tools to check for potentially harmful terms and phrases. No action is taken at that point. A human then evaluates the full context of the terms or phrases to ensure nothing harmful or illegal is occurring. A human is always in control of the final call of an action and not an AI system. That being said, we have been iterating on some processes recently and are still learning and training on the best way to... Read more
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Official Discussion Thread for "Seek Ayleid Relics to Unlock Rewards during the Fallen Leaves of West Weald Event" "Delve into the history of the Heartland elves and unlock special rewards for all Gold Road players during a new event!" Link to the official event page...

18 Sep

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Hi all, thanks for the feedback regarding MMR and medals. After chatting with the team, we have a few points just to clarify as you continue testing.
  1. MMR is used in matchmaking to pair players with similar experience and skill levels for ESO PvP battlegrounds. So when possible, the game logic will try to avoid putting premades with solo players.
  2. Leaderboards have historically been populated based on your medal score, which are earned by completing objectives in Battlegrounds. However we are reviewing your feedback regarding this topic. For now, we will continue to monitor and evaluate your feedback noted here, in addition to watching player behavior as the PTS cycle continues.
  3. We have seen some of your feedback regarding MMR Degrade and looking at potential next steps here. Nothing to announce now, but we see the feedback.
Thanks for the continued feedback!
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jcaceresw;c-8188139
I saw how my key fragments got converted but since I do not have keys I don't know if they are converted to a specific amount of key fragments or they are converted in a 1:1 fashion? Wish the patch notes could be more clear on that subject.
Hi jcaceresw! It is indeed a 1:1 conversion. Here is a better breakdown as provided by the dev team.
  • 1 fragment = 1 Imperial Fragment
  • 1 IC vault key
  • (any of the 6) = 60 Imperial Fragments (the original cost to make an IC vault key)
  • 1 IC dungeon vault key = 150 Imperial Fragments
  • (the original cost to make an IC dungeon vault key)
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The Elder Scrolls Online v1.37.1.0 fixes several issues from Update 43 launch, including fixes for Gold Road and Base Game content. Included are fixes to Summon Shade and Winter’s Embrace abilities, adjustments to Ithelia’s facial animations when speaking, and fixes to some Infinite Archive functionality. You’ll find those and several other notable game fixes and adjustments listed below. The size of this patch is approximately 5.7GB (XB1)/ 2.37 (XBX). [img alt="Table of Contents"]https://esossl-a.akamaihd.net/uploads/patch_notes/patch_notes_headers/en/table_of_contents.png[/img] Read more
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The Elder Scrolls Online v2.63 (PS4)/ v1.44(PS5) fixes several issues from Update 43 launch, including fixes for Gold Road and Base Game content. Included are fixes to Summon Shade and Winter’s Embrace abilities, adjustments to Ithelia’s facial animations when speaking, and fixes to some Infinite Archive functionality. You’ll find those and several other notable game fixes and adjustments listed below. The size of this patch is approximately 4.7GB (PS4) 741.8 MB (PS5). [img alt="Table of Contents"]https://esossl-a.akamaihd.net/uploads/patch_notes/patch_notes_headers/en/table_of_contents.png[/img] Read more

16 Sep

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This is the official feedback thread for the new houses and furnishings. Specific feedback that the team is looking for includes the following:
  • What are your general thoughts on new houses?
  • What do you think of the new furnishings?
  • Do you have any other general feedback?
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This is the official feedback thread for update. Specific feedback that the team is looking for includes the following:
  • Verify that you get match rewards and progress after completing Tribute matches.
  • At the end of the campaign on Oct 1st, make verify that you receive leaderboard rewards
  • (if applicable) and free placement matches if you are high enough rank (Ebony and above).
  • Do you have any other general feedback?
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This is the official feedback thread for the ESO Plus Bonus and Skill Line Progression. Specifically, the focus is on testing bonus AP and Tel Var Stone gain. Specific feedback that the team is looking for includes the following:
  • Verify this shows in the Advanced Stats tab that ESO bonuses are active
  • ESO Plus has been reworked on backend, so we should verify that all other ESO bonuses are active.
  • Do you have any other general feedback?
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This is the official feedback thread for the Skill Styles. Specifically, the focus is on testing how the new Skill Styles function. Specific feedback that the team is looking for includes the following:
  • Which Skill Styles did you focus on collecting?
  • Were you able to figure out how to unlock any Skill Styles you were interested in?
  • What did you think about how Skill Styles were acquired?
  • Did you find Skill Styles to be a good way to help customize your character?
  • Did any of the new styles stand out as particularly impressive?
  • Do you have any other general feedback?
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This is the official feedback thread for the new Banner Bearer Grimoire. Specifically, the focus is on testing how Banner Bearer functions and works within your playstyle. Specific feedback that the team is looking for includes the following:
  • Does Banner Bearer present new ways to play, or create other fun options for you to pick from?
  • Does Banner Bearer allow you to better create a build suited for your playstyle?
  • Does Banner Bearer feel close to existing abilities in terms of power? Please explain your answer.
  • What do you think of the Scripts available for Banner Bearer? Do they make sense to you?
  • Do you have any other general feedback?
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This is the official feedback thread for the new Golden Pursuits system. Specifically, the focus is on testing the experience and function of Golden Pursuits. Specific feedback that the team is looking for includes the following:
  • How was your experience with the test campaigns for Golden Pursuits?
  • Did you find it intuitive to locate Golden Pursuits and understand the tasks required to achieve rewards?
  • Was it easy for you to track your progress while participating in the campaign? How did you feel about claiming rewards?
  • Do you have any other general feedback?
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This is the official feedback thread for the Legacy of the Bretons event. Specific feedback that the team is looking for includes the following:
  • How do you feel about the distribution of rewards during this event?
  • Did anything not function to your expectations?
  • Do you have any other general feedback?
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This is the official feedback thread for current class balance and abilities. After you have a chance to try out different combat scenarios, let us know what you think of the current balance.
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This is the official feedback thread for the Intro Base Game Quest and Tutorial Updates. Specifically, the focus is on the tutorial changes throughout the intro quest. Specific feedback that the team is looking for includes the following:
  • Do you have any feedback on the combat tutorial sequences?
  • What are your feelings abut the first and second weapon sets given to your class?
  • Does skipping the tutorial provide you with all the rewards you would expect it to
  • (e.g. skill points, quest completion states, etc.)?
  • Skipping should provide you with 2 skill points
  • (quest completion) plus 1 partial skill point (the skyshard that is present in there), plus the skill points you would get for performing the two level-ups you get.
  • Did you feel you exited the tutorial understanding the very basics of what is needed to play the game? What do you think needs more elaboration?
  • Do you have any other general feedback?
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This is the official feedback thread for the new Achievements. Specific feedback that the team is looking for includes the following:
  • Was the criteria for completing the new achievements clear?
  • Did all achievements work as expected?
  • What did you think of the associated rewards for the achievements?
  • Did the expected achievements auto-complete upon logging in?
  • Do you have any other general feedback?