Escape from Tarkov

Escape from Tarkov Dev Tracker




17 Feb

Comment

Originally posted by Dzsekeb

Any chance we'll get a pve mode with progression with a completely isolated, offline stash in the future ?

im afraid not

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Originally posted by Vlad225

I wish weapons would jam in Tarkov too!

maybe... planned?))

they jam right now. but full implementation is planned long time ago

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submit a ticket indeed

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nope it will not work, sorry. this will require a lot of shader work, will give a lot of transparency issues, will definitely cut the performance. z-shift of terrain materal will work. also long distance rendering grass with instancing. but still its a research task mostly with a lot of bottlenecks

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Originally posted by Pattern_Is_Movement

Any chance we will ever see small UN and Scav outposts defended by them? Would create a lot of emergent gameplay as taking one on would be very difficult. The reward being a realistically stocked small armory.

yes

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Originally posted by _Sunny--

My first Nikita reply :o I feel so honored to be in your presence. I've been with this game from the very beginning, having played Contract Wars in 2015. If you don't mind me asking, will we maybe get the ORSIS T-5000? It was one of the most beloved weapons from CW.

yes its planned

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Originally posted by HowManyBotsToWasteO2

I wonder which of these bugs will still happen after being "fixed" like many other bugs that have been "fixed" in the past, e.g. reticle bugs, armor repairing while equipped, etc.

reticle bug was not fixed. armor repair while equipped was never replicated

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Originally posted by HowManyBotsToWasteO2

Still no networking fixes or improvements that give every advantage to aggressive playstyle; peakers advantage.

many fixes related to overall quality of a network


16 Feb

Comment

Originally posted by XanderDal

@Nikita

Hi :) I just wanted to post a comment here in hope that you read it. After watching the «TarkovTV DevBlog #002» about the COOP PVE talk, i just want to give you a input.

You have some of the coolest AI's in a first person shooter game. And there is many players who enjoy playing/practicing against AI.

But, this game is ment to be a online PVP/PVE in a open world style, i know and we all know.

But to add PVE for up to 2 or 4 players, would absolutely increase the chance of more players to continue playing, instead of giving up since they are new/have the cheapest pack. Some people also have bad internet connection and suffer from high ping. This players could have more fun playing coop with friends from time to time.

But the most important thing about COOP PVE is testing the game in general. Also send feedback about performance with future updates. This info can be different from player hardware, and internet connection. So a PVE co...

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pve without progression is planned. i just dont know when we will do smth about it

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Originally posted by absolutegash

But there are car extracts in the game? And what about all the lights and generators?

some cars can be repaired, as well as generators, parts of substations. also not all of the electrical devices was burned with EMP

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Originally posted by Lonely_Scylla

Weren't they initially announced as veterans ?

nope

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Originally posted by DrakeV3

I hope to see in the future scavs with a bit more police clothings :D

planned™ perhaps

Reshala's guards are ex-police, they wear ДПС jackets

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Originally posted by Vlad225

what do you think about the new metro game, speaking of?

i like visuals, visually enriched game

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i heard you, already said that there will be something like that

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Originally posted by Tiuny

If you want your mag to get all gunked up then yeah, go for it.

this

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police mostly got evacuated, remaining part gone rogue became scavs. Very small part stayed on self-duty in the city, decided to help lost people and fight with scavs.

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Originally posted by Casp3r_de_gh0st

NIKITA PLEASE ADD P226 THREAD PROTECTION CAP TO ONE OF THE TRADERS INSTEAD ONLY AS A LOOT ITEM

ok