EVE Online

EVE Online Dev Tracker




04 Nov

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The basic breakdown of the new ESS system is that in systems with the ESS present, a portion of it is sent to the bank; if no one steals it, it’s paid back to you. However, if the jackpot gets juicy enough, people will try to take it and there will be many a gud fite for the loot.

There’s also a smaller reserve bank that doesn’t empty and just keeps building until someone tries to break into it with a key; that feature will open up a bit further down the road (to get those sweet sweet payouts built up… or something far more sinister? dun dun Duuuuuun!)

Hope that cleared it up a bit for you; once you play around with it a little, I think (hope) you’ll find it’s pretty intuitive.

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A fix has been made which will hopefully resolve your issue. It should go live on Singularity tomorrow and later this month on Tranquility.

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No sarcasm at all; EVE players are amazing at finding holes and exploiting systems, it was one of the things that drew me to the game and the work.

As for hoping you’ll tell us, I can always dream.

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Howdy Space Cowboys,

You probably haven’t heard, but we have a little tweak coming out to the Encounter Surveillance System and a new system coming out called the Dynamic Bounty System.

Well, if you’re interested in what little ol’ CCP has been up to, good news! It’s now up on Singularity, ready to be used and abused by all of our very clever pants players.

For more information about what the new systems are and what they’re up to, check out the dev blogs linked below:

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Please do petition ship losses that occurred due to the outage and it will be reviewed by our customer support team: http://support.eveonline.com and look under the Game Play Support -> Reimbursement -> Lost Ships category

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UPDATE: 16:14

Tranquility is now online and accepting connections.


UPDATE: 16:06

Tranqulity has been taken back offline while we investigate ongoing stability issues.


UPDATE: 15:56

Tranquility is now online and accepting connections. Investigation into the cause of the unexpected server outage will continue. Thank you for bearing with us!


Tranquility unexpectedly went offline at approximately 15:35 UTC.

We are investigating the cause and are working to get Tranquility back online and operational as quickly as possible.

Please keep an eye on this thread and the ...

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Hello, everyone,

There will be an extended downtime tomorrow, 5 November, during which we will be making changes to our database configuration. We expect the entire process to take up to 40 minutes, with Tranquility accepting connections by 11:40 UTC at the latest.

As always, I will be informing you about the status and changes here and via EVE Status Twitter.

Have a great day!

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Thank you for participating in yesterday’s mass test and for your bug reports and feedback.
I applied 2M skillpoints to 172 characters on Singularity.


03 Nov

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We’re going through the entries now - we’ll get you the winners soon! Thanks to everyone who submitted entries.

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This may be related to the changes we made to fuel consumption use by the Tactical Recloner; it now consumes fuel blocks based on which Super Carrier it is mounted to. I’ll take another quick look to make sure we didn’t accident anything up, but let me know if it looks like that may be your issue.

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Hi!
This is a known issue and we are working on a fix.


01 Nov

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Not on release.

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It was nearly 3am by the time I was finished with Twitch vs EVE so I was only able to pop in for a few minutes, shoot some fireworks and give a wave in local. There was a lot of people around so it looks like it was a successful event!


31 Oct

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Fixed, sorry about this.

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ESSs are in solar systems with the Dynamic Bounties System active. Solar systems with the DBS active have an equilibrium (and as such starting) multiplier of 1.15 which is a 15% increase in current bounties.


30 Oct

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This topic was automatically closed after 30 hours. New replies are no longer allowed.

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LP is removed yes.

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You will be able to decommission them through NPC market orders.