Guild Wars 2

Guild Wars 2 Dev Tracker




12 Nov

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Well I wrote a long-winded response and deleted it on accident instead of editing. Since I'm on a phone right now and can't retype it I'll give the abridged version: Thank you so much for the kind words!


08 Nov

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What operating system?

If Mac, what OS version and are you using the 64bit client?

Thanks!


02 Nov

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I always figured Blaine could live on his little rat subjects and just dip them in the honeycomb that his friends brought him over time..but this works too!


01 Nov

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Originally posted by nobody______cares

So future raids will require both expansions? or just PoF? or just Hot?

Since you said raids are expansion content i kind of assume coming raids will only require PoF but since it has no mastery track i'm not sure anymore.

This has never been answered anywhere thats why i'm asking :)

Raids are specific to the expansion that they are released with.

That means you require HoT to play Spirit Vale, Salvation Pass, Stronghold of the Faithful, and Bastion of the Penitent.

Any raids released for Path of Fire will require that expansion.

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Originally posted by InkTide

Certainly a fair compromise, glad you're doing it. Just to clarify, that means people who have not done any raids ever will be able to earn spirit shards from HoT mastery experience, correct?

It means if you have not unlocked the raid track it will become hidden. If you have unlocked it you will still need to max it out.

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Originally posted by RisingDusk

I'm curious why you say hiding the track like the Griffon Mastery track would suck for some people that have it unlocked already. Is this action going to reset progress on the raid masteries for those who already have it unlocked or something?

Outside of that, thanks for the heads-up! I think hiding the track is great and ideal for the game going forward.

No no. It means that, if you've already put progress into the track but have not completed the full track, it won't hide. It'll remain open, and you will need to complete it. No resetting.

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Originally posted by RisingDusk

I've actually noticed this in raids recently for exactly the reason you specified. Maybe because of its impact on raids, /u/anet_ianim can help?

Skills and Balance are looking into a fix, posthaste! :)

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Originally posted by Slice_0f_Life

This is amazing, and the best present I never knew I wanted. Edit: Festeval the Multigenerous.

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Hey folks! That's some good points you've made. I want to clarify some stuff I guess for sake of conversation, but also for edification. Because I like interacting with you guys and why not?

First thing: with the next raid release, the HoT Raid Mastery Track will be hidden just like the Griffon track. They can be unlocked the same as always: by completing any raid event. We understand that some people don't want to do raids, but want their delicious Spirit Shards. So let's fix that.

I'm going to sort of meander at this point because I haven't had breakfast yet. I'm so hungry

Fractals are part of Core Tyria (meaning base game, no expansion necessary). That is why the mastery track is separate. It has always been part of Core Tyria, and it always will be. Full stop. Raids are expansion content only. The Raid Mastery Track under HoT will always require owning HoT to utilize. At this point in time...

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30 Oct

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Hey all, I've poked our QA person for skills to see if we can get some eyes on this. Having a video showing this happening so clearly is a huge help, so thank you!


27 Oct

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Originally posted by [deleted]

@Regina_B thank you so much for replying. I appreciate the fact that you shared some light over this. I've been curious as to what had happened for a while now. However, I don't suppose that it is still possible to find the other episodes somewhere? If there are more than two that is. Have they been uploaded to Twitch as well?... or have they been completely purged from the internet?

The "Taste of Tyria" clips are not available anywhere, due to our agreement. Sorry.

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Originally posted by BobHogan

"We" were keeping the griffon a secret? If you're an Anet employee you should consider getting RandomUser to give you the tag :P

ok... I did it.

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Originally posted by D_Real_Dreal

Kodash, Miller’s Sound

and Drakkar Lake, Miller’s Sound ? Lets link all three ;)

This is fixed in the forum OP!

Drakkar Lake and Miller's Sound are linked. Kodash isn't.

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Originally posted by Taeljam

Raiding with Mad King Thorn would be awesome! He would trash talk the bosses, and deal massive DPS while laughing the whole time. Summoning Candy Corn Golems, playing Mad King says with Trashmobs, killing his own teammates, dance sometimes when he's bored. Changes the boss timers. Instead of Boss Enrages, Thorn himself would enrage. Kicking Deimos or Sabetha from the platform, and steals KC his Head. Trying to use Gorse as a mount. I would love it to bits!

Hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm

Edit: You guys are hilarious. Unfortunately, I need to step on this and confirm that we are not doing holiday raids. It was more that I got a kick out of the idea. Sorry!

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Originally posted by Dallie1976

I remember hearing about it at the time as a tie-in, but never caught it. I didn't see any others on Twitch, and just a couple of leftovers on YouTube, maybe send in a message, or hope a community rep spots this and can help?

It was tied to TwitchCon. We produced this video as a fun thing to show during the TwitchCon broadcast.

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Originally posted by [deleted]

I remember seeing a bunch of episodes uploaded to GW2's official channel. It had several episodes related to typical charr meals, sylvari salads and Norn banquets. But for some reason, they were pulled from the channel. I only managed to find this episode on their Twitch channel. I was hoping to find the rest.

Do any of you know where I can find the rest? And what do you think of this episode?

Our contract with Jennifer Hale allowed for us to have the "Taste of Tyria" videos up on the Guild Wars 2 YouTube channel for one year after we aired them at TwitchCon. After the one year was up, we were obliged to remove them.


25 Oct

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No, you're the best.

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Originally posted by Chris2899

Cool, it is very appreciated! On a different note, can you please clarify something about Mursaat Overseer? From release and up to somewhat recently, soldiers would only explode upon death of they were standing in a claimed area. Now however, they explode regardless of if they stand in a claimed area or not which seems like a bug or unintended effect? I'll try to find footage of this later in the day.

They always explode when they die. /u/CrystalRAID may be able to expand on that if necessary.


24 Oct

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This is the first I'm hearing of The Orrator, and I have to say... it is amazing. Not as glorious and indestructible as Lion Arch's current architecture, but definitely amazing.

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Originally posted by Photoloss

Not sure how many qualify as "bugs" and how many are "design errors":

  • fixated phantasms seem to have a longer combat range than any of their skills. Standing still while fixated will sometimes make them pause unable to actually hit you, but also not drawing closer.
  • fixation sometimes does not display/render, announcements are delayed.
  • mesmer illusions (probably other pets too) follow the KC core during the push phase, attack it and deal damage, but do not seem to trigger the actual push. Mainly a problem in less skilled groups where you then cannot tell what else is hitting it amongst the damage floats.
  • overlapping orange telegraphs, such as when the timed bomb and the rotating smash fire at the same time, will cause the area of overlap to render neither telegraph or hide one of them completely
  • the coloured orbs are oversensitive to the extreme. <100ms ping, camera looking downwards and yet some still fly ...
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Mmmmm... delicious feedback. Thanks! Added all of that to the list :)