Read moreAbout support, please don't forget to consider the ease with which each class can provide a specific boon in a realistic scenario, that could very well be a key factor in what will be wanted and what won't despite whatever a dps benchmark may indicate.
That said, I love your idea. It's something I always wanted, since we moved away from the initial approach to the party composition. It should also make filling parties easier.Don't let the meta settle for to long tho, look what happened to fractals and guardians.
Right now when I look for a HAM+quickDPS two things happen most of the times:
- HFB keep joining, I have to explain each time we already have quick, and sometimes party members get annoyed by the wait to the point of deciding to disband.
- HFB won't keep joining but it will still take considerable amount of time to find a HAM, and someone may leave anyway.Does this mean HAM is not a good healer?
Hell no, but people got so used ...
This is definitely something we're working on, and bit by bit we're revisiting traits and skills to get boon ranges more consistent and approachable to use.
For example:
Quick catalyst will have Quickness front loaded to deploying the sphere, not from sphere ticks, and will have sphere radius increased from 240 to 360.
Chronomancer will likewise have some pain points cleaned up- no more 'last pulse' of wells and needing to shoot Tides of Time through your allies out and in.
Shh! Don't tell Grouch I'm leaking secrets.
You'll get all the details on Friday.