Halo

Halo Dev Tracker




05 Nov

Comment

Originally posted by ChieftaiNZ

The game has a number of bugs, some of which may have been brushed off, like the audio bug and /u/ske7ch343 's recent comment on mouse lag.

I just read that comment, yikes bro, gives me 2014/2016 343i vibes when they just ignored MCC's issues. Not good at all.

I'm not sure at what point my comment "brushed off bugs." I stated that the team is aware of uncapped FR having a negative impact on mouse input.


04 Nov

Comment

Originally posted by thornierlamb

There is a clear increase in delay with unlocked fps compared to locked fps. Something must be wierd with the engine at higher fps.

Cool, thanks for this. The team is definitely aware of a known issue where enabling uncapped framerate does introduce additional input delay. For players experiencing issues, we do suggest disabling/returning to 60FPS. Pursing variable frame rate support and non-standard FOVs were always known to be a risky proposition and results will definitely vary given the underlying foundation of the title (content and systems authored for a specific FOV and specific frame rate).

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hey Rabirx - Thanks for sharing your feedback/experience. As you can imagine, stress and tensions have been high as folks have been trying to keep up with hundreds of support issues that mostly seem to involve a core issue of participants not carefully reading/following the instructions sent to them.

We have found that multiple email addresses/wrong email address is a key leading cause of issues for many people (agree it's something we should look into at a higher level and see what measures we can take to try and prevent players from getting into that situation to begin with). As for the web page, the support site itself is in a beta stage, while I don't disagree a more 'formal' error page would be helpful, reality is that it's out of scope (and this is the only instance of this feedback I've personally seen out of tens of thousands of participants).

That said, regardless of the frustrations or conditions anyone here is going through, we're always expected to ope...

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Comment

Originally posted by wertredgreen

If you want to try this intro and menu, the files are located here.

Essentially all I did was replace the Bink video files with different ones. This isn't too difficult and you can convert your own videos using the RAD Video Tools available here.

The hardest part is getting the video in a format it can accept (AVI or MOV)(Or in the case of the menu an image works)

The menu is also able to be a video file, but I just replaced it with an image.

You can literally make them whatever you want.

Pretty darn sweet! Only note from me would be to use the correct 343 logo :D

You can find some of our logos on the Xbox Wire Media Library here: https://news.xbox.com/en-us/media/?sm=halo

Comment

Even though I know this is a Meme Saturday post, there is some truth behind the sentiment of it and the MCC Team wanted to address it.

This flight is how we're gathering data to refine our thresholds to the values we want. We have targets for how long things should take and theories about where values need to be to get there. Getting an entire flight of people actually engaging with the system is how we see where those theories fall down and then tune them to get things in the right place.

Although the flight may feel grindy, the progression system itself is part of the flight. This means the payout per match as well as the requirements for each tier are subject to change.

While I know this doesn't answer all of the questions around progression/unlocks, I hope it helps ease some of the concerns about the grind.


02 Nov

Comment

Originally posted by DARGENGOA

I intend to get them both and more so on all no harm done

Well yeah, NOW you gotta get it done so you can say you were right all along. πŸ˜‰

You can always check out Halopedia – they have a lot of the Glyphs there!

Comment

Originally posted by DARGENGOA

I was corrected and it is the gaurdianπŸ˜‹

I'M SO SORRY YOU HAD TO FIND OUT THIS WAY πŸ˜‚

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Originally posted by Coldstripe

Thanks for the tag /u/Coldstripe and thanks for the video breakdown /u/ChampionWill!

I just heard from our team that they are aware and tracking this!


01 Nov

Post

Hi folks -

First, apologies for branching off of the main Halo: Reach PC flight feedback thread but we wanted to make sure this didn't get lost as there's already been a lot of discussion in that thread over the past few days. If you have general feedback and thoughts about your experiences with the current PC flight, please share that HERE.

This thread is specifically for gathering more focused feedback pertaining to MOUSE INPUT. If you have experienced this, please read this thread below which I'm posting on behalf of 343 pub team senior producer ...

Read more External link β†’
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For players who feel the mouse input isn’t performing as expected - one note we wanted to pass along was to please turn off uncapped framerate. We have seen that this does introduce a bit of input latency. Would be cool to hear if anyone who has this issue notices a change when they turn off uncapped FR... the team is still digging into these reports but wanted to make sure players are aware of that specific aspect.

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You couldn't post this sooner huh? :P


31 Oct

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Hey all - the team is eager to look into some of the reports on this thread and would love to get specific examples from all of you.

If you could provide the following information, we could take a much closer look at things on the backend:

  • Gamertag
  • Region/Locale
  • Time of match
  • Map & Mode you were playing
  • Video clip of it happening

I know it's not always easy to remember those specifics, but it would really help us dive into the details. Thanks for playing and helping us out!

Also, big shoutout to /u/wwm0nkey for putting together such a constructive post. These kinds of threads make it much easier to look into certain topics.

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If you were invited to the Microsoft Store version, you need to follow the instructions in your email to install via the Xbox Insider App on PC.

You cannot launch/play through Steam unless you've been invited to the Steam flight.

Comment

Originally posted by Dakkk

Any comment on the crouching issue?

The 'issue' as I understand it is currently accurately recreating the way it worked in the original Reach for Xbox 360. That may or may not be desirable by players, but at the moment it is true to the original. Feedback has been passed on. (I agree it feels jarring in today's day and age, but priority for the team was accurately translating the original game to modern platforms)