Last Epoch

Last Epoch Dev Tracker




04 Aug

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edit: Additional infrastructure is now in place and our services are recovering. We're continuing to monitor the situation.


We're currently working to increase the capacity of our authentication servers. Apologies for the inconvenience!


01 Aug


31 Jul


30 Jul

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Originally posted by Pandarandrist

As someone who's pretty new to this community, is there any idea when patches are released?

We typically release a content patch about a week after posting a Patch Preview thread.

The Patch Preview thread for our next update can be found here.


29 Jul

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At release Last Epoch will have support for both locally stored offline-only characters, and server-side online-only characters. The two types will be strictly segregated. It's not something we've committed to, but something we're interested in providing at some point is the means to duplicate an online character for offline play. That's likely going to be a post-release thing (if it happens at all).


28 Jul


22 Jul


21 Jul


18 Jul


14 Jul

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Originally posted by Dissophant

So I'm wondering, will it dynamically generate appendages based on the minions absorbed?

Like if it's able to use the melee attack and soul reave ability, will it look different than one that absorbed an Archer/stomp attack?

Yup!


13 Jul


09 Jul

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It's not just you, Trent! It's improved a lot from earlier patches but we're still improving this and you can expect to see this change in future patches. We're simply loading too much up front.

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Welcome and glad to have you here :)


30 Jun

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Originally posted by funyarinpa20

i dont wanna sound like a smartass but its a system where you simply opt in. nvidia does the rest.

With respect, that is marketing. Nothing more.

Last Epoch is available for purchase on Steam. Linking your Steam and Last Epoch accounts is required to play. I first became aware of the Valve API error "Exception Error Message: Connection timed out after 30000 milliseconds" when a customer opened a support ticket citing part of it, insisting that they were seeing it on our website (true), and asking when we would fix it. They didn't tell us the entire error message nor the page they were seeing it on, and it took several messages with an increasingly frustrated customer to ascertain the full error message - and subsequently googling it to learn what it meant. The error is not uncommon - and it's also not the only Steam error message we've had quoted at us with the expectation that we would recognize it and either be able to implement a solution remotely or at least know how to troubleshoot it.

While the above example isn't completely applicable due to the lack of an...

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Bringing Last Epoch to any additional platforms entails additional development time, testing, and training for support staff.

While we're excited to bring Last Epoch to additional platforms post-release, we don't presently have anything to announce.


25 Jun


24 Jun

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Originally posted by Aerhyce

IMO, removing Mark for Death is a great move. That skill is way too ubiquitous, with no downsides besides taking a skill slot. And it's not even exciting to use.

By the way, if I Sacrifice a minion under Doom Brand, both explosions will trigger, right?

Right. :)