I'm guessing the inspiration was Diablo 3's disintegrate?
Some of the inspiration I've personally taken from Diablo III is to seek to emulate Blizzard's ability to ask questions in ways the average player will answer without resorting to a build guide or wiki (e.g. "you have unlocked this rune, do you want to use it?"). This helps maintain the feeling of player agency and keep players engrossed in the main gameplay loop. I'm also a fan of some of their monster affixes, such as Arcane Enchanted. Aspects of other games in the genre - things we believe they've both done well and done poorly - are absolutely recurring topics in our design meetings, and we have definitely taken inspiration from games we have played.
To refer to the skills mentioned by u/nymphios, I have played both Grim Dawn's Aether Ray and Path of Exile's Scorching Ray more recently than I have pla...
Read moreWe'd also love to hear your feedback on Patch 0.7.4's 'Skill Name Reminders' interface setting!
Last Epoch will indeed have those - we plan to call them Cycles. :)
Vale Spirits are still minions which deal Lightning Damage, however they'll be changed to use Physical Damage in future.
Awesome! I can't wait to see what new changes you bring! I hope they feel more impactful, and it looks like from your Pic that they are :D
Oh, that picture's the preview from the page being linked to.
If you open the link you'll see a few examples from both classes. :)
Missed the stream :( can I see it somehow?
Sorry to hear that! Here's a link. :)
Our estimated release date is April 2020. :)
The trees are interesting, it opens up new possibilities for summoners. Plus the Death Knight passive for Skeleton Mages got me interested for a swarm build.
I gotta ask though, what is "sacrifice"? As in mages can cast sacrifice on other non-mage skeletons and wraiths if you put the points in.
Sacrifice is an Acolyte skill. :)