Hi there,
Would it be okay if I placed a link to this thread in the sidebar?
Hi there,
Would it be okay if I placed a link to this thread in the sidebar?
Hi again,
Would it be okay if I placed a link to this thread in the sidebar?
Hi there,
The old demos are no longer being distributed due to not having been updated for a year. They are from the game's pre-alpha stage of development. Last Epoch recently transitioned from alpha to beta, and the demos haven't been representative of the game for a while now (the Passive Grid system was replaced, every zone has been replaced, etc.).
We're working on new demos for Windows, Linux, and macOS which should hopefully be ready for distribution later this month.
Glad you liked it. :)
If you spend some time in the Monolith of Fate you'll start finding Arena Keys. :)
The settings menu should allow you to disable damage numbers.
There aren't any other options (e.g. enable for crits only) available currently, but I'm happy to discuss this with the team.
Vulkan has a build guide here which might help.
Maybe I misspoke or just missed something regarding the chapters/acts. Do you know a ballpark hour mark in which the content runs out during current playthrough? Excluding Arena/MoF. Just the story stuff so I know. I did the story quests up to where it said "END OF BETA" which I believe was the quest to do MoF and enter Arena?
I know there are minor updates/fixes regularly but I more so meant major features. i.e. Rogue, more skill trees etc. Not just the maintenance bug fixes, sorry.
Thanks for the reply and info though :)
I know there are minor updates/fixes regularly but I more so meant major features. i.e. Rogue, more skill trees etc. Not just the maintenance bug fixes, sorry.
Here's a quick overview of some of the changes made so far this year;
January
Apologies for the technical issues! We're working on them.
One of the worst offenders was loading the zone The Maj'Elkan Catacombs; for some it was a very long loading screen, for others they could even crash when attempting to load it. Our Lead Developer has identified the cause of this, and we're testing a fix which has brought this down to between 5% and 11% of the current load time. It's too early to say how impactful this will be for other zones.
Chat box interfering with NPC dialogue.
This is a known issue, but not currently considered a priority.
Priorities include - but are not limited to - fixing crashing issues & radically improving loading times.
New Supporter packs being pushed when part of them don't even work.
We're very sorry about this. The initial beta build & beta supporter packs became available at the same time, so we didn't learn of the bug until the packs were available for purchase. Resolving this is one of the team's current priorities.
(There's little to no overlap between the people working on this and those working on crash fixes).
Optimization. This is likely the biggest issue I have right now.
This is the biggest issue that many people have currently.
Not much I can say other than it isn't good enough and we'll continue to work on improving it.
...Read more
Yes. It is the same as the pack form the website.
Thanks Jerle! Can confirm. :)
We're working on multiple bugs related to this. I'll see if we can post an update on them next week. Probably won't be a weekend thing.
just realized this was from five months ago and the game is out already just now hearing about it so im guessing no werewolves lolol
Hi there!
Last Epoch entered beta earlier this week.
These are the forms currently available;
Windows 10. Filepath is C:\Program Files (x86)\Last Epoch
For the \Program Files\ and \Program Files (x86)\ directories I'd recommend right-clicking and selecting Run as Administrator. Hopefully this won't be necessary in future. An alternative would be installing the Steam version of Last Epoch.
Which Operating System are you using?
Could I please ask for the filepath? (e.g. C:\Games\Last Epoch on Windows, ~/Games/Last Epoch on Linux, etc)
Wouldn't it come out the same time the online-only version does? Since you would have to check if an online character is legitimate doesn't that mean you would need to have a copy of a character stored on your servers? Just a question, I could be way off.
Offline-only characters are saved on your computer. /u/killadrix is asking about Steam Cloud being told to monitor the location where we save information about offline-only characters and storing a copy of it so it is more convenient to access the same offline-only characters across multiple computers. This is a nice Quality of Life benefit we're not opposed to.
Just because there's a copy of the save file being stored in the cloud doesn't mean that those characters would be playable server-side or able to interact with those that do. They would have no access to ...
Read moreQuick question, will there be cloud save support? As someone who travels for work, I was shocked to find the characters whom I play on my PC were not available on my laptop.
We'd like to do it, however I can't offer an ETA.
Sorry, we're investigating this bug!
As said by /u/lordisgaea, setting all graphics settings to minimum is a workaround we've seen work very consistently.
This isn't currently possible, but will be in future.
Please e-mail [email protected] about this.
Current stash size seems limited (Large but limited). Is there any ideas floating around about expanding this? Or how do you plan on handling this? As a packrat I can see myself filling this up fast :D
Our plan is for the stash to be as large as necessary.
So, back in our pre-alpha demos the Runes of Shattering were Shattering Stones. Both they and Affix Shards did not stack, and lived in the inventory (or your stash). People asked for both to be increased as a result, but we decided to try to do something else that would give better quality of life. So if stash space needs to be increased, we're open to that - but we'll consider alternatives, too.