Yea that’s massive and not normal. It might be better to start a new session and then provide a new log file soon after if it happens again, sorry.
Yea that’s massive and not normal. It might be better to start a new session and then provide a new log file soon after if it happens again, sorry.
Are you using channeled or normal Flurry?
We’re aware of some channeled skills issues.
We’re looking at this.
We’re looking into some weirdness with channeled skills.
We’re looking into why some channeled skills aren’t working.
We’re looking into it.
We’re looking into it.
Which skills are you using until it all stops working?
If you have your log file for that session still, it would be useful to post that.
When using the A key Storm Totem can randomly decide it no longer wants to attack. I was able to reproduce this and made a bug report about this internally. Thanks.
You probably want to wait until it's fixed. Currently the flat damage per int doesn't work, which means my int stacker really struggles with single target damage.
It's actually giving Spark Charge 2 Lightning Damage per 10 max mana. The tooltip is just wrong.
I was able to reproduce this internally. Thanks for the heads up.
We have this marked down internally, thank you for the report.
We currently have a bug that isn’t restricting players from using abilities without meeting the weapon requirement needed for that ability. It’s on the list to fix, sorry for the confusion.
We talked about the dagger’s scaling during internal testing. We are happy with the state of the dagger in its current implementation. It has a fairly low level requirement, high flat melee damage roll that compensates for the lack of scaling in MM tree and a fair chance to get LP to customize more in endgame. If we were to make an adjustment, we would have to go back and readjust the design of the dagger, this could happen in the future just not anytime soon.
This has now been fixed internally and the fix will be included in the next hotfix, which I expect to be this week.
Is there any chance we will see this feature revisited?I mean after every character (especially alts) whenever i kill lagon , that's it for me and the story , no need to go further so i start monos.are you considering of adding rewards for doing later acts?
Majasa actually already has a unique reward, +1 all attributes.
The nodes say their requirement and they say that you need to be mastered to use them.