Last Epoch

Last Epoch Dev Tracker




23 Feb

Comment

Originally posted by Mattino92

Aligning with the Circle of Fortune will grant you powerful benefits towards finding more and better items. You will also have the ability to purchase Prophecies with Favor which will bend fate to your advantage and help you find the specific items that you’re looking for.

I think they already intend to do that.

Yup

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If you followed the instructions on the announcement post, wait for Steam to contact you.

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If you followed the instructions on the announcement post, wait for Steam to contact you.

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    Mike_W on Forums - Thread - Direct

We have considered this for sure and it’s in the conversation. The one caveat is that these bonuses can only apply to items that are CoF tagged like the example rank 2 perk shows in CoF.

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    Mike_W on Forums - Thread - Direct

No, this is not an abuse case. This scenario is missing some steps.

After you swap, you would first have to vendor some items, craft them to a point where you could use them a bit. Level up your MG rank and gain a bunch of favor. Then buy all the items you want as though you were MG all along but took a massive detour and wasted a ton of time as CoF.

If the implied last step of this scenario is then to swap back to CoF, you end up swapping back and putting your original gear back on.

So the potential for abuse here is negative as this would put you right back where you started with no gain and a ton of wasted time.

Edit: I was mistaken that the final step was to shatter the purchased items for use in CoF and while this is possible, it’s still not an abuse case because you could just get those same crafting materials as CoF while still utilizing the other CoF benefits and not eating up time gaining MG favor with a lesser gearset.

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We're continuing to improve it. I play mostly with gamepad but I'll swap to KB/M for text or if I want to navigate the inventory faster. I actually have terrible RSI from playing ARPGs non-stop for 20 years so it's important to me that we get gamepad support in great shape before 1.0, and we're pretty close with 0.9 coming up.

Do your wrist stretches, KB/M Travelers!

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Originally posted by Votarion

Ah yeah, I think I missed that part of FAQ. I saw that you can gift CoF items, but apparently you cannot trade. Thanks

Even when you gift, they maintain their CoF rank requirement too.


22 Feb

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    Mike_W on Forums - Thread - Direct

I learned my lesson with systems like that, never again.

The old crafting system had a step like that and we got daily reports of bugs in it not following probability properly. It was as close to perfect distribution as you could expect from anything short of a research paper.

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Originally posted by xDaveedx

Hey by the way, do you happen to know how accessing the open beta event works, when you already own the game? Like will I have to download a different version from the current single player one when it starts tomorrow?

I'm sorry, I don't know the details. I think you need to just opt-in on the Steam page and it takes care of the rest somehow.

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Originally posted by Nchi

So how's it feel to put every competitor to shame almost every blog post

It feels fantastic to be even talked about in the same conversation as the games I snuck out of bed to play as a teenager.

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    Mike_W on Forums - Thread - Direct

Equipable items only. However you can sell “shatter fodder” to effectively buy affixes.

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Originally posted by xDaveedx

Oh no worries, I will do that. Just discussing possibilities here :). Btw a goddamn genius solution you got there!

If you really manage to pull it off without any major game breaking bugs or abuse cases and it has some level of quality of life and polish, this will easily be the most elegant approach for the trade/no trade balance in games of this genre!

Here's hoping :)

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    Mike_W on Forums - Thread - Direct

Well, we’ll just have to see if we’ve baked in enough room for adjustments to get them lined up or not.

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Originally posted by xDaveedx

Well yea that's what I mean with 2 presets. But the faction levelling will take a good while, so we'll see how "viable" it's gonna feel to swap back and forth.

If you're looking for peak efficiency, pick 1 and stick to it.

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    Mike_W on Forums - Thread - Direct

You’re absolutely right that this will be very difficult to balance. It doesn’t need to be perfect and probably can’t ever be absolutely perfect. There are however 2 major variables missing from this calculation that will make it way easier to balance it. Favour costs on both sides of the equation. You can directly manipulate the relative power of each faction by adjusting the rate at which you can interact with them. If MG is a clear front runner then we can slightly reduce the cost of prophecies and slightly increase the cost of interacting with the Bazaar. These also get broken down further because we can adjust these more granularly. Each Prophecy has its own cost, we can adjust different item types in the Bazaar and we can adjust buying and selling independently.

Together, these form a pretty complex system. Part of why we have this more complex system is so that we have these dials to turn to be able to fine tune the relative power between the two.

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    Mike_W on Forums - Thread - Direct

Yup, this is the main angle that gets presented. However, the favour costs and opportunities of each faction mean that you would be foregoing some bonus in each to dip into the other. It works out to be more efficient to just play one or the other.

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    Mike_W on Forums - Thread - Direct

Nothing, they will continue to be on sale.

I would like to add that attempting to play both factions simultaneously through frequent switching will not yield an efficiency bonus over playing in just one.

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Originally posted by ExDoublez

so what's shared between my MG and CoF characters?

crafting materials? and?

gold, keys and any items that dropped organically for you while playing as MG

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It does not reset. If you're Merchants' Guild rank 6 and switch to Circle of Fortune and then back to Merchants' Guild you will still be rank 6.