Today is a very exciting day for Last Epoch as we are launching our always-online closed beta, where hundreds of players have already been invited. While there are still bugs, balance, and a few features to make progress on before releasing multiplayer (MP) to the wild, we are now keeping servers running for the beta program around the clock to get feedback and test our live services.
It doesn’t seem long ago that Last Epoch was just an after-hours passion project by a bunch of ARPG-obsessed Redditors. We've had to do a lot of learning and reconstructing along the way to bring this grandiose vision to fruition. Multiple iterations of online Multiplayer fell flat as we uncovered flaws or deficiencies in systems or services we had developed. With a much larger and more experienced team that we've amassed over the last couple of years, we are much more confident and thrilled with our progress.
The number one thing we hear from the community is that people are waiti...
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