Last Epoch

Last Epoch Dev Tracker




05 Apr

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Originally posted by Ricocheting_Potato

  • Handler's Grief (primalist, unique accessory slot item) - Skills that normally summon companions no longer do so. Using them makes the Primalist cast the companion's ability as their own with increased effect. So for example you could self-buff with Raptor's Rampage, or cast Crowstorm as a nuke spell.

  • Parry (Vengeance skill node) - Vengeance now has cooldown and only lasts for 1 second. Any damage taken in this 1 second is negated, and following Riposte deals up 500% more damage based on how much damage you negated this way

  • Sword and Board (Shield Bash skill node) - Vengeance triggers Shield Bash instead of Riposte, but Shield Bash triggered this way doesn't apply stun

  • Battering Ram (Rebuke node) - If you are wielding a Shield Rebuke no longer restricts movement

  • Preemptive Strike (Sentinel passive node, 30pts req) - W...

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Happy Friday! In another thread I said we’d listen to unique ideas if people had them and as a buried comment it’s getting a lot of traction. People seem to be enjoying it so I thought I’d make it its own post. Feel free to pitch ideas for fun and I’ll share this post with the team. Maybe we’ll implement some of them! Upvote your favorites

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    EHG_Kain on Forums - Thread - Direct

Yes, we’ll need to fix this interaction as well for both consistency, and to prevent negative mana shenaniganry. We are however still looking at Shaman for improvements to the class as a whole, so these kinds of unintended bugs don’t feel necessary for the class/ability to have strength.

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    EHG_Kain on Forums - Thread - Direct

If you die in HC, yes, you lose access to your HC stash, gold, and materials as you inherit those things from the Standard version of that game mode. This above mentioned resolved bug caused the deletion of the Standard game mode stash when a Hardcore Character died.

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    EHG_Kain on Forums - Thread - Direct

Hello Travelers,

We’re once again providing notice regarding an upcoming bugfix which can effect build balance; this time in relation to the Grim Harvest effect from the unique weapon Death’s Embrace. It has been found that Grim Harvest could occur at negative mana, allowing you to push your mana into endlessly deeper negative values. Effects which consume mana are not intended to occur while at negative mana. Skills or abilities which cost mana should not be able to be used or triggered while at negative mana, as you cannot afford their stated cost.

  • Fixed a bug where Grim Harvest from the Death’s Embrace Unique Item could be consumed while at negative mana

We are currently aiming to have this fix included with next week’s weekly patch.


04 Apr

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Originally posted by R3TR1BUT1ONZ

I understand it it a huge undertaking, but would you and the team be willing to just do like, the top..let's say 10 or maybe 20 of the most popular items?

We intend to keep on modeling weapons and offhands based on their unique item art for now. I could see some popular helmets making sense - but it’s not currently in planned

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Pitch some unique ideas you’d like see - I’ll copy them inside the team channels!

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Very sorry for your loss, /u/SirMariio. You’re never too old to do what you enjoy and it sounds like video games will be a comforting thing for the remainder of your hopefully long and happy life, considering your father played as well. Heck, sometimes I buy Pokemon card packs for my kids and it’s really because I like them more than they do.

I’m glad that we’ve been able to create something that’s given you some respite. Cheers

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    EHG_Kain on Forums - Thread - Direct

Hello Travelers,

We wanted to let everyone know that we will be pushing this week’s patch to combine into a larger patch next week. While we have heard your feedback that Falconer needs to be brought down in power, we don’t believe dying anytime you use a Falcon ability with the Gathering Fury Bow equipped is the right way to do it.

Just a couple minor bugs with the patch to work out, as the Falconer wasn’t planned to receive any changes.

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Originally posted by R3TR1BUT1ONZ

Any reason tho why many items on our characters don't look like their icons in the inventory?

We have over 300 unique items and that would require modeling and skinning on all the classes that can wear them. It’s a surprisingly large amount of resource cost for a team our size

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Originally posted by CaptainKickass26

It looks something you'd see a Power Rangers villian wear

Rita is our inspiration for most things in Last Epoch


03 Apr

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Thanks for the awesome work for the community u/musholic! This is very cool to see


02 Apr

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No, your account will not be banned for making a large sale with a legitimate item.

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    EHG_Kain on Forums - Thread - Direct

Hello Travelers,

Today we wanted to connect with everyone regarding the recent gold exploit, as well as exploits in general within the online environment. We want to talk a bit about what we’re doing in regards to these issues, and what our plans for the future are.

We take exploits within Last Epoch very seriously and ensure that any time an exploit comes up, we give it our full and immediate attention. We strictly enforce our Terms of Use when it comes to exploits and RMT (Real-Money Trading), and as such, one can expect that abusing such exploits or engaging in RMT, both buying and selling, will result in a permanent account ban.

Since 1.0 has launched, we have been aware of two exploits. The first allowed duplication of items through the bazaar. We w...

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01 Apr

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Yep - banning the people who used exploits. We’ll post about it tomorrow - we have a post ready to go but didn’t want to send it at the end of day

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Originally posted by Arkavien

My first bit of feedback as your new QA hire:

The space between the Q and u in Quality for the font used in this image is insanely too big.

I see a couple hires in this comment thread already

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Originally posted by Skate0700

Ok but why are cycles a thing until there is content to cycle??? Why not just release 1.0 and updates till they have cycle 1 or season 1 or whatever.

Aside from the things gatekept in league, there is zero reason to play league. Why would I build a character for 3 months then reset it for no reason. Starting over with no content just to regrind out favor and mono's etc.

Also, I'm a LE fan boy with almost 1k hours over the past few years bit Jesus, I had no idea.

There will be absolutely be new content released alongside new cycles. There'll be new systems, bosses, items, etc. It's just that for the first few cycles, those won't be exclusive to the cycle, they'll also be accessible in Legacy.


31 Mar

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Using a exploit is against ToS and will result in account bans.


30 Mar

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Changes

  • Fixed an exploit related to gold generation