Last Epoch

Last Epoch Dev Tracker




27 Sep

Comment

We have adjustments coming to arena maps in our next patch. Feedback heard and agreed with

Comment

Originally posted by Baimu91

But why? Will you make skin color changes too?

It's a very passionately requested feature that many players point to as a requirement before they will play the game. I'm not sure what options the eventual character customization system will launch with or grow into.


26 Sep

Comment

We have some good adjustments coming 1.2 that will address this feedback - a bit too early to share but your feedback is heard and similar to other's feedback we've received.

Comment

We’ve got this on our production tracker for future. 1.2 development is packed so it’ll likely be after that.

May the RNG overlords bless you with a new ring asap 🙏🙌

Comment

Originally posted by Necessary_Lettuce779

I appreciate the response. We hear a lot from you guys that the bug reporting tool is pretty much the best way to get simple-ish issues like these straight to the team, and it's frustrating when you want to raise an issue but the in-game way just doesn't suffice, so I'm glad it's on your radar. Hopefully being able to see bugs that couldn't be as easily captured on screen before will help with the bug spraying.

Yea perhaps what we need to do is actually allow an attached screenshot or video in addition to the ability of sending with an in-game captured one. Most of the time we can understand the issue from text and logs though

Comment

I’ll raise it with the team. Also, we’ll check the issue with Nemesis and gamepad and get a fix in if that’s happening. There’s a ton of gamepad work happening right now as we’re aiming for consoles.


25 Sep

Comment

Originally posted by Waiden01

Can you fix the fps issues while encountering the event skeletons? FPS tank because of them.

Yea we're working on some client-side optimizations right now. Lizards and the skeletons both are causing too heavy of a hit on client-side performance when you encounter them

Post
    EHG_Wick on Forums - Thread - Direct

Bug Fixes

  • Reduced frame-lag that would happen when switching stashes via the cycle dropdown. Also reduced frame-lag when adding or interacting with stash tabs or categories.
Comment

very cool, I just shared this on our internal channels.


24 Sep

Comment

That is a pain of a bug that just won’t quit :sweat_smile: If you can submit an In Game Bug Report when you see it that would be really helpful!


23 Sep

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Fun fact, this unique is designed by David' Brevik's Wife "JQ". David Brevik being the founder/designer of Diablo 2. You can find her on Twitch streaming sometimes under "thejunglequeen".


22 Sep

Comment

Must be some teenagers from Last Refuge venturing too close to the surface and being mischievous… may Eterra guide them.

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Item integrity is a mega important topic for us so if something like this happens, please use the in game bug reporting tool right away.

Is everything rolling back or just a few things?

If it's offline, it's probably steam sync getting confused.

Edit: I haven't seen reports of this so I'm not thinking it's happening a lot.

Comment

We have a steam sale planned for when we get official steam deck support. That was placed to be the start of the imperial uprising event but we decided to push that back because it isn't quite good enough for us yet.

Several LE streamers have Nexus stores which you can buy the game on. It gives you a full steam version. The big difference is that streamer gets a cut of the sale so you can pick your favorite.

That version went on sale with the start of the imperial uprising event. I'm pretty sure it's still on sale there right now.

Comment

Originally posted by fdrs_legs

New update is out and I just wanted to say thank you for this! It’s back to “normal”!

YW :)


21 Sep

Comment

Originally posted by werdna76

now I'm getting a new error - ghost images of my shards, etc., are sticking aorund in inventory after I mass move them to crafting stash... only after the update

We have just released a small hotfix reverting the stash tab optimization changes from 1.1.7.2 due to inventory graphical issues. We will continue investigating this to get a new fix out as soon as possible.

Comment

We just released a new hotfix to resolve this issue. We will be continuing to investigate stash optimization to get a new fix out ASAP.

Comment
    EHG_Kain on Forums - Thread - Direct

We just released a new hotfix 1.1.7.3 which reverts the change which was causing these graphical artifacts. We will be continuing to investigate stash optimization to get a new fix out ASAP.