League of Legends

League of Legends Dev Tracker




31 Mar

Comment

Originally posted by Cashmiir

Lillia is a sweet bb angel and I would die for her (as an aside, /u/riotmaxw3ll also worked on her).

But similar to Neeko, her amazement is less new-to-life and more blooming confidence.

I don't want to speak on behalf of that team, so I can't really say more with confidence.

Luo would have a better answer, but my read on the differences are that Gwen is amazed at everything because it's new to her. Neeko has a curiosity because she has an ethos that already exists (the connections between people and their shoma) and is reconciling that with our world view. Lillia is a much more withdrawn character who, as she blooms, becomes excited specifically about the human dreams and what they mean for their dreamers and her.

Comment

Originally posted by SpitefulShrimp

That whole section of the article gave deja vu to Lilia's article.

Almost like I wrote it... :thinking:

Comment

Originally posted by TwoSidesBaked

what about lilia ?! I mean she feels like shes in the clouds all the time

Lillia is a sweet bb angel and I would die for her (as an aside, /u/riotmaxw3ll also worked on her).

But similar to Neeko, her amazement is less new-to-life and more blooming confidence.

I don't want to speak on behalf of that team, so I can't really say more with confidence.

Comment

Originally posted by SlappableFries

Finally, someone at Riot understands what we want. A “f**k you” to Vayne top, it’s perfect.

Riot Maxw3ll and Stashu know what players want.

Comment
    /u/Reav3 on Reddit - Thread - Direct

Originally posted by Zoli_Ben

Based on these datas, I see Shaco pretty high in breadth and depth, especially in depth, yet his name keeps popping up in VGU tier lists; what kind of size would you aim for him, since I assume he is up for bigger work than a Morgana/Ezreal? From dev points, what are the biggest cautions regarding a project such as him?

Yeah he is super deep. I think we would be looking at doing something more like Pantheon/Mundo where we freshen up his kit ,but mostly focus on upgrading his visuals.

Comment
    /u/Reav3 on Reddit - Thread - Direct

Originally posted by patmax17

Hi Reav3!

Could you show how Yasuo is doing? I heard his popularity has dropped recently, though on the graphs you posted it seems he's still the rightmost champ?

Also, is that chart available online? I remember there was one in the article from a few years ago, and I always found it very interesting, I'd love to have an updated table available :)

https://imgur.com/a/2t7zjOg

Here u go.

He has been lower ever since Yone released, but not that much lower. Him and Kai'Sa usually compete for #1 and #2 highest playrate

Comment

Originally posted by F0RGERY

Yeah, getting rid of the weave spell is kinda disappointing.

I understand that Riot left out cc on purpose, and their justification makes sense, I just wish that the seamstress felt more... seamstress-y, rather than a kid running around with scissors.

It's true that part of why we didn't go forward with one of the various "thread-attachment" ults (even though they were very cool and a slam dunk on the thematic) is because they were very heavy on cc and pushed Gwen away from the skirmisher space, but there were also other reasons.

The coolest version in my opinion, which is the one shown in the gif in this article, also had an issue where it needed Gwen to input multiple different directional commands back-to-back which didn't fit well with the base kit which already asks you to do that (both Q and E are high-frequency directional casts that are often cast on different vectors). So while it was super fun to use in isolation, it was very demanding of the player to manage casting Q + E + R1 + R2 all in a short timeframe given they were typically all in different directions and some required high precision (mostly the R casts). One of the big advantages of the final ultimate, even though it has three casts instead of two, is...

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Comment

Originally posted by SkeletonJakk

“So we needed to make sure we found a new approach. One of the perspectives we haven’t explored is someone who’s amazed by everything—even the little things like the feeling of grass or the smell of the ocean. Things we normally ignore because, to us, they’re so mundane.”

Errr...

neeko?

We discussed this in the meeting for the article. Neeko is amazed by life. People, mainly. She's curious about them and who they are. But not about things like the smell of dirt or the warmth of the sun. That's what the team wanted to explore.

Sorry if I didn't make that clearer!

Comment

Originally posted by homer12346

And that’s when the team realized that they needed to give Gwen the tools toactually force enemies to play her game.

aaaaaaaaaa typos buggs me so much


nice read as always, always fun to see insights on character development

Oof I missed this when I checked the staging.

Comment

Originally posted by Mostdakka

I'm very excited cause she looks fun to play and looks good but i'm a bit concerned about her beign designed for toplane. Mostly because toplane is not a very popular role so i have hard time seeing current version of Rito designing her to be inherently less popular becuase of her role.

Think of her as the ultimate "f*ck you" to Vayne top.

Comment

Originally posted by bz6

/u/CodeofBear

Are the LP changes meant to make climbing easier? Can you still get to a point where you are gaining less than you are losing?

The ladder being streamlined isn't a good thing for the game I feel. The prestige in ranked has already faded away.

Have a good day :D

These are not intended to make the climb easier. Players who spike up above their estimated MMR in rank will still receive less LP for a win and lose more for a loss until their MMR catches up to their LP. This is the same as the inverse where you are not at your projected rank for your MMR and you will see higher gains and lower losses.

The changes we made in this patch are so that LP will change less drastically and gains and losses will be smoother and more consistent overall.

You may still see outliers of LP disparity, but overall it should be smoother.

Comment

Originally posted by RubRepresentative577

Sure, but bring back twisted treeline

i just want dominion back :(


30 Mar

Comment

Nobody talks about Amumu :'(

Comment

Originally posted by IWillNameMyChildZoe

what's your op.gg? like really, what's your rank?

Rumble is resourceless which allows him to get fed very easily effectively shitting on both top and mid laners. On top of that his ult is hard zoning and dealing far more damage than Anivia. He doesn't need to land any other ability when he lands his ult, the ult can 100-0 you solely, this is how much dmg it has.

The way you wrote this comment clearly indicates that you haven't played against Rumble any recently (outside of aram) because he's picked only by high elo players desperate for LP.

Did you...did you even read anything I wrote other than “Rumble ult” and “Anivia ult”?

Comment

Originally posted by Chewie_i

But. But. You’re a VFX artist wdym you don’t control balance changes, champion design, matchmaking, and the client????

ikr :(

Comment

I was actually having a discussion today with someone about how I think Rumble's ult isn't very good. It just isn't visually clear what it actually does or why it does that.

When Anivia ults, you see a big swirling ice storm and you think "yeah, that's probably going to make me go slow and also hurt me as long as I'm in it.

When Rumble ults, you see a line of rockets land, and then leave behind some fire, and then disappear. I would expect that to do a bunch of up front damage, and then maybe a bit of burning damage over time, or maybe I would expect the rockets to explode at the end and do more damage if I'm on it when they explode.

But that's not how it works. Why does it only do damage over time? Why does it make me go slow at all? Visually, it just doesn't line up very well with what the effect is.

Comment

Originally posted by TheDanishPencil

👁️👁️
  👃
  👄 Then fix it plz

ibegyou

if it was in my power, akali would have been deleted from the entire game a long time ago <3 <3 <3


29 Mar

Comment

Originally posted by zoewarner

TY for the ARAM love - any amount is appreciated.

ARAM is the best mode. <3

Comment

Originally posted by Community_Correct

What, give akali +20/-20 damage dealt/taken buff?

pls don't remind me that's a thing, it's giving me nightmares