Read moreWith all due respect, it's because in a lot of instances the reasons are nonsensical.
Never once have I heard someone complain that VO gets in the way of gameplay. VOs have existed in the game forever, with some champions having VOs that clock in at half an hour, and this is only becoming an issue now? The complaints are about length and frequency - not that a voice line overpowered ability SFX and lost someone their game. And I've been apart of many VO related threads, as one of my favorite aspects of the game.
I really try to look at things from Riot's point of view, but there are a lot of times when it's difficult because the logic just doesn't make sense. Riot makes changes nobody asked for, citing reasons no one complained about, and then wonders why the community questions it.
We're not all here just to shit on you guys and blame decisions we don't like on greediness. A lot of us are trying to work with you. It's hard, however, when a lot of this st...
I get your perspective, and, yeah, I can see where frustration could boil up. However, you may want to consider that we have way, way, way, way more data points than you. There's game data, there's player testing & research, there's surveys, there's internal play tests, internal teams, and so on.
Not to sound dismissive, but: whether or not something was a reddit discussion isn't a very good indicator. We have millions and millions of active players. A top reddit discussion gets how many people chiming in, a few thousand? reddit is a tiny, tiny section of our entire audience. Sometimes, it's representative. Sometimes, it isn't at all.
Again: it is clear that we haven't found the right answer on this post's matter. I'm not arguing that.
What I am arguing is that "random justifications" tend to be a lack of context and/or understanding how things work under the hood.
I work and interact with a lot of Rioters. I've been here for 13 years. I've had the e...
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