Any chance you guys can consider tweaking how stacks of the jungle item are generated? With both junglers taking longer to upgrade their smites cause you need 40 and the stacks being tied to actually killing the large monster of each champ, I find that the jungler whose team is behind struggles to get their smite to 1200 as their camps inevitably get poached by both enemies and their own teammates alike. Previously, the only criteria for upgrading your smite was simply casting it 5 times, so junglers who were behind were still able to get their smite on even footing as the enemy jungler more consistently. With this current stack system, the jungler who's behind ends up being stuck at 900 much longer than their opponent, meaning they're almost always unable to 50/50 a smite-fight unless the enemy makes a critical mistake.
I'm not sure how this will impact the average time junglers get to 1200 but if the actual smite cast itself generated 1-2 stacks, it would help lessen the ...