I am worried about the inverse of pursuing game variance. Because Taric and Rakan do not have high playrates, Riot might be avoiding making defensive/enchanter melee support champions. Do low playrates of archetypes necessarily indicate that players do not want to play them, or that Riot hasn't unlocked their full potential?
Of course we think about that as well. Trying to make a more broadly appealing champ in a otherwise lower appeal role is something we reach for though it’s admittingly harder to do. The next champion is a attempt to make a more broadly appealing skill fantasy tank, though who nows if that will happen or not since tanks are historically a more niche role