League of Legends

League of Legends Dev Tracker




26 May

Comment
    /u/Reav3 on Reddit - Thread - Direct

Originally posted by F0RGERY

With the modern emphasis on Humans inspired from other cultures like Samira/Viego, is there any plan to return to Ixtal in the near future?

The region has a lot of Meso-American inspiration and offers a pretty unique blend of various cultures that I feel isn't fully explored through just the existence of Qiyana, and I was hoping to see more given how long it has been since the region took the spotlight or even had an associated champion released.

Yes of course. The main reason we created a new faction in Ixtal was we didn’t feel we had a region that we could do Latin representation from. It’s something we for sure want to develop more on the future. Edited, apologize for the poor wording, and thanks for calling me out on it

Comment
    /u/Reav3 on Reddit - Thread - Direct

Originally posted by Megalodontus

If we can't get more creature champions...can we get more 'monstrous humanoids' then? Rito pls.

Yes, going forward our plan is more monstrous humans

Comment
    /u/Reav3 on Reddit - Thread - Direct

Originally posted by Bloodrazor

I thought it was pretty clear but looking at the comments it seems as though you might need to write jot notes instead of rationale to get the point across more easily.

I have a question though, how do you measure engagement and how do you decouple it from strength within meta/between patches/regions and regional metas.

We look at it over a long period of time before we draw major conclusions so we can see the general engagement at different power levels and over multiple patches

Comment
    /u/Reav3 on Reddit - Thread - Direct

Originally posted by keiv777

I hope we can get at least 1 monstrous champ each year (from either humanoid or creature). I guess the thing about humans representing humans seems obvious to people but in fact it happens in others IPs. Makes me wonder, are we going to see an Aztec inspired champ that could fit in Ixtal?

Next year we are planning to do a lot more non humans then we have been doing

Comment
    /u/Reav3 on Reddit - Thread - Direct

Originally posted by Spring_Night

And while Runeterra isn’t Earth—so our goal isn’t to make champs that perfectly reflect real world locations—we have made a stronger effort to make champions inspired by regions everywhere. We want all players to be able to see themselves in the games they play, and League champs are no exception. This is something we’ve become really passionate about on the Champions Team, which you’ll see reflected in some of our recent (and upcoming) champions. For example, Samira was inspired by Persian culture, Viego by conquistador-era Spanish culture, and so on. To do good cultural representation though, you almost certainly need to make humans, or at least champions that are close enough to humans that people can relate to and identify with them. So this is another reason we’ve been doing more humans recently.

Not sure if any Rioter will read or answer this comment, but there have been a vocal minority that are bitching about Irelia looking Asian outside t...

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She is meant to have Asian facial features, yes. We probably just didn’t convey it as well as we should have in the splash

Comment
    /u/Reav3 on Reddit - Thread - Direct

Originally posted by immongrel

Yea, I'm not buying that at all. Everything is about revenue.

Well people having higher engagement with LoL likely leads to higher revenue, my point is we don’t judge or make champions based on the money they make. The main reason we make new champions is to keep LoL a engaging game

Comment
    /u/Reav3 on Reddit - Thread - Direct

Originally posted by [deleted]

[removed]

This is fundamentally untrue. Lux and Ezreal skins are still money makers. It’s not like giving a skin to some new Champion makes way more then giving a old popular champion a skin. Champ sales themselves are extremely small compared to skin sales, especially since a large portion of new champs are acquired through blue essence. If we primarily cared about money making it would be a way stronger strategy to just move developers from champs team to make skins instead.

Comment
    /u/Reav3 on Reddit - Thread - Direct

Originally posted by SSMBBlueWisp

Did they just acknowledge that they f**ked up with Aurelion Sol's kit?

And the whole article just feels like a big excuse to justify "Human champs are hot and sell more" without saying it outright tbh.

Lol, I actually wrote this to clear that up specifically. Champs team have no revenue goals but we do have engagement goals. Looks like unfortunately I guess that didn’t come through here though.


25 May

Comment
    /u/Reav3 on Reddit - Thread - Direct

It really depends on the Champion. Our goal with reworks is not the change the champion simply for the sake of change. Some champions have deeper kit issues so bigger things need to be changed, and that means the other abilities likely need to be changed as well to be in harmony with the bigger changes. Recent Champions we have done VGUs on haven't had as big core issues in the kit, so we haven't had to change as much. Like whenever we get around to Skarner that will probably have to be as big as some older champs like Galio, Sion, Urgot, Etc.

Comment

Originally posted by HanzoKurosawa

Random question, not sure if you're who to ask but hopefully you could pass it on to whoever is the right person to ask.

Would it be possible to get stat-tracking on Guardian like most other runes, and almost all the new items have? At the moment it just shows it's current shield strength, but it would be awesome if it also showed how much total damage it had shielded over the game. Like a mini locket of the iron solari.

I’ll look into it, this is a reasonable request

Post

Hello everyone! I'm Riot Koyuncu, one of the QA Engineers on Champions team.

I'm pleased to announce that the Dr. Mundo's VGU will be available to play on the PBE starting today! The team has been hard at work updating his kit and all ten of his skins, and we would love to hear about any bugs you happen to come across during your games. Please head over to our Bug Reporting Tool and give us any information on the issue you can.

If you have any feedback on either the champion or his skins, please feel free to drop a comment here in the thread! We don’t have much time to make changes, but we will be monitoring messages in this thread to share back with the team and make what adjustments we can before his official release on Patch 11.12.

Cheers,

Mikky

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