League of Legends

League of Legends Dev Tracker




24 Feb

Comment

Originally posted by Domovric

I only just noticed last patch that my ranked stats tab was gone. Now I know why i guess

I looked into this. The Stats tab was disabled because browsing to it caused issues with every other part of the client. As far as I can see, a fix is due for patch 10.5 but since I've learned to never promise anything, ever, at all: it's possible it won't be a complete fix and it might end up coming in a later patch entirely.


23 Feb

Comment

I can speak a little for Sylas and a little to the general strategy. We generally want as many champions playable for regular play as possible. This includes Sylas. Usually when we're talking about removing a champion for a role, this is with relation to Pro play as it makes then very flex heavy and thus high blind pickability (and raises their presence dramatically). Usually when we're trying to remove a particular champion from a role for regular play, it's called out explicitly in the patch notes.

For Sylas specifically, we wanted him out of jungle for Pro. As it stands, Sylas is very playable for regular players in jungle, but not for Pro and that was basically the intended result. We were prepared to accept Sylas being a suboptimal pick for regular players in Jungle, but it seems like for now, we didn't have to weather that cost.

The main times when we want to remove champions from roles is when their gamepla...

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Comment

Originally posted by Blood_Raptor

Maybe if you had the skin, you'd play him more often

I haven't played Amumu for a very long time, but after seeing Inferno Amumu from Your Shop I decided to pull him out... and now I look like an Amumu one trick.

Comment

Originally posted by jerichoneric

could we maybe find a way for us to mark what we find cool and what we dislike then? A wishlist for shop maybe. Have tags for the skins that we like "power fantasy" "Comedy" "creepy" etc.

Cause all the skins I got recommended were either creepy or comedy and I don't find either of those very interesting for skins.

I mean, it's just a fun little store promo, not sure it really needs to get any more complex for players to interact with. Sometimes you get project zed, sometimes you get shamrock Malphite. That how I view My Shop at least!

I'm sure there's always room for improvement behind the scenes on our end, but I'd advise against making it more complex than it needs to be.

I don't work for skins or player customisation at all, btw.

Comment

Originally posted by [deleted]

[deleted]

Again, beauty is subjective. Some players love troll skins or think they're funny. I also don't have that data I'm afraid.

Comment

Originally posted by Thralee

I haven't bought anything from the past 2 maybe 3 personalized shops. They keep offering me normal versions of skins that I had already farmed for the prestige version of and skins that are dating to 2013.

The algorythm should also prioritze ignoring the skins on champs on who you already have all the skins for except the ugly ones. You don't already own those for a reason.

But ugliness/desirability is subjective.


22 Feb

Comment

Originally posted by The_May0r

I worked in live TV for three years before starting at Riot there are many similarities in our production workflow and what traditional live tv does. Many of the technical positions are 1-for-1 on our show and on other shows.

I'd say our main difference at the LCS is that we prioritize having a calm control room. Our executive producer u/RumbleStew made it a focus to build an inclusive environment where anyone can pitch stories and segments regardless of seniority or role.

Its unacceptable to lash out at others in our control room. In my work before Riot, I've been screamed at by producers and directors and team leads for any reason, but that type of behavior is not condoned here.

Yu I’m famous now!!! Appreciate the shout u/the_may0r. We’re lucky to work with a great group of people who really love our sport and enjoy our work. Makes for a great atmosphere.

Originally posted by qontrol12345

Is there a way you guys could look at how Cinderhulk interacts with Amumu's Bandage Toss? The item makes me a sad Amumu cuz both in the ganks and when clearing the jungle Cinderhulk just goes off in thin air and while I would normally say that it only makes Amumu's tears stronger, it's still a sad time.

the triggering cc spell also does the damage (unfortunately for amumu that still means you need to hit the unit u want to damage)

Comment

Originally posted by longtuktuk012456

Hi :3 i want to work at Riot in the future but i've only just finished high school , i plan on studying computer science and graphic design in college and working a variety of jobs to gain experiences , my goal is 8 years after this , i will be able to apply for a job at Riot . My questions are :

  1. Is Computer science and graphic design a good choice if i want to pursue for a job at riot ? and what other paths do you guys suggest beside computer science and graphic designer ?
  2. Is having a big interaction with the player base ( influencer , streamer , youtuber or cosplayer if you please ) help me impress the recruiters if i ever want to apply for a job ?
    Thanks for reading :> and sorry if this doesn't fit here :(

Hey!

Glad to hear you're interested in working for Riot. It was my dream goal to work here too so I totally feel you on that.

For your major, do you know what you want to do in games? Or do you just want to work in games, doing whatever? (Both are legit but certain roles require certain levels of education/experience and have different skillsets.)

Having a big interaction isn't required to work in games and it could help depending on the role. Most roles though probably won't see it as a huge hiring decision. :)

Comment

Originally posted by firstbishop125

Are you legit looking at reddit between segments? Lol

Yeah why not?

Comment

Originally posted by erjdrifter

The likely reason is because they themselves have no idea what the problem is.

They’re probably finding a possible cause, trying to fix it, only to realize it’s not the root issue. Putting out a statement of what it isn’t won’t help ease people’s minds.

When you’re problem solving in a company you don’t share details until you know what the cause is and what you did to fix it.

This person troubleshoots.

We have suspects, we have potential fixes out, but we don't have enough confidence to run a high-stakes tournament on top of it right now.

Best I can say is we've seen no sign that the instability is related to Clash.

Comment

Originally posted by Zyaru

Why does Ender wear a bomber jacket on literally every single broadcast lmao

Why does Yamato wear a suit every single broadcast? Making me look bad...

Comment

Originally posted by uwualex

Hi friend,i miss Eambo.

I miss them too :(

Comment

Originally posted by ModsArePathetic

Is the lag connected directly to clash? Otherwise its an odd circumstance, since they always work otherwise.

The issues are not directly tied to Clash. That said, it's important that we considered the additional impact Clash would have had on everyone's experience if we had launched without total confidence we had fixed the problem.

Comment

Originally posted by SkyRider123

What is it that causes these issues on the EU servers and not on the NA?

I'm not a network engineer so I cannot speak directly to the specifics, but different load patterns and traffic dependency management services can cause issues in some areas and not others.

Comment

Question for u/CloakOfTheBat: what’s your favorite type of contract to work on and why is it commercial coventure agreements with your pal Kushnood?

Comment

Originally posted by ilovecollege_nope

Hi /u/dzareth, thanks for the great reply to this question! Your position was one of two that attracted my interest when looking at /u/The_Cactopus list.

Checking riotgames.com I see the position of Analyst, Strategic Advisory is based in HONG KONG, CHINA. Is there a particular reason behind that?

Do you have team members in LA or other locations? If yes, could you provide the link to it, please?

Location is not an issue for me, just interested in the reasons behind the choice. Seems like a great fit for me, so I will be applying soon - just need to update my Resume :)

Thanks!

Yes! We have many people in LA! I think it looks like Hong Kong office is looking for people too!

Originally posted by bdebrocolis

I have a sincere question.

When you guys release a champion do you guys purposely design it like broken or slightly OP? Or you believe it's just beacuse players don't know how to counterplay?

almost always OP. players take a long time to learn how to play champs. Yuumi started at 29% winrate day 1, and that was at a tuning that we were certain was actually super op (we est 56+% winrate resting if we just let her coast without changes). Course 29% is still too low for her to be a reasonable pick so we have to buff her (and then spent the next year nerfing her as players got better)

Its not fair to anyone playing if theres a 29% winrate champ in the game, even if that champ is actually long term at a reasonable power level

this is further confounded by the fact that higher elo players also just play the game more and learn these new champs faster. LS was telling me about how he "only" had like 70 games on sett the patch he was released, and i'm just thinking "yeah the average sett player is probably on like, game 2 - and it'll take them 6 months before they have the same amount of experience learning the champ as you do right now"