Magic The Gathering: Arena

Magic The Gathering: Arena Dev Tracker




26 Nov

Comment

Originally posted by bobam90

to look throughout the history of ability activations for this turn

Apologies if I'm wrong, but isn't it more intuitive to do this check during ability's activation (to check if it's used by a permanent that is currently a planeswalker) instead of going through the entire turn's history?

Could be reasonable. A complication is that the activations count even before The Chain Veil enters the battlefield. And added to that, we prefer not to load the code for abilities that aren't currently in the game - if you were to get The Chain Veil from some sort of conjuration effect, we want those old activations to count even if The Chain Veil's code wasn't in the game at time of activation. #wotc_staff

Comment

Originally posted by ATurtleNamedZoom

Now they need to print a planeswalker with an "if this is the second time this ability has resolved this turn..." Ability just to cause an annoying and possibly confusing edge case with the Chain Veil's "as though none of its abilities has been activated this turn" clause.

By my understanding of MTG's usage of "as though", The Chain Veil wouldn't interact interestingly with that. The Chain Veil just affects whether you're permitted to activate the ability, not whether that activation actually counts as the first time it was activated this turn. Similar weirdness exists around "as though it were mana of any color." #wotc_staff


25 Nov

Comment

Hello reddit! [[The Chain Veil]] was the most interesting Pioneer Masters card I worked on implementing for MTG Arena, so I'm happy to preview it for you.

Both of the abilities involved some new-to-Arena mechanics. The triggered ability involved me teaching our "activate" verb handling about how to behave in a condition phrase - here, to look throughout the history of ability activations for this turn for a loyalty ability's activation whose source was, at the time of activation, a planeswalker. Lots of testing around this for "what about other abilities on planeswalkers?" "What about permanents that weren't planeswalkers but had loyalty abilities, but are planeswalkers now that it's the end step?" And many more in that ilk.

The activated ability is certainly the more fun one. But it's interestingly very different from similar extra-activation abilities like [[Oath of Teferi]] and [[Urza, Planeswalker]]. In particular, each activation of The Chain Veil gives a speci...

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Comment

Originally posted by Disastrous-Donut-534

u/Wotc_jay can you confirm that the bonus sheets will contain non pioneer legal cards?

No, I think everything in the bonus sheet (and main set) is Pioneer-legal

Comment

Originally posted by Half-Orc-Librarian

Just tried it and no go. No resign button and the play button says Home. Ot also shows I've collected 2/1 of the rewards with no claim options.

At this point I think you'll need to contact CS. They may be able to force-kick you from the event, and, if not, we would need more information to track down what's going on

Comment

Originally posted by Half-Orc-Librarian

I've uninstalled and reinstalled and my Resign button is still missing and the play button still just says home, saved up 12k to do jumpstarts and I got one game and then the game crashed and I have been locked out since. I'm already barely hanging on to magic but this is ridiculous 🥺

That's very strange, and I'm not immediately seeing what would be going wrong. Can you try going to Settings -> Report Bug -> Validate Bundles and see if that cleans anything up?

Comment

Originally posted by GFlair

Second time. There was this one time in Honolulu

Always upvote PT Honolulu

Comment

Originally posted by WolfGuy77

I was just about to ask where you found this info, then I saw your name! :P That sounds awesome. I'm very excited for this set now. There's a lot of random cards from that era that I'd love to have for my Brawl decks so hoping some of them make the cut. I'm glad I decided to save some gold. Will there be a spoiler/preview season for it? Since it's an Arena-only set I wasn't sure if we'd get previews or if we'll just get the whole set revealed at once one day.

Yeah, we'll do some previews. A bit lower-key, but I think they actually start later today

Comment

Originally posted by ReddMikey

will packs give golden pack progress?

Yup!

Comment

Originally posted by WolfGuy77

Wow, nearly 500 cards?? I was thinking it was going to be like 100 or 200 max. That's exciting. Is it going to be all new to Arena cards though or is like half the set going to be 'reprints' of cards that are already on Arena for draft purposes?

The set is 80% new-to-Arena cards, with most of the reprints at common & uncommon to help fill out draft archetypes. Of the roughly 130 rares & mythics, I think 6 are reprints. (Note: I get just about 400 cards for the set, not 500)


22 Nov

Post
    on News - Thread - Direct

Nov 22, 22:01 UTC
Resolved - This incident has been resolved.

Nov 21, 21:14 UTC
Monitoring - A fix has been implemented, and players should no longer experience issues logging in, however we are continuing to monitor the situation.

Nov 21, 19:14 UTC
Investigating - We are aware of an in issue currently affecting @MTG_Arena. Players may be unable to login or experience other connectivity issues at this time. We will update you with more information when it becomes available.

Comment

This is not an intentional change, and we're looking into why it's happening. I don't have a clear answer currently, but we're investigating.

Comment

This is a bug; we'll get it fixed!


20 Nov

Comment

Hey, thanks for the callout here! This is a bug, related to how there is full-art and normal aspect ratio art for this land. We'll get it resolved.


19 Nov

Post
    on News - Thread - Direct

Nov 19, 23:16 UTC
Resolved - This incident has been resolved.

Nov 19, 19:46 UTC
Identified - Players may run into an @MTG_Arena bug that prevents them from starting a Jumpstart 2025 event match. We are working to resolve the issue and will offer reimbursements to impacted players through the player inbox once the issue is resolved.

Comment

There was an issue here this morning, but we've patched it. If you are still getting this error, resigning and entering again should fix you. If you're affected, you should have in inbox message giving you a refund as well

Comment

Originally posted by WotC_Jay

Hey, thanks for the report! We're looking into this. So far, we can tell that many people are able to play fine, but some people are hitting a problem that looks like the one you describe. We don't know exactly what's happening yet, but we suspect there's a problem with how one or more packets are configured

Edit: Ok, we know what's happening and are working on deploying a fix. Basically, some of the packets got filled out with the wrong card IDs, so they're causing errors.

The problematic packets are:
- Legion
- Grave Robbers
- Stoked
(Note: For some of these the card isn't a 100% pull, so you may have a version of these packets that works fine)

If you are affected, please go ahead and resign and choose a different set of packets. We'll be sending automated refunds via the inbox for affected players, so you'll get your entry fee back.

Sorry about this, and we hope to have the packets fixed soon

Edit Edit: We have now fixe...

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To get ahead of the inevitable "Why didn't you QA this?" question, we did!
But.
The bug is that some of the packets got configured with the Pioneer Masters version of a card, rather than the Jumpstart 25 version (there are a few cards that overlap between the sets). This is unfortunately easy to do in our tools, and, worse, it won't show up in most of our QA passes, because most of those passes are done in a version of the game that has access to Pioneer Masters, so it wasn't throwing this error. Only the final testing is done in an environment that is more locked down. Testing is lighter there, particularly over features that have already been fully tested, so we didn't test every packet, and must have missed these.

This is obviously a hole in our process, and we're discussing the right way to fix it.

Post
    on News - Thread - Direct

Nov 19, 19:30 UTC
Completed - The scheduled maintenance has been completed.

Nov 19, 16:30 UTC
In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.

Nov 18, 23:34 UTC
Scheduled - @MTG_Arena maintenance will occur to deploy the 2024.43.10 game update, containing minor bug fixes related to the recent #MTGFoundations card set release.

📥 Small download required.
🔄 Restart required.
⏲️ ~3 hour estimated deployment.
📝 Patch notes soon after.

Comment

Hey, thanks for the report! We're looking into this. So far, we can tell that many people are able to play fine, but some people are hitting a problem that looks like the one you describe. We don't know exactly what's happening yet, but we suspect there's a problem with how one or more packets are configured

Edit: Ok, we know what's happening and are working on deploying a fix. Basically, some of the packets got filled out with the wrong card IDs, so they're causing errors.

The problematic packets are:
- Legion
- Grave Robbers
- Stoked
(Note: For some of these the card isn't a 100% pull, so you may have a version of these packets that works fine)

If you are affected, please go ahead and resign and choose a different set of packets. We'll be sending automated refunds via the inbox for affected players, so you'll get your entry fee back.

Sorry about this, and we hope to have the packets fixed soon

Edit Edit: We have now fixe...

Read more