Magic The Gathering: Arena

Magic The Gathering: Arena Dev Tracker




01 Nov

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Nov 1, 18:30 UTC
Completed - The scheduled maintenance has been completed.

Nov 1, 15:30 UTC
In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.

Oct 31, 18:29 UTC
Scheduled - @MTG_Arena maintenance will occur to deploy the 2023.30.40 game update.

⏲️ Full deployment estimated at ~3 hours.
🛠️ 1 hour of match/draft downtime expected during maintenance with 30 min of game downtime to follow.
💻 Restart required.
📝 Patch notes available soon after.


31 Oct

Comment

Originally posted by HairyKraken

dont like the sleeve

still buy it

my brother in christ ??? what do you think WOTC understand from this operation ?????

We understand what they said in the OP. We monitor reaction and performance in a variety of ways, including both raw sales data and social sentiment.

Comment

Originally posted by fractalspire

You might be asking this because you've noticed that some cards will auto-target (for example, A-Blood Artist automatically targets your opponent). If so, the difference here is that Arena will automatically pick the only legal target for abilities (so, Conclave Tribunal will automatically target the only nonland permanent your opponent controls, for example) but will not automatically pick targets when you're actually casting a spell. Probably this is intended as misclick protection by making you actually confirm all targets when casting.

This is exactly right. When casting a spell, we like to make sure there's at least one choice you're making, so that you get an "Oh wait, what? No! Cancel!' window

Comment

Originally posted by bodhemon

I didn't realize the pony was for sale at the time of this post. I'm not trying to encourage people to rob wotc. I will delete.

That's awesome! Thanks for being a good human.


30 Oct

Comment

Fair warning: This is a bug, and at some point we'll fix it. If you want the Pinkie Pie avatar to actually keep, you'll want to buy it from the store (which also contributes to charity).

Post

Hey Reddit,

Wanted to bring y'all our next Dev Diary article (https://magic.wizards.com/en/news/mtg-arena/dev-diaries-what-we-mean-by-basically-no-bans) where our own David Finseth dives into some data on one of our recent breakout events - Historic All-Access No Ban List. As some of you may know, later this week we are opening the queue to our next iteration of this event - Historic All-Access, Basically No Bans!

On top of the great read and peak behind-the-scenes, David will be hosting a Q&A in the official Magic Discord (...

Read more External link →

24 Oct

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Oct 24, 18:31 UTC
Completed - The scheduled maintenance has been completed.

Oct 24, 15:30 UTC
In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.

Oct 19, 23:20 UTC
Scheduled - @MTG_Arena maintenance will occur to deploy the 2023.30.30 game update.

⏲️ Full deployment estimated at ~3 hours.
🛠️ No downtime is expected.
💻 Restart required.
📝 Patch notes available soon after.

Comment

Originally posted by BazaarofBaghdad_mtga

Are card styles no longer attached to particular card versions, even if it's the parallax of one of the arts? So, for a given card, if I have 3 copies of Card Art A, 1 copy of Card Art B, and a parallax of Card Art B, can I put four copies of the Parallax Card Art B in my deck? If not, what about other alt art Card styles?

They’re not fully interchangeable yet, no. But that is the goal. We were hoping to get that alongside this feature, but ran into some thorny technical problems. We’ll keep at it.


18 Oct

Comment

There's nothing that makes them expire, no. First thing I do when I see something weird like that is restart my client (sometimes a message gets dropped so it gets confused and shows the wrong thing). If they're still gone, definitely contact supprt.


17 Oct

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Oct 17, 18:30 UTC
Completed - The scheduled maintenance has been completed.

Oct 17, 15:30 UTC
In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.

Oct 16, 19:11 UTC
Scheduled - @MTG_Arena maintenance will occur to deploy the 2023.30.10 game update.

⏲️ Full deployment estimated at ~3 hours.
🛠️ No downtime is expected.
💻 Restart required.
📝 Patch notes available soon after.

Comment

We’re aware. It should be fixed in the update we’re releasing in an hour or so


10 Oct

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Oct 10, 18:00 UTC
Completed - The scheduled maintenance has been completed.

Oct 10, 15:00 UTC
In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.

Oct 9, 18:53 UTC
Scheduled - @MTG_Arena maintenance will occur to deploy the 2023.30.0 Y24-WOE game update.

⏲️ Full deployment estimated at ~3 hours.
🛠️ No downtime is expected.
💻 Restart required.
📝 Patch notes available soon after.


09 Oct

Comment

Originally posted by unsunskunska

Ah that makes sense thank you, was Meathook nerfed with Historic in mind then? I don't actually remember why.

Yes, we always consider all formats when nerfing a card. When something is a player in both Alchemy & Historic, like Meathook or the cards from this round, we aim for a rebalance that works well for both formats. Golgari food was a real terror in Historic prior to the Meathook nerf, for example.

Comment

Originally posted by DSmith19911

I thought they said they weren’t going to rebalance “iconic” cards?

"Iconic" there meant "In the history of Magic", not iconic to a particular IP.

That means we're not going to try to create "balanced" versions of Lightning Bolt or Counterspell or Necropotence. Those cards have a storied history in Magic, and they do what they do.

Universes Beyond cards will always stay in keeping with the IP and intent behind the original cards, but we will adjust power level (like we did here) to bring outliers into the proper space.

Comment

Originally posted by Trobairitz_

I want to say it's to not punish early disconnects - I play on a bad internet connection with a mediocre laptop (don't really have another choice) and sometimes even on the lowest quality settings my game will crash the instant something happens turn 1, but will be stable if I reconnect on time. I have no idea why this is a frequent crash point but it is a real nuisance for both myself and I'm sure my opponent

That's a big part of it. Early turns can also be long ones for new players (or players on a new deck), because you have a whole hand full of unfamiliar cards to read and think through.


06 Oct

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Oct 6, 20:33 UTC
Resolved - This incident has been resolved.

Sep 25, 20:12 UTC
Identified - Due to issues with the @MTG_Arena player inbox, we are temporarily pausing our inbox messaging and rewards, including those for the 5th Anniversary. Once the issues are resolved, we will continue our messaging and rewards as planned.


04 Oct

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Oct 4, 18:00 UTC
Completed - The scheduled maintenance has been completed.

Oct 4, 15:00 UTC
In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.

Oct 3, 23:18 UTC
Scheduled - @MTG_Arena maintenance will occur to deploy the 2023.29.31 game update.

⏲️ Full deployment estimated at ~3 hours.
🛠️ No downtime is expected.
💻 Restart required.
📝 Patch notes available soon after.

Comment

We are in the process of testing fixes to the Inbox system, so the anniversary rewards were enabled for a brief time.

If you did not get the anniversary rewards, do not worry, you will still get them in the future. Thanks for bearing with us!


02 Oct

Comment

Originally posted by Cosmolution

Are you limited to 10 at a time? I'm gonna be opening about 180-200 packs here in 2-3 weeks (need to finish drafting). I would think opening 200 packs like that would be kind of annoying, honestly.

Still caps at opening 10 at once. There's a universe where we could use something similar to this to enable opening higher counts of boosters at once, but, as you say, there would need to be some extra safeguards or tweaks to make that not be annoying. (I usually open 100-120 packs at once, so I get it.)

Comment

Originally posted by Meret123

But most of you will be right about that one card.

I can't believe you have finally banned Colossal Dreadmaw.

Turn 3, Gigantosaurus. That's how you do it!