Odd Realm

Odd Realm Dev Tracker




24 Nov

There isn't but I'll try to make this easier to use and organize. Thanks for the feedback.

Hello everyone!

I've started work on implementing the next race, the Gwdir. In addition to them, I'm adding some other fun things to the game. The Gwdir aren't quite ready to play just yet, but I do want to get some testing help for the other new things being added. Let's take a look at those!

Artifacts

I want to start telling more of the history of Odd, and artifacts are a way for me to do this, but also give players more things to discover in the world.

https://preview.redd.it/6vokwavnry1a1.png?width=800&format=png&auto=webp&s=e909327002fe6e1ae5a27b0514a12bb7389000c6

Some items have the tag 'Artifact' and 'Can Be Studied' on them. These indica...

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Post
Hello everyone!

I've started work on implementing the next race, the Gwdir. In addition to them, I'm adding some other fun things to the game. The Gwdir aren't quite ready to play just yet, but I do want to get some testing help for the other new things being added. Let's take a look at those!

Artifacts I want to start telling more of the history of Odd, and artifacts are a way for me to do this, but also give players more things to discover in the world.



Some items have the tag 'Artifact' and 'Can Be Studied' on them. These indicate that players can study them at the Library to unlock historical details and, potentially, new knowledge.

Regarding tags, I'm going to start using these more and more. And, I've made it so you can now search items by tag in the inventory list. Searching 'artifact' or 'can be studied' will only list ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

23 Nov

Comment
    Sleipnir on Steam Forums - Thread - Direct
Thanks for such a detailed write-up of the bug and for the kind words. I'll see if I can reproduce this by following your instructions and get back to you.

Cheers!

21 Nov

Comment
    Sleipnir on Steam Forums - Thread - Direct
I noticed this too. I'll put a fix into the next update. Thanks!

13 Nov

Comment
    Sleipnir on Steam Forums - Thread - Direct
Thanks for raising the issue. I have a couple questions.

So, the issue is that no one is doing any work, and, instead, they are just carrying things? Which jobs do you have placed exactly? Are they jobs that you manually designate from the job menu? Or are they auto-jobs from rooms? What priority are the non-carry jobs? What priority are the carry jobs?

I can also take a look at the save file if you keep encountering the issue.

Cheers

11 Nov

I'll keep my eyes on this. Thank you for letting me know!


03 Nov

Comment
    Sleipnir on Steam Forums - Thread - Direct
Oh, also, are the settlers in question stuck? Keep in mind, without ladders, entities can only climb up 1 block. So, it could be possible they are stuck in an area they can't reach their food from.
Comment
    Sleipnir on Steam Forums - Thread - Direct
They should attack you more based on how much Ren you've got and how many settlers. As those go up, bandits will target you more. You can also increase the threat rating difficulty from the settings menu.
Comment
    Sleipnir on Steam Forums - Thread - Direct
I have some more fixes for this coming in with the next patch. Are you playing the beta? It has some fixes in there currently.
I'd love to look at the save too. If you're interested, you can follow these instructions:
... Read more

27 Oct


25 Oct

Comment
    Sleipnir on Steam Forums - Thread - Direct
Strange! I'll keep an eye out for this one. Thank you!
Post
Hello!

I just uploaded 0.11.0.21 and a day or so ago I uploaded 0.11.0.20. They include fixes for a few more serious bugs. Here are the patch notes for the two of them:

0.11.0.20 -Bug Fix: Some players had trouble saving their games.

0.11.0.21 -Bug Fix: Sometimes the unreachable job/item notification would not activate correctly.
-Bug Fix: Entities would not do jobs because less important jobs like hauling to stockpiles would reserve the items. This would cause entities to not eat/drink/build.
-Bug Fix: Entities would sleep on the ground instead of their beds.

Thanks to everyone that reported these!

Waylon
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

24 Oct

Comment
    Sleipnir on Steam Forums - Thread - Direct
I believe I have found the cause of this issue. I'll be putting out a patch today to see if it resolves the problem for you folks. Stay tuned for that. Thanks!