Odd Realm

Odd Realm Dev Tracker




21 Aug


20 Aug

Comment
    Sleipnir on Steam Forums - Thread - Direct
Yes, that's an incorrect data bug that is fixed in the upcoming version. Until then, you should be able to either manually add tailors to the work shop room or just enable the tailoring skill for the entities in the workshop. Then they should start the job.
Hope that helps!

19 Aug

Originally posted by leo_vidotti

Hope someday I get like you!!

As an aspiring game dev as well

Well, I'm very honored. I'm rooting for you and am sure you'll make some awesome games. :)

Comment
    Sleipnir on Steam Forums - Thread - Direct
Après 1.0, j'essaierai d'ajouter d'autres langues.
Comment
    Sleipnir on Steam Forums - Thread - Direct
I see your email but no file attached.


18 Aug

Comment
    Sleipnir on Steam Forums - Thread - Direct
Ya, sounds like a bug. Feel free to send me the save and I'll take a look!
Comment
    Sleipnir on Steam Forums - Thread - Direct
I've been thinking about fixing it to have transparency. My rendering system is a bit hacky, so I haven't been able to make this switch easily. Otherwise, I'm right with you and think it would be way better. One day hopefully.

17 Aug

Comment
    Sleipnir on Steam Forums - Thread - Direct
Yes, you're right! I admit I wasn't having a great day and responded with snark. I apologize and I should have answered the question and not been childish.

The values work like this:

Highest first.

0 - Settlers won't do.
1 - Do this if there are no 2 or 3 priority jobs.
2 - Do this if there are no 3 priority jobs.
3 - Settlers do this above all others.

i.e., if you have two logging jobs, one with priority [1], the other with priority [3], the priority [3] logging job is done first! Then, the [1] priority job will be started after.

Skill priorities have that same logic where higher priority skills are checked first. i.e., Logging priority 23 will be checked before looting 1.

Again, same thing with workstation priority. Highest values first.

The only place that has the opposite meaning is in uniforms where lower values will result in uniforms being equipped first over higher values. This isn't the intended l... Read more

Originally posted by leo_vidotti

Just got it through steam Keep up the good work!!!

Thanks leo!

Originally posted by quohogsdad

Oh I know, sleipdaddy. Thanks for the info. His arts really nice. Reminds me of adventure time, kinda. Good choice :)

Ya! I love his art. He has the same character style that I do in my pixel art, so it felt like a great fit.

Originally posted by DWLlama

I already had through some itch.io bundle but way more convenient on steam, purchased.

Thanks for the support!

Originally posted by quohogsdad

Who created the odd realm art?

Chris Lewis Lee did the cover art. I did the in-game art.

https://www.chrislewislee.com/


16 Aug

Haha. You should have more migrate into the map soon enough!