Old School Runescape

Old School Runescape Dev Tracker




03 Dec

Comment

Originally posted by gojlus

Thanks, and no worries! Small issues aside, this league is fantastic.

Thanks! I had a lot of fun designing and implementing it :)

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I love it

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Whoops, definitely an oversight on my part with this one. I'll make sure to get it fixed when I can.

I wanted to make sure the relic never made you take 0 damage when you should've taken some damage (i.e. 1 damage never going to 0) but my logic was slightly off.

Sorry for the inconvenience!


02 Dec

Post

There are a few notices as we enter the festive period!

  • This week's Q&A livestream will be on Thursday 5th at 4pm GMT (not Wednesday 4th)
  • Next week's game update will be on Wednesday 11th (not Thursday 12th)

Anywho, I'll be your host. What questions would you like me to ask (and - hopefully - answer)?

External link →
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I hope they do, I'm going to struggle to squeeze into that. I've passed this on to our merchandising partner.


01 Dec

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Originally posted by Reveille88

I'm assuming the Ashihama raid will be a dangerous death for hcim?

It’s a single boss rather than a whole raid, but yes.

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Originally posted by Korobenicky

Thanks, I appreciate you taking time to explain, I'm less steamy about that moment now.

But please, there is a new generation who almost exclusively use mobile devices, or developing countries that mobile devices are more accessible. This game is one of the best on the Google Play store, and MMOs in general, help us and people around the world play it as originally intended.

My hopes of runelite mobile bringing it won't happen, so we need you to be our champion.

No worries, thanks for understanding. I can continue to make the case for this one, but I don’t expect it to be moved up the list.

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Originally posted by Korobenicky

Jagex knows, they don't care though, mod Ash is kind enough to keep replying to this twitter post

And losers downvote the question every single Q&A, cause last time it got asked /u/jagexgambit mocked us for asking saying "buy a laptop" and laughing too long at his own joke.

Hey Korobenicky. Sorry you’re not able to do this yet, truth be told there are just way higher priorities for the already stretched engine team.

It’s not that we’re against it, I’m actually in favour of this since there’s no reason not to be.

I hope there aren’t hard feelings - I didn’t intend to mock anyone. I was amused by the idea of a someone playing a desktop game on their mobile, only to turn their mobile into a de facto desktop.

Just one of those things I couldn’t hold in. You know when you shouldn’t laugh at something and that just make it a lot worse. Anyway. That doesn’t mean the whole idea is veto’d. I reckon we’ll have it eventually.


30 Nov

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I was thinking over Christmas we could map down the make-over mage and add an NPC to change clothes at, as well as maybe spawning some party hats in, but will have to see :)


29 Nov

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Originally posted by Michael_RS

The scaling on mage level is really nice.

The big problem there is that it should scale with mage prayers too, since some ppl(Me included) have a cb 65 with 99 mage 50att 98 str 70hp 1 pray.

Mage prayers dont increase your mage level though, only mage accuracy which theoretically scales the average damage with the spec because it hits more often I suppose

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Originally posted by Michael_RS

I showed a 75mage 75hp build that maxes 76 and still trashes all oponents in wildy. So I am wondering what hp lvl they go for.

Hey just hijacking this top comment to say we are going to make it 50hp requirement and have a scaling magic attack based on your magic level early next week I believe.

But thanks for making the video! Feedback like this is very appreciated!

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Originally posted by DrWafflesGT

ETA on when the newest poll results will be implemented?

Most of them will be early in the New Year. Things tend to slow down in December as people take leave - hopefully a few of the changes will come through this side of Christmas.

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Originally posted by LordGozer2

The volatile staff spec damage needs to scale with Magic level. It might be somewhat balanced in the high-lvl combat brackets where you have ags and ballista to compete, but it's honestly broken at lower brackets. With 75 Magic, 1 Def, 70 HP and 31 Prayer, wearing the volatile staff (my +1 item), occult and MA2 cape only I'm able to hit 73s, with potential of hitting another one 5 ticks later. That's a cb lvl of 57. Tell me how melee and ranged can hit 70s in that cb bracket. It can also easily be stacked with 1 gmaul spec, hitting up to 100 damage in a single tick.

The damage formula could be somthing like Magic/2 + 6, so base max hit is 44 damage with 76 Magic (max 55 with the setup above), 55 damage with 99 Magic, or 60 damage with 109 Magic (imbued heart, a 20m item).

I also think the harmonised staff is too good in PvP because trident can be used at all here. It's 25% better dps than previous 5-tick fire spells which already were the highest s...

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Thanks for this feedback. We'll reconsider the scaling.

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Originally posted by DecidedSloth

I agree with the change, but y'all said you weren't going to change anything in twisted and I spent 4 hours hunting young implings for a lockpick so I'm a little salty

That's fair enough, and we're sorry that your time has been undermined. We knew that'd be the case for some players and it wasn't an easy call to make. We concluded that it was still reasonably early (first quarter) of the league so the majority of players hadn't started that grind.

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Originally posted by shanook

This explains why passwords aren't actually case sensitive either.

I don't think the two are related