Path of Exile

Path of Exile Dev Tracker




08 Jun

Comment

Originally posted by [deleted]

[deleted]

What do you mean by "desyncronised"? That doesn't sound like a thing that can happen.

Ruthless counts uses of a skill, and applies to every third use. Multistrike causes each use of a skill to repeat twice. That doesn't cause more uses. If you have both on the same skill, then every use of the skill will have two repeats, and every third use (including its repeats) will be Ruthless and deal more damage.


07 Jun

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    Bex_GGG on Forums - Thread - Direct




In Path of Exile: Harvest, we're adding four new Warcry skills, one new support and are reworking three existing ones. We've generally improved the options available for those who want to utilise Warcries in their builds. Today's news post reveals new skills and what to expect in terms of changes.

Changes to Warcry Skills

Some time ago we decided that it would be good to do a balance pass that focused on two-handed weapons and the "slower but stronger" playstyle. While we were exploring how best to achieve this, it became clear that giving Warcry skills some long overdue improvements could be of great help.

Our first step in doing this was to define for ourselves what a Warcry should be and what function it fulfils. We found that Warcries should:

  • Release a shockwave that taunts ene...
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This thread resulted in one of our senior staff breaking down into tears while talking to me about it.

Edit: For clarity, they were upset by it.

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Originally posted by Hasunic

u/mark_ggg can I use a channeling spell with arcanist brand like wither?

Channelling spells fundamentally cannot be triggered by any means.

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We use all the development time we have. If we provided it a few weeks in advance it would change pretty drastically by the time it was live and wouldn't be much benefit for planning.


06 Jun

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Originally posted by serejalolshto

any news on celestial elephants? :(

I wouldn’t put news on an elephant.

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It's the weekend but tomorrow's news reveals the new Warcry stuff.

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I spent the morning with my family. I have two lined up for today.

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Originally posted by PracticallyJesus

As always, both apply before any modifiers to damage taken.

You're referring to "increased/reduced damage taken", not for example "25% of Elemental Damage taken as Chaos Damage" on Incandescent Heart, right? My understanding from how Armour's worked previously is that something like Incandescent Heart with this chest should convert 25% of the Elemental Damage before Armour is applied.

Yes. "Modifiers to damage taken" means modifiers to the damage taken value, after it has been calculated (via resists/armour). Modifiers to which type of damage you take happen before any mitigation because otherwise there would be no point.


05 Jun