Phasmophobia

Phasmophobia Dev Tracker




07 Apr

Post

  • Added Velcro to the small tent doors to help you see where to grab them in VR
  • Added up and down scroll arrows to the item store for VR to replace the scroll bar. Other scroll bars will be replaced in another update


  • Lowered the delay for taking photos in quick succession from 3s to 1s
  • Sanity pills are no longer a consumable when used


  • Fixed a bug where you couldn't place DOTS Projectors and Motion Sensors on walls
  • ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment

Originally posted by iligyboiler

The sanity pills one is STUPID. Imagine new players earning 70$ on amateur, while spending 20$-80$ every time they use them. By this logic, you should also buy salt and crucifixes every time after you use them. Please remove, or add 80$ more reward for every map and difficulty, and introduce a new auto-buy system for sanity pills or something. Not to mention they made surviving a hunt more difficult, making it almost impossible NOT to use sanity pills. Why? New players usually die anyway,due to the mistakes they made, why made it harder for them?

Hey, this is going to be reverted in a patch later tonight

Comment

Hey, this will be reverted with the next patch later tonight. They will instead be made a consumable when we do the progression update.

Post
    Trello on Trello - Thread - Direct

Swap from OpenVR to OpenXR to allow support for new headsets and controllers

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    cjdxn on Steam - Thread - Direct
Welcome back, we’ve got an update for you.

Finally, the VR update is amongst us! Rejoice!

There's loads to unpack here for our VR players, as well as some little nuggets of content for everyone else. But fear-not ghost hunters, the 'Custom Difficulty' update will be soon approaching, and it's a big one... There's also a small update coming even sooner than that! Now, onto the patch notes:



An entirely new VR system has been incorporated into Phasmophobia!

This means better VR performance, smoother interactions and input, as well as fixing all bugs and issues caused by the old VR implementation.
  • All major headsets are now officially supported, and in the future as more are released they should work by default
  • VR players will now see a small cursor when attemptin...
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06 Apr

Comment
    Immusama on Steam Forums - Thread - Direct
Join the Discord and message our ModMail

04 Apr

Comment

Originally posted by StarWight_TTV

And most of us thank you for that. Also, whoever did the April Fools patch notes was freaking hilarious. Loved the "poltergeists will now throw players" lmfoa

Thanks, we all added parts to it. That one you mentioned was mine, I'm glad you enjoyed it!

Comment

Hey, we understand why some people want this however we do not want to make this even remotely competitive as we want it to stay as a fun cooperative game.


01 Apr

Comment
    Dknighter on Steam Forums - Thread - Direct
Please check the new pinned post.
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    Dknighter on Steam Forums - Thread - Direct
Hey everyone,

I just wanted to make everyone aware of where we are currently at with our next updates.

The VR Overhaul update will be out very soon, likely end of next week if testing keeps going well. We have had to do this update to upgrade the VR functionality and compatibility with the latest technology and standards as the current implementation was designed around VR back in 2017 making it very limited in what it can do, especially with newer headsets and controllers. This has taken a lot of time as we have had to almost completely start over with the VR implementation.

With the VR update we can now upgrade to the latest versions of Unity which will mean we can add a lot new features into Phasmophobia for all players, especially significant graphical and performance updates. These features are necessary for updates such as Horror 2.0.

Very soon after the VR update we will release a small content update which will add a lot of replayability ... Read more
Comment
    cjdxn on Steam Forums - Thread - Direct
Originally posted by OneEyedCat: If it is a joke, it was very uncool, thoughtless, and cold towards the phasmo player community.
Have you checked the date, it's worldwide make a joke day haha. Plenty of content is on the horizon.
Post
    cjdxn on Steam - Thread - Direct
These are fake joke patch notes for April Fools
Welcome back, we’ve got an update for you.

We’ve been experimenting with some new methods of game design, and have decided that this will be the final update for Phasmophobia.

We will be swiftly moving on to work on a new project named ‘Phasmophobia 2’, entering Early Access March 31st 2025 and releasing April 1st 2025.

  • Lighthouse
    • Small location with 8 rooms
    • A lighthouse located on a remote island in the middle of a hazardous sea
    • Players can complete maintenance on the light and tower for bonus rewards
  • Funfair
    • A medium outdoor map featuring minigames, a house of mirrors and a completely interactive haunted fun house
    • ...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

18 Mar

Comment

Originally posted by Drix22

I don't want to have to bounce lobbies to see options.

Unfortunately it's not possible to show you the options before joining without sending a massive amount of data into the lobby which would disconnect a lot of people

Comment

Originally posted by ImDeadInside

I'm really excited about the new updates, I really fell in love with this game.

I have one request: can you please add the players to the "Recently Played With" on Steam? sometimes I'd like to add people I play with on random servers but it's hard finding them especially if they crash before we could exchange discord handles or Steam profiles.

They're found here: https://steamcommunity.com/id/XXXXXXX/friends/coplay

AFAIK this is only possible for peer to peer games and not games with dedicated servers however we will look into adding this in eventually.


03 Mar

Post
    cjdxn on Steam - Thread - Direct


We've had great response from players about the last update, but we've found that Hantu were still not fast enough unless it was snowing. We've kept the lower speeds the same, but increased their speed when the fuse box has been off for some time during all weather.
  • Hantu can no longer turn on the power, as this would stop them accelerating
  • Hantu have received hunt speed changes
    • 1.4 = 15°C+
    • 1.75 = 12°C
    • 2.1 = 9°C
    • 2.3 = 6°C
    • 2.5 = 3°C
      ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

10 Feb

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    cjdxn on Steam - Thread - Direct
Welcome back ghost hunters, we've got some news for you.

In light of the most recent Discord Poll, we’ve decided to experiment with being more transparent in writing patch notes when we update the game.

Specifics are found in spoiler tags, this way you can enjoy reading patch notes normally and spoiler free as before, or you can deep dive into the numbers and fine tunings of each update.




Some of the ghosts still weren't sitting quite right after our recent overhaul, so we've gone back and made additional changes to those that were suffering the most #justiceforbanshee
  • Demon Demons have had their weakness replaced with the Banshee’s, as it is more thematical and serves as a better counter to their strength
    • ...
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