Phasmophobia

Phasmophobia Dev Tracker




21 Aug

Post

  • This weeks challenges will now be correctly generated

To clear up some confusion with legacy badge, your badge can currently only be seen in multiplayer by another player on your character. This will change in a future update when we add new character models.

If you experience any issues or want to give feedback, please join the official Phasmophobia Discord : https://discord.gg/phasmophobia
Thanks,
The Kinetic Games Team
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

20 Aug

Post

  • Save files will now be backed up more often


  • If you have a corrupt save file you will no longer get stuck on initializing and will now revert to your cloud backup
  • Non hosts will no longer crash when a player leaves the game
  • When you play this update for the first time you should no longer have a low legacy level on your legacy badge

To clear up some confusion with legacy badge, your badge can currently only be seen in multiplayer by another player on your character. This will change in a future update when we add new character models.

If you experience any issues or want to give feedback, please join the official Phasmophobia Discord : ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

19 Aug

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post

  • DOTS T1 is now placeable on most surfaces like Firelights
  • Added instructions to the shop descriptions of Head Gear, explaining how to turn them on or off


  • Igniter T3 is no longer consumable
  • Glowsticks will now be the correct brightness when dimmed
  • Crucifix T3 Range is now correctly 5m
  • Removed the 1s delay on the Incense hunt effects
  • Reduced the volume of the car alarm
  • Significantly improved performance of saving and loading from the save file
  • Motion sensor T2 now swaps between a single line, double line and off
  • Temporarily removed the VR social screen mode due...
Read more

17 Aug

Post
    Dknighter on Steam Forums - Thread - Direct
Hey everyone,

We are aware of a bug that is preventing your connection to the unity cloud servers. We are investigating and will get an update out as soon as we can.

The issue is caused by international sanctions not allowing your connection to the US Unity server. To get around this you must use a VPN.

We are very sorry for the inconvenience and thank you for your patience.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    cjdxn on Steam - Thread - Direct
Welcome back, we’ve got an update for you.

It's finally here, the grand update for the new Progression system and Equipment Tiers.



A new levelling system has been added, with new rates of progression, new unlocks, and a prestige system.

For this system to function, all current players have been reset to Prestige 1, level 1, this way you can continue to play with your unlocked difficulties and locations. New players will start at Prestige 0, level 1.

Warning: Players now found editing their level will be banned.

LEGACY BADGE
Upon launching the game for the first time after updating, you will be presented with a new screen to choose a unique badge with options based on your pre-update level. Once saved, this is un-editable so choose carefully!


... Read more

15 Aug

Post
    cjdxn on Steam - Thread - Direct
That's right ghost hunters, this thursday you'll be able to get your hands on all the new equipment, the new levelling system and more.



Catch you in the update!
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

10 Aug

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    cjdxn on Steam - Thread - Direct
Welcome back, we've got some news for you!

Any information and images are Work In Progress (WIP) and may change drastically before releasing

With the next update drawing ever closer, it's time to look at the Video Cameras and how Tripods will support them in this new age of ghost huntin'.



Ghost Orbs have sometimes been hard to find, with the new upgrade system, you can hopefully make your Orb hunting journeys much shorter!

Tier I is an old camcorder that Ghost Huntin' Distribution found in the attic of the old office. It's small and a bit beaten up, but it does the job just fine.



Tier II is the Parasonic video camera. HD video is finally here and it makes finding orbs so much eas... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

03 Aug

Post
    cjdxn on Steam - Thread - Direct
Welcome back, we've got some news for you!

Any information and images are Work In Progress (WIP) and may change drastically before releasing



We thought it was about time to show the changes to ID cards and how you'll customise your ID cards now that you have two slots to choose from!

ID cards have received some small changes, some of which we've shown already:
  • The platform you are playing on is displayed in the top left of the card's banner.
  • Before your level is a Roman numeral, displaying your current prestige.
  • The Experience bar is now coloured to match the selected ID card theme, and is wider.
  • There are now two slots for badges!


A... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

26 Jul

Post
    cjdxn on Steam - Thread - Direct
Welcome back, we've got some news for you!

Any information and images are Work In Progress (WIP) and may change drastically before releasing



Here's a breakdown of some of the major progression changes coming with the update:

Experience and money
Experience and money values are now tied, if you earn $100, you'll also be earning 100xp. Nice and simple.

The amount of money and experience you'll be earning has skyrocketed when compared to the live version of the game. Individual values have been tweaked (like moving the bone out of the reward multiplier) to make gameplay feel more rewarding and encourage players to complete the main objectives.

Money, money, money...

Levelling and pre... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

14 Jun

Comment

Originally posted by RaisinNotNice

Does this mean we’ll finally have the controller working properly in the menu lmfao

Hey, we've done a complete overhaul of the controller UI navigation for the Progression update which has made navigating through the menus much quicker and easier.


13 Jun

Post
    cjdxn on Steam - Thread - Direct
We heard you loud and clear, and now it's finally coming...
Phasmophobia will enter Early Access for consoles on Xbox Series X | S, PlayStation 5, and PlayStationVR2 this August. Keep your eyes peeled for a more detailed release date in the coming weeks.

When Phasmophobia launches on consoles it will start with the Progression 2.0 update, and be updated regularly alongside the PC version with content and bug fixes.

Reporting and player bans will work across all platforms, and we've added the ability to block other players from the journal, which will mute them indefinitely until you unblock them.

Lastly, all platforms will feature optional crossplay, and players can see which platforms their teammates are playing on by the icon displayed on their ID card.

We hope you're just as excited as we are to welcome in a new community of Ghost Huntin' Investigators!

A preview of the ID Cards showing platform icons

... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.