Phasmophobia

Phasmophobia Dev Tracker




03 Mar

Post
    cjdxn on Steam - Thread - Direct


We've had great response from players about the last update, but we've found that Hantu were still not fast enough unless it was snowing. We've kept the lower speeds the same, but increased their speed when the fuse box has been off for some time during all weather.
  • Hantu can no longer turn on the power, as this would stop them accelerating
  • Hantu have received hunt speed changes
    • 1.4 = 15°C+
    • 1.75 = 12°C
    • 2.1 = 9°C
    • 2.3 = 6°C
    • 2.5 = 3°C
      ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

10 Feb

Post
    cjdxn on Steam - Thread - Direct
Welcome back ghost hunters, we've got some news for you.

In light of the most recent Discord Poll, we’ve decided to experiment with being more transparent in writing patch notes when we update the game.

Specifics are found in spoiler tags, this way you can enjoy reading patch notes normally and spoiler free as before, or you can deep dive into the numbers and fine tunings of each update.




Some of the ghosts still weren't sitting quite right after our recent overhaul, so we've gone back and made additional changes to those that were suffering the most #justiceforbanshee
  • Demon Demons have had their weakness replaced with the Banshee’s, as it is more thematical and serves as a better counter to their strength
    • ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Feb

Comment
    Dknighter on Steam Forums - Thread - Direct
Hey, there are several bugs at the moment making this happen. We have fixed them and they will be including in the next patch which should hopefully be this week.

20 Jan

Comment

Originally posted by SpiceD-

Does fix #4 fix the thing where if your flashlight was on right before entering a locker, the ghost would know you were in there? Or do you still need to turn it off well before getting near the locker?

Hey, yes this will fix this bug as well

Post
Changes
  • Increased the chance for ghost events on small maps
  • Significantly reduced the distance that paranormal sounds are heard away from the ghost's location with the Parabolic Microphone so that they are now near the ghost.
  • Push to talk will now enable when playing solo if you have the option selected instead of forcing your microphone always on
  • The hunt will now end if you glitch outside of the level after the hunt has started
  • The Asylum toilet cubicles doors will now all start closed to make it easier to find the ghost if it is in those rooms
  • Ghosts should no longer appear in non-ghost photos taken by other players
  • You can now only get a 2nd ghost photo when there is no other evidence in the photo

Fixes
  • Fixed a bug where paranormal sounds could not be heard on the Parabolic Microphone
  • Fixed a bu...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

16 Jan

Comment
    Dknighter on Steam Forums - Thread - Direct
Since it is such as big change it will take longer to do than other updates and it also requires a lot of testing. We will be inviting more VR players into the QA beta for this however it's impossible to give a date for anything at the moment.

15 Jan

Comment

Originally posted by sathelitha

Happens frequently, ill post them from the photographers side next and tag you.

Hey, can you please DM me on discord when it happens next with screenshots from the person who took the photos


11 Jan

Comment

Originally posted by ceej-jupitor

It's definitely not just me, been on lots of forums with equally frustrated peeps that can't play. Crashes during every load for a map. Got nothing helpful to say? Maybe leave it alone.

We are currently in the middle of upgrading to the latest stable version of Unity which will hopefully fix most crashes


10 Jan

Comment

Originally posted by Kougeru

I loved the audio bug in solo since can't mute mic which is ridiculous. I have a chronic cough but my XLR doesn't have a mute button on it. I can rarely play solo because a cough will kill me. I don't understand why solo mic is always on

Hey, next update will allow you to use push to talk in solo

Comment

Originally posted by aguadoy

50 minutes trying to hear the special sound of the banshee with the parabolic microphone, always pointing directly at the ghost, without success. Bugged?

They are bugged at the moment, it is fixed for the next patch

Comment

Originally posted by jaxrains

If you crouch and run at the same time, sometimes you will move in a different direction than you are running. It feels like you get caught on something invisible or something like that. It seems to happen randomly, but it might have something to do with the carpets I’m not sure. It has happened to me and my brother and it happens kind of often. It happens in non-vr mode, I’m not sure if it happens in vr I haven’t tested it yet.

Oh ok, I know exactly what is causing this. It's not an easy fix unfortunately and is a problem with how the player physics are handled. It will be fixed eventually however it's not a big priority at the moment.

Comment

Originally posted by jaxrains

Have they fixed that weird crouching bug yet?

Hey, which bug is that?

Post
New
  • Added a priority system for the photo evidence detection (top to bottom):
    • Ghost
    • Bone
    • Fingerprints
    • Footprints
    • Dead Body
    • Interactions
    • Cursed Items
    • Dirty Water

Changes
  • Removed Christmas event decorations and changes
  • Maple Lodge Campsite will now have random weather again
  • Lowered the volume of the bulb smash sound
  • You can no longer take multiple photos of a Ghost, instead it will search for different evidence within the photo
  • Ghost photos are now much easier to take, especially when the ghost is partially hidden
  • Removed the double chance for the Mimic to spawn
  • Lights will no longer randomly flicker away from the ghost when the ghost is hunting

Fix... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

24 Dec

Post
Changes
  • Foggy weather has been temporarily removed while we work on a new system and will return looking better than ever with the VR rework early next year
  • All Cursed Possessions will now only have *one* spawn point each, meaning only 6 spawns in total per map to learn. Finding them will be more intuitive too e.g. Summoning Circle found in basements or attics
  • In Prison, Asylum and School; Cursed Possessions will be placed only in the *first* room to make them more useful
  • Demon’s description has been updated to better reflect its weakness
  • The Yurei ability will now only close one door, instead of all of the doors near the ghost
  • Yurei should now stay in their room more reliably when smudged
  • Hantu will now always have Freezing Temps evidence guaranteed on Nightmare
  • The Hantu breath can no longer be seen when you are dead
  • Increased ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

23 Dec

Comment

Originally posted by reckonerX

/u/cjdxn4 what all is entailed in VR optimization? Any chance of teleport locomotion like in Alyx and other VR titles? I find the movement in VR makes me really sick and this is the only game that has that effect on me

VR will be getting a complete modernisation of locomotion, grabbing, physics etc.