Satisfactory

Satisfactory Dev Tracker




15 Nov

Post

Hi Pioneers!

Here’s a big patch for a bunch of assorted issues with some nice sprinkles of QoL on top :)

If we somehow made things worse or new bugs popped up please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day and it helps us a lot

Hopefully this makes everyone’s experience with the latest update a lot better and thank you for your patience, we hope to make things even better for everyone.

See you all next time!, Thanks for playing our game <3

BUG FIXES

  • Fixed crash when selecting Inverted Ramps (and added a bit of future proofing so it doesn’t happen again)
  • Potential fix for a crash related to tireconfig deletion
  • Fixed Nobelisk...
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10 Nov

Post

Hi Pioneers!

Hello again!, Here’s more fixes to a lot of the top issues we’re seeing from your reports.

As always, if there’s something we’re forgetting or something new that we introduced please let us know over at our QA site https://questions.satisfactorygame.com/ We read your posts every day.

Thanks for the support and we hope you’re enjoying our game <3

BUG FIXES

  • Potentially fixed certain bushes/flowers not being able to be chainsawed in Northern Forest
  • Fixed typo in Concrete Foundation 2 naming
  • Factory Cart should now have proper physics on new foundation types
  • Fixed build gun looking weird during the Drop Pod Sequence
  • Fixed Factory Cart not having colours when held i...
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04 Nov

Post

Hi Pioneers!

You’re all great so, here, have some more fixes, hopefully this fixes some of the remaining issues people have with vehicles and the conveyor belt stuff and Linux Dedicated Server stuff we introduced with the last patch :D

Did we add even more bugs? You can let us know over at our QA Site https://questions.satisfactorygame.com/ You can also let us know if you think everything is great, we read your comments every day

See you all again soon, have a nice weekend everybody <3

BUG FIXES

  • Fixed conveyor belt items behaving incorrectly
  • Fixed vehicles not docking properly when in long-distance simulation mode

OPTIMISATION

  • Conveyor belt optimisations ...
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03 Nov

Post

Hi Pioneers!

Hello again everybody! Another week, another round of fixes, hope this makes everyone’s experience with the game more Satisfactory :)

As always if we’re missing some important things that you think should be addressed, please let us know over at our QA Site https://questions.satisfactorygame.com/ We’ll look into it ASAP

See you all again soon <3

BUG FIXES

  • Fixed inventory slot abbreviated item text breaking the layout if the text was too long
  • Fixed Milestone Progression UI not being visible anymore
  • Conveyor Lifts and Floor Holes should now properly have soft clearance
  • Potentially fixed a crash when mass dismantling
  • Potentially fixed a crash related to using the ...
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29 Oct

Post

Hi Pioneers!

We happened to fix a few more things, including that Train issue below which was a bit severe so here’s a small patch to fix them up.

There are still more things to fix and we’re aware of some newly introduced issues (like the Milestone UI at the top right corner disappearing) and we’ll fix them ASAP.

There are probably more things you might discover through the weekend so please let us know about them over at our QA Site: https://questions.satisfactorygame.com/ We will read all your posts on Monday with our morning coffee :)

Once again, Have a great weekend and we hope you’re still enjoying the update, see you all again soon <3

BUG FIXES

  • Fixed a bug that would cause Trains to get stuck i...
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28 Oct

Post

Hi Pioneers!

Hello again everybody, here’s another patch with a bunch of fixes, including some of the things we’ve seen reported the most in our QA site and other places

As always, if we introduced new issues or if we haven’t fixed something that you think we should, please let us know over at our QA Site: https://questions.satisfactorygame.com/ We read your posts every day

We hope you all have a great weekend and enjoy playing our game, thanks for all your support <3

BUG FIXES

  • Fixed up clearance snapping rotation issues
  • Fixed a bunch of UI issues that led to Clients not being able to set Timetables in Multiplayer
  • Fixed Hyper Tube entrances not properly snapping to Hyper Tube supports
  • ...
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27 Oct

Post

Hi Pioneers!

As you may or may not have noticed, funnily enough we did introduce some new issues™️ on the previous build, there was an EOS related crash when starting a new game or loading a save which has now been fixed.

So you can now enjoy the previous fix to the fullest :D

BUG FIXES

  • Fixed EOS related crash when loading or starting a new game

To avoid people missing what the previous patch contained, I’m including it alongside this post in it’s original formatting.

Sorry for the inconvenience and confusion there but it’s all been sorted out.

Until next time!

---

Hi Pioneers!

Another day another batch of fixes :)

As always, if there’s something that’s annoying you or preventing your progress please let us know over at our QA Site: ...

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Post

This patch has been temporarily rolled back due to a crash on load/new game, we're preparing a hotfix for this hotfix :)

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Hi Pioneers!

Another day another batch of fixes :)

As always, if there’s something that’s annoying you or preventing your progress please let us know over at our QA Site: https://questions.satisfactorygame.com/ We’ll be checking all your comments every day, you can let us know if we introduced new issues as well

There are more fixes to more stuff in the works but for now hopefully these make for a better experience, We hope you’re all enjoying this new update, take it easy <3

BUG FIXES

  • Fixed an issue where the HUB would spam sounds during the tutorial ph...
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26 Oct

Post

Hi Pioneers!

Just a small crash fix, even though this has a workaround (Inputting items manually from your inventory) we don’t want to hinder progression for all the people who started fresh with this update who might not find the workaround themselves.

We are aware of a bunch of other issues like the EOS issues (being asked to log in on startup every time, etc.), and other bugs and we’ll work on them ASAP but if you think there’s an important issue that you would like to see fixed please let us know over at our QA Site: https://questions.satisfactorygame.com/ We’ll be checking all of your comments every day.

There’s more fixes coming soon but for now thank you all for your support and I hope you’re enjoying the new update <3

BUG F...

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Post

Hi Pioneers!

Update 5 is now available on Experimental. If you have been following our YouTube videos you’ve seen lots of the new content already, but you can find all of that (and as usual a few exciting surprises) summarised in our Patch Notes video below. And if you want to go straight to the nitty gritty details, we have the full list of detailed patch notes further down as well!

https://www.youtube.com/watch?v=QfaReoks6OM

With this Update we have worked on many of the base systems in Satisfactory to improve the game. It’s all ready for you to play with, but we are just starting the Experimental period for this release, and we appreciate all the feedback you can give us. If you have thoughts on these new features or find any bugs, feel free to visit our Q&A ...

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23 Sep

Post

Hi Pioneers!

Hello everybody, first round of 4.26 related fixes coming right up

Did we break something new? Something is still broken and is annoying or preventing your progress? Please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day <3

See you all again soon <3

BUG FIXES

  • Fixed UI icons being displayed vertically
  • Fixed Milestone Launch Button disappearing
  • Fixed Vulcan rendering being overexposed, especially in the red channel
  • Fixed rendering issues on Vulkan when using a HDR monitor
  • Fixed DX12/Vulkan specific prompt showing up every time an option was changed
  • Fixed minor issue related to the world grid for Drone...
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21 Sep

Post

Hi Pioneers!

Today’s is the release of the Unreal Engine Upgrade 4.26 to Experimental branch, this update does not include new gameplay related content but there’s still some new stuff as we’re testing out DirectX12 and Vulkan implementation, we’ve made some changes to the conveyor rendering system which should improve performance ™️, we have also fixed a few bugs here and there but due to the nature of Engine Upgrades we’ve likely introduced a lot more new ones so…

You can let us know over at our QA site if you find any annoying bugs or if anything is blocking your progress https://questions.satisfactorygame.com/ We’ll try to fix them ASAP <3

You can also let us know other things like if you’re getting performance improvements (or the opposite) o...

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Post

Hi Pioneers!

Today’s is the release of the Unreal Engine Upgrade 4.26 to Experimental branch, this update does not include new gameplay related content but there’s still some new stuff as we’re testing out DirectX12 and Vulkan implementation, we’ve made some changes to the conveyor rendering system which should improve performance ™️, we have also fixed a few bugs here and there but due to the nature of Engine Upgrades we’ve likely introduced a lot more new ones so…

You can let us know over at our QA site if you find any annoying bugs or if anything is blocking your progress https://questions.satisfactorygame.com/ We’ll try to fix them ASAP <3

You can also let us know other things like if you’re getting performance improvements (or the opposite) o...

Read more External link →

09 Sep

Post

Hi Pioneers!

Today’s patch is also being released on the Experimental version to bring both Experimental and Early Access to parity, including some newly added updates to translations.

The patch shouldn’t cause any unexpected issues but as always you can let us know if we somehow broke things over at our QA Site https://questions.satisfactorygame.com/ We check your posts every day <3

A reminder for people who have been having issues with unexpected crashes on startup or weird behaviour with the game, in that case please try to verify your game files.

You can do this on Steam by Right Clicking the game in your Library > Properties > Local Files > Verify integrity of game files...

And on Epic by clicking on the three dots (“...”...

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15 Jul

Post

Hi Pioneers!

Today’s patch adds yet another community requested change that should only affect the modding community, it’s mostly related to being able to take screenshots/video without UI forcing itself to display, it also brings up the recent localization updates from EA to EXP for parity.

This patch should be very safe™️ but if things are broken let us know over at our QA site https://questions.satisfactorygame.com/ We check your posts every day <3

A reminder for people have been having issues with unexpected crashes on startup or weird behaviour with the game, in that case please try to verify your game files.

You can do this on Steam by Right Clicking the game in your Library > Properties > Local Files > Verify integrity of game files...

Read more External link →

06 Jul

Post

Hi Pioneers!

Hello again everyone! Today’s patch is just a good ‘ol localization update to bring up all those translations up to date.

So it should be mostly safe™ but if we somehow broke things please let us know over at our QA site https://questions.satisfactorygame.com/ We read your reports every day.

A reminder for people have been having issues with unexpected crashes on startup or weird behaviour with the game, in that case please try to verify your game files.

You can do this on Steam by Right Clicking the game in your Library > Properties > Local Files > Verify integrity of game files...

And on Epic by clicking on the three dots (“...”) next to the title or at the right side, depending on your selected library view > Verify...

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24 Jun

Post

Hi Pioneers!

This is a very small patch with no significant content for most of the playerbase, we’re adding two things as requested by community to make some modding stuff easier for people.

This patch should be very safe™️ but if we somehow broke everything let us know at our QA site https://questions.satisfactorygame.com/ If it’s too bad, you can always switch to the EA version in the meantime!.

A reminder for people have been having issues with unexpected crashes on startup or weird behaviour with the game, in that case please try to verify your game files.

You can do this on Steam by Right Clicking the game in your Library > Properties > Local Files > Verify integrity of game files...

And on Epic by clicking on the three dots ...

Read more External link →
Post

Hi Pioneers!

Hello everybody, this patch brings the last few changes to the Experimental version to the Early Access version since from what we have seen they have helped people with their connection issues in Multiplayer, there are a few other changes in here as well but these are the biggest ones, you can check all the changes in the patch notes below.

As always, if we somehow broke everything please let us know over at our QA Site https://questions.satisfactorygame.com/ We will try to get everything back to normal ASAP.

A reminder for people have been having issues with unexpected crashes on startup or weird behaviour with the game, in that case please try to verify your game files.

You can do this on Steam by Right Clicking the game in...

Read more External link →

27 May

Post

Hi Pioneers!

Here’s another attempt at fixing the connectivity issues we’ve been hearing from some players who mostly have really really big saves.

If we finally fixed these issues or if they persist please let us know over at our QA Site https://questions.satisfactorygame.com/ We’ll be glad to receive your comments either way

A reminder for people have been having issues with unexpected crashes on startup or weird behaviour with the game, in that case please try to verify your game files.

You can do this on Steam by Right Clicking the game in your Library > Properties > Local Files > Verify integrity of game files...

And on Epic by clicking on the three dots (“...”) next to the title or at the right side, depending on your selecte...

Read more External link →
Post

Hi Pioneers!

Hello again everybody, today we have a localization update, all translations were updated and some more other stuff was added to help our community translators translate in other languages.

If we somehow broke with this update, please let us know over at our QA site https://questions.satisfactorygame.com/ We read your comments every day.

If you are having issues after updating, please verify your game files first.

Mods might also break from this update (as usual) so you might have to update them.

LOCALISATION

  • Updated all languages with the latest translations
  • Updated language completion rates
  • Updated community translators in the credits
  • Added Cornish (32%) and C...
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