Fear not, our telemetry is always available up through the previous day, and we check it regularly. :)
Don’t get me wrong, the defender is gradually gaining more of an edge in survivability (a bit at mid tiers, more so at high tiers) as more pilots figure out how to squeeze max performance out of it, and I’m not saying we’re going to ignore that. It’s just not priority one.
Top priority for us is faction-to-faction balance and any skill-agnostic balance issues. At the moment we’re seeing a New Republic edge in both modes (only a tiny one at high skill tiers, largely thanks to the defender, but a bit bigger at low tiers).
Once we’re confident things are back to ~50/50 across all skill levels then I’d like to look at tweaks to more skill-level-specific problems, like making the B-wing more viable at higher skill levels (currently telemetry shows it being quite good at low tiers, but losing value at mid and mostly gone by high) and/or making t...
Read more