Star Wars: Galaxy of Heroes

Star Wars: Galaxy of Heroes Dev Tracker




22 Oct

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Originally posted by notD_S

is this (or any number of other bugs) reflected in the dev tracker, which we were told was being maintained?

The Dev Tracker is updated once week (usually on Friday). Not every single bug will be displayed there, I am afraid.

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We are already looking into this, but it appears to be not an easy one to figure out. As a temporary workaround, you can tap and hold on a character to bring up the detail window where the turn-meter should be correctly displayed. (Not ideal, but at least some way to see it).

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Uffff, is that an Arena or Grand Arena fight? Can you PM me your ally code and the time it happened, please? Thanks!


21 Oct

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Hello Holotable Heroes,

Today’s Update contains several fixes and the November Calendar. This Update also addresses the bug that some Guilds experienced this weekend in Territory Battles.


NEWS

FIXES
  • UNIT - Fixed an issu...
Read more
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What device are you seeing this on?

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Hi Holotable Heroes,

Here is a list of some of the upcoming events for November.
DISCLAIMER: ALL DATES ARE SUBJECT TO CHANGE.

Daily Login Character for November: Boba Fett
y8c0jz9wri5y.png

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Hi Holotable Heroes,
In the galaxy’s underground lurks all manner of unscrupulous individuals, willing to do what others might find unthinkable for an extra credit. If you have the credits, they have the resolve; our next theme is: Bounty Hunters. There’s a few feats that need some clarification as to what units qualify for them. Once again we’ll also give you an approximate start date for each of the feats so you can prepare.

Explosives (Appx 11/10)
  • Attempt to apply Thermal Detonators 20 times in Grand Arena
Lucky Shot (Appx 11/17)
  • Gain Critical Damage Up 20 times in Grand Arena
Whatever It Takes (Appx 11/03)
  • Win a Grand Arena battle using Aurra Sing and Boba Fett
  • Title: Mercenary
It Was Just a Job (Appx 11/10)
  • Win a Grand Arena battle using Zam Wesell and Jango Fett
  • Title: Hired Gun
Trapped in The Box (Appx 11/24)
  • Win a Grand Arena ba...
Read more
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Hello Holotable Heroes,

We ran into some technical issues yesterday when sending out the make good related to last weekend’s Territory Battle. Also, to clear up confusion, if you are a player in an affected guild you will be receiving rewards as well. This is a guild-wide distribution, not player specific.

All players in guilds identified as affected will receive a total of 1000 GET1, 1500 GET 2 and 250 Crystals.

Also, please note the reason some players received a message that appeared to be empty (not containing rewards) is because that message went out to all affected players first, with follow up messages containing the actual rewards.

Thanks for your patience.
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Originally posted by IndividualFollowing

This was phase 3 middle territory.

We've checked all combat missions in phase 3 with that squad and the UI/abilities are in the correct order. Let us know if you see it again.

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Just to make sure, have you actually finished Light Side Tier 1 (Normal)?

If you did and a full game restart didn't fix it for you, PM me your ally code, please. Thanks!

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Yeah and unfortunately not an easy one to figure out. We are actively looking into it but so far it appears to happen randomly :(.

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Seems some Smugglers snagged your rewards in transit. All jokes aside, we had some technical issues yesterday and will restart the whole process later today. We will keep you posted!

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Originally posted by IndividualFollowing

This was phase 3 middle territory.

Cheers, appreciated. We have a look at this zone/phase too =)


20 Oct

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Hello Holotable Heroes,

Over the weekend a bug surfaced preventing some guilds from fully participating in Phase 4 of the LS Geo TB. CG will be distributing the following to the affected players:
  • 500 GET 1
  • 1500 GET 2
  • 250 crystals

EDIT(10/20/2020 5:30pm): We ran into some technical issues sending out the Make Good today. We are working to get this resolved as soon as possible and will have an update for you tomorrow. Apologies for the inconvenience
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thedrjojo;d-237092

So, @CG_Doja_Fett maybe you can get us some answers/insight into this.

Especially now that there are 4 GL, people with 9mil gp, and the ilk, can we see changes to the gac map, particularly, adding 2-3 more defensive teams? This game mode is many of our favorite mode in the game, and supposed to be able to grow as our rosters have grown, but we basically now have too many teams for the amount of slots we have to place. 7 teams is just not enough, should be 7 teams if under 5mil gp, 8 teams under 6mil, 9 teams under 7mil, and 10 teams above, or something along those lines. Would allow divisions to be broken down or at least prevent cheesy 4.5mil gp accounts from taking 1st place in d1... This is a change that needs to happen



This is interesting. You've been heard and I'll poke around. Unfortunately (and obviously) no promises as to the outcome, but I think this is worth surfacing to the powe... Read more
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We've tested this today and it was looking as intended with the ultimate ability on the far right. What phase/zone was that battle?

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Originally posted by geekwithsoul

But it does sort of match the style for what we’ve seen from CG, doesn’t?

BTW, loved your work on those Marquees & Packs!

I mean, theres not much to match, its a semi realistic style and SWGOH marketing has a semi realistic style but so does most marketing artwork out there, not nearly unique enough to identify in the wild. Aside from that, you can discern individual artists painting habits, none of which I recognize in that image.


19 Oct

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Thats def not Garrets work, I can tell you that.

And its also not mine, obviously (I painted the Mando Marquees and Packs, for your reference) Good chance its from somewhere else non SWGOH related