Star Wars: Galaxy of Heroes

Star Wars: Galaxy of Heroes Dev Tracker




27 Oct

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Originally posted by dtpx89

Hi!

Sorry, this wasn't during Galactic Challenges. This happened on during Grand Arena.

Sorry I somehow managed to reply to the wrong thread, my bad.
This looks more like a game crash tbh.

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Seems like Mother Talzin and Old Daka needed some rest (those battles are exhausting^^). We have already flagged this as a bug.

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PM me your ally code and the date and time it happened, please, so that we can have a look.

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Originally posted by DarthTraygustheWise

I’m speculating as to why, but these characters are from last season that’s all I’m trying to point out here...sorry if causing offense also. The prior info I’m going off of is release of Phoenix it was clearly stated that they wouldn’t release offseason content, so it seems like it here.

On a live game, dont put an anchor on something a dev said 3 years ago, thats an eternity in game development and each series is handed very differently in terms of strategy, plus the industry has a ton of churn and its very possible whoever said that has long since left the company.

I see a ton of speculation in this sub treated as fact and then seeing other people speculate further on said speculation (which is both bizarre, funny and fascinating if youre curious about how conspiracy theories are built) so I get a bit jumpy when I see anything close to that behavior. Apologies from my end as well

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Originally posted by Ken_Field

Ok, I’ll bite. What was your solution back in April?

Cannnnt talk about it (yet), but I can tell you that bringing The Child into the game was both a no brainer and a logistics puzzle because you want him to be visible and not stuck in the pram, which isnt exactly visually exciting, but its not like he actually DOES much on screen (lot of off screen action happening with him) IG-11 had similar problems in that visually speaking hes too similar to IG-88 and the other IG model so, besides animations, how do we make it stand out? Putting them both into one unit solves both problems as it makes the IG unit very worthwhile and distinct, while showcasing The Child in a very visible manner with a lot of potential for fun animations

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Originally posted by im_super_into_that

Not sure if you’ve said this but why did you leave CG?

Got a chance to return to Spain (Barcelona) and art direct a new game for Scopely. Too good a chance to pass up, which in itself sucks because I felt really comfortable as an Art Lead and the career path and relationships I had made and built within EA and Lucasfilm were (and are, I left on good terms) significant


26 Oct

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Gamorrean

Kyno

Got a little bit of soft feedback on this. It's an interesting idea, but it's not going to hit the priority list at this time.



Thanks @Kyno 😀



Having said that, I think it's a cool idea. Keep kicking it around every now and then.
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HSTR rewards structure is something myself and Crumb have been (and will continue to be) raising awareness about with the devs. It's not our call, so can't say what will happen going forward, but I feel like it's a worthwhile cause.
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If thats how they showcase The Child, by making it and IG-11 one unit, thats actually really creative ... definitely better than my proposed solution way back in April and it fixes two big problems in one fell swoop. Big ups to whoever solved that one.

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Originally posted by DarthTraygustheWise

Odd they are adding last seasons characters now. Seems like they missed the boat last time and are using prior work to stretch out “content” either way not complaining, just pointing out.

Dont “point things out” if you’re just making them up lol. The first 3 Mando toons were made after the heavy load that was the first batch of GLs, we barely had time to make 3, making 2 more plus The Child would have been impossible.

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I asked a dev and they stated this issue will be addressed in a forthcoming update.

23 Oct

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Hello Holotable Heroes,

We are investigating a bug causing first time rewards to become blocked if you fail or retreat during your first attempt. Rather than pulling the event midway through, we are going to let it run its course in order to prevent additional issues.

We will provide an update early next week to keep you informed about this issue.
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We can't have Daka and Talzin sleeping on the job.

We've flagged this to the team for further investigation.

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She's just practicing for the annual Halloween Dathomir Limbo contest...

We've now flagged this for the team to investigate further.

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The team are currently investigating the cause of the missing rewards.

For any reports of missing gear from the Galactic Challenges, please reach out to our Support Team who will be able to help you.

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Hi guys, to receive the first time rewards, you do not have to beat the tier of the Galactic challenge on your first attempt.

The team are currently investigating the cause of the missing rewards.

For any reports of missing gear from the Galactic Challenges, please reach out to our Support Team who will be able to help you.


22 Oct

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I started checking into this yesterday or the day before. A bug was found and it's gonna get looked into.
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Originally posted by notD_S

is this (or any number of other bugs) reflected in the dev tracker, which we were told was being maintained?

The Dev Tracker is updated once week (usually on Friday). Not every single bug will be displayed there, I am afraid.