The Division 2

The Division 2 Dev Tracker




24 Jun

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I'm not quite sure of the point you're trying to get at here...

If it's a jab at the real-world feasibility of running minutes or miles on end, then I have about 50 LMGs in my backpack that would like to have a word...
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Originally Posted by Medicles
How do i get the last blueprints, though? I have done all sidemissions, i have all the perks unlocked, i did all the goal projects, i dont get anymore from control points and now i dont get anymore from daily/weekly projects. As far as i know, those are the only activities i get blueprints from.
I can try to look into this and get back to you/this thread.
Additionally, for clarification, are you still seeing blueprints at Vendors as well?
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Originally Posted by StevieJ_UK1
There's a limited pool from all sources. I no longer get any from CPs or projects and am showing 30 missing.
Correct, the various sources of blueprints have a limited pool of possible drops to draw from. Once a pool has been drained and a source of blueprints exhausted, you can no longer acquire them from that source.
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Originally Posted by BEN2TAHITI
I would really like berserk to apply to all weapons and I'm pretty sure it will do allot for the build and weapon diversity in the game.
It would make more options, yes, but if one of those options is very clearly the best of them, then the other options don't really matter...
What might be potential downsides of allowing Berserk to be applied on all weapons?
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So the big question that always crosses my mind with this topic is when someone is building to be this tanky, what should happen to their damage output?
What do you feel makes sense as a balance/trade-off for someone playing within this archetype? (Especially with the variety of shields that exist in The Division 2?)
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If you encounter a player you suspect is cheating, please report them through Ubisoft Support with as much additional detail as you can, including screenshots and video if possible. From there we will proceed with an investigation and take the appropriate actions. Thank you!
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The different verbs used to describe the firearm SFX is so... fascinating. As someone with no experience on the matter, this seems like such a cool topic.
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I'll move it over where it belongs, don't worry.
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I know how you feel, OP. My best recommendation is - politely - advising them via voice chat or text chat to dial it back and move forward as a steady unit.

Or go nuclear and rush the front with them. Dealer's choice.
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A combination of personal preference, style and aesthetics, and trophy boasting I'd wager.

I personally like to keep my Agent's face covered, but I'm not too big a fan of the various Hunter masks. I use the Black Tusk face mask and a baseball hat instead.
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Originally Posted by DankMemesBlazer
what else got buffed in this patched that now I see more and more double barrels?
I hate this cheese
My first guess is a combination of Gunner Spec tanky passives, along with the liberation of passive weapon damage from Spec trees...

But I'll be honest, this is the first mention of a shotgun meta I've seen. What seems to be going on?
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Moving this over to The Division 2 forums!
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Thanks for the assist, xcel and Broken, I appreciate it!
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Originally Posted by FylkirPanzer
Playing the Open World activities like Checkpoints, Bounties, and the random ones that show up like Elite Territory Control, etc. Replaying missions is another thing I play although it gets old pretty fast. With the aforementioned activities, I like to mix it up.

However, like the previous poster said, people enjoy different things.
For sure. I think it's important to realize though that for a lot of people, when all content gives the same rewards, the fastest clear-time content becomes the most popular content. I think back to Amherst's Apartment and Times Square from The Division if I recall correctly...

There are merits to ... Read more

23 Jun

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Thanks for the info, you two.
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Originally Posted by Paulbolt316
[...]

I know it's been a thing around here where players jack their dte through the roof, but I'm telling you from my personal experience in Division 2, it's unnecessary. To each their own, but I've found that all that extra raw damage just works more efficiently than just going dte overload.
If possible you should share your build!
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If you're still unable to play, particularly after following some of the advice in this thread... Please reach out to Ubisoft Support and they'll do their best to help you find a solution.
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Thank you for the confirmation, Cyfer.
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So...

Standard Edition of the game will have these additional content updates for free and the content will stay a part of the game forever once it is downloaded.

Year One Pass allows early access to that content.

There is currently no information about a Year Two Pass.
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Originally Posted by PIX3L EN3MY
You can view how many people have beaten the raid by viewing the achievement for it on Xbox, not sure if PS4 shows a % for the number of players who have the trophy but Xbox is currently at a 0.15% completion rate.
Keep in mind there was recently an influx of calculated players due to the free weekend.

I've not heard much about Boomer acting weird outside of this thread... Is it specifically that he is having weird behavior in the damage phase and with healing?