The Division 2

The Division 2 Dev Tracker




28 May

Comment

Originally posted by Airjarhead

Who are the people saying the PTS is too easy? Are these the same people saying the weapon balance-pass is all good?

I'm not saying the PTS isn't too easy or that the weapon buffs/nerfs aren't in a good place, I just don't see the Reddit post or Forum post saying the PTS is way too easy (with 1000 up-votes).

I'm suspecting it's from ETF members, and if that's the case, I wish they wouldn't base the ENTIRE difficulty level of the game based off of what SolidFPS thinks. I really like Solid, but if you don't have his builds and his talent (99% of us don't), then you are at a disadvantage in this type of scenario.

We wouldn't just look at a 1000 upvotes threads on reddit, as that would mean pretty much no feedback from this platform would be viable.

Here are two forum posts that are discussing it. 1, ...

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Comment

Originally posted by r1plakish

Do the dev's even realize that Delta's in raids isn't the only connection issue?

On PS4 you can expect at least 1 person to disconnect during a mission/stronghold and it's not a "Delta" but a "blue screen" crash to the Playstation dashboard. Yesterday I was running some heroics with a buddy and we saw 3 different people get DC'd during the same mission. And everyone that I've talked to about it say the same thing: it happens mostly during or right after trigger a pulse skill.

We have seen only a few comments about this so it's been quite difficult to investigate. If you are crashing on the PS4 it'd be great if you could reach out to Customer Support via support.ubisoft.com and provide them with some more details, a photo of the bluescreen would be helpful and also where you are connecting from, what you are doing at the time it crashes, etc.

Comment

Originally posted by D-v-us-D

One thing I want to mention about yesterday's maintenance. Why should we wait until all the charges of the revive hive be filled before we can switch our loadouts? Can it be changed so that at least one charge is sufficient for us to change loadouts? I had to switch to my HW build and get the charges up before switching to my desired build.

I'll talk to the team about this. The feedback came pretty immediate and I think it's fair. I don't know the exact workings of the change and the fix and I can't promise any quick changes with the PTS and TU10 happening.


27 May

Comment

Teamwork like this is what makes this community so great ='D

Post
Agents,

We wanted to give you an update on the end date for Season 1 – Shadow Tide. As you might know we are having a Public Test Server (PTS) for our next Title Update, TU10. We previously mentioned that we want to make sure we have enough time to give our players the opportunity to test the balance and gameplay changes on the PTS while also allowing us to have enough time to iterate on the feedback we will be receiving.

Season 1 was previously scheduled to end on June 1st and Season 2 was to follow shortly after that. We will change the Season 1 end date to June 15th to give players more time to get their Season levels as well as having time to test the changes of TU10 on the PTS if you play on PC. While the plan is to still have Season 2 start very soon after Shadow Tide ends the exact starting time will be depending on the results of the Public Test Server.

Thank you and stay safe!

//The Division 2 team ... Read more
Comment

Thank you for letting us know, we'll take a good look at the door once more 👀


26 May

Comment

Beware... powerful foe ahead.

Try attacking.

Comment
Updated May 26:

We know this is an ongoing issue, I'll keep you up to date on a weekly basis.
If you experience these issues send us your account details so we can investigate further.
Comment
The maintenance has completed, good luck on your missions agents!

NOTES:
The UI issue with status effect icons was not resolved during the maintenance and we will address it in an upcoming patch.
Comment
Update:

(15:58 CEST / 9:58 AM EDT / 6:58 AM PDT):
  • Fixed an issue that could allow players to instantly reset cooldowns of Skills.
    • The change for this means that players will no longer be able to swap out Skills when charge based Skill are on cooldown.

This change was omitted from the original maintenance notes due to an error.

Thank you for your patience.

/The Division Team
Comment

Hey, everybody!

The team wanted to chime in on this to clarify a couple of things. When we do Public Test Servers, the build used for these tests often times contain elements that are not part of the next Title Update. Unfortunately, this time it included a lot more than we would have liked and we understand that the spoilers to the narrative have an impact on players who were looking forward to learning about the lore while playing. While nothing is finalized in terms of upcoming content, please stay mindful of these players and keep using spoiler tags to discuss these topics.

We also wanted to confirm that we are indeed working on more content outside of upcoming Seasons and that one of the current ideas is to add a PVE mode that is meant to scratch the replayability itch. This is still in the early stages of development and is not set for release soon. In addition, while we understand the comparisons that are being made to Underground, we want to clarify that we...

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25 May

Post
Agents,

The servers will shut down for maintenance on Tuesday May 26th at 09:30 CEST, 03:30 AM EDT, 12:30 AM PDT.

Estimated downtime is approximately 3 hours.

Maintenance Notes:
  • Fixed an issue that prevented players in a group from earning progress on Global Event Challenges from their allies for some challenges.
  • Fixed an issue that caused the doors during "Break Through the Black Tusk Forces" to not open during the DARPA Research Lab Main Mission.

Please follow this thread for any updates as the maintenance progresses.

Thank you for your patience,

/The Division Team

24 May