The Division 2

The Division 2 Dev Tracker




19 Jun

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Originally Posted by CptCombatGamer
Took 3h45m to complete.....for 3 caches which gave me all duplicates, and an emote that, like all the rest, I will never use....

So tell me again how this ISN'T some tedious BS/Time waste????!!!
What type of challenge or requirements do you feel are more appropriate?
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Can you please elaborate on the context for this? What weapon? Where did this happen? Did relogging correct it?
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Thank YOU Agent!
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We are aware of the issue, we will make sure to update you all when there is any news

P.S: Patch Notes are always posted in this section of the forums.
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Thank you for the reports everyone, this has been forwarded to the team.

I've also moved this to the technical forum where this belongs.

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Can you post an image of this so we can investigate?
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As much as I appreciate the... concision of this thread... please provide some details, specifics, or context for your answer (yes or no alike).
While there are presumably a multitude of threads covering each particular reason more in-depth, a simple "I like the game" or "I do not like the game" doesn't really give me any helpful information on its own.

Thank you!

Edit: to those of you who have included that info, a double thank you!
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Hey AlloyAlchemist, could you please share a screenshot of this issue so I can forward it to the team?
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Thank you for the feedback on this. I see chat spam mentioned every once in a while, especially when talk about the Raid comes up.
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Thanks for the tips and tricks, everyone! Keep it up.
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While loot has not been altered with this patch, there have been numerous improvements and fixes to various aspects of gameplay - as well as the addition of the Gunner Specialization. The full patch notes can be read here. ... Read more
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What do you mean by those talents don't work?

Are the talents not triggering? Not behaving properly? Only being active is odd circumstances?
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The crafting and recalibration systems have been brought up quite frequently before. While there may not have been any major changes to them with this update, it does not mean it's off the table.
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Originally Posted by warcelt27
I did not read through all 1000 posts, so forgive me if this is a repeat, threepeat, etc.However, I have noticed, sometimes even playing for hours (on my days off, ha!) that, no matter which weapon type I decide to use, I will very often get VERY few specialized weapon ammo drops, regardless of difficulty, location, enemy type, and so on. I have also run across the issue when "quick traveling from one point to another (say from checkpoint to checkpoint, or safehouse to safehouse), the specialized ammo I DID receive will disappear entirely. Because of these issues, the specialized weapons become pretty ...
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Glad to hear you like it!
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I appreciate the article, Goo-Goo-Man, and I think the last section or so is extremely important... Especially for topics and threads like this.

Sad to see you go, Sensible-Jack, here's hoping you enjoy TD2 more upon your return.
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Thanks for the info, everyone. I appreciate the assistance.

18 Jun

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If you are suspicious of potential cheaters in-game, please report them to Ubisoft Support along with s much information (including video and screenshots if possible) as you can. Then we will proceed with our own investigation and take the appropriate actions.
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The very next paragraph shines a bit more light on the topic.

Rather than designing separate stats and encounters for the PC and console versions of the game’s second raid, which is slated for a fall release, the developers instead want to make requests of players on either device that are more fair. “For the next raid we’re more looking at, how do we change the encounters and the fight dynamic to try to not penalize console players because of the accuracy and aiming and all that,” he said. “So maybe rely less on that and more on actual team play. So that’s one way we are trying to take those learnings from the second one.”