Hey all,
Could you guys provide screenshots of misaligned masks? In particular on female characters, but all screenshots are welcome. Include the name of the masks as well if you can!
Much appreciated.
/ Johan
Hey all,
Could you guys provide screenshots of misaligned masks? In particular on female characters, but all screenshots are welcome. Include the name of the masks as well if you can!
Much appreciated.
/ Johan
You're probably aware that it's not just Logitech by now, but just in case, I'm chiming in to say that I don't use a Logitech headset and I frequently experience loss of certain ambient sounds. It's hard to pick out specific ambient noises that go missing since they're so subtle, but it's most obvious with rain on ground (rain on objects and trees/grass is fine). I also think wind and fire sounds can go missing too.
On top of that, there are audio issues with transitioning between interiors and exteriors - again most noticeable with weather. For example, thunder and rain abruptly cut in and out as you move from outside to inside. Thunder just won't be audible at all when inside.
Having no sound at all and having low / no ambient sound is very different. It's important that when you report things you are as precise as Cloudless_Sky is.
I'll make sure to forward this in case it hasn't been communicated yet.
Sorry to hijack, can we please get a response on multiplayer scaling? The community seems convinced that armor/defense is not scaling in co-op. When I play with a friend 8 levels lower, I can face tank RC cars, and he gets 1-shot by them. Seems like an issue...
Just a response that it's a bug or a feature, please.
We are aware of this and are looking into it. There are some things that might not be balanced well enough currently, but we're also certain that there is a bug in there somewhere.
You guys have a status on the audio issues? The almost complete lack of anything but gun sounds is a real bummer, hampering the enjoyment quite a bit
If you're having a Logitech headset and encounter this issue, a workaround is to temporarily turn off the software coming with this. We are aware and have just bought some headsets to reproduce this.
What is rally point Omaha?
When u fast travel to the boo vits the space to the right where the helicopter is. see above the gate it says rally point Omaha :)
I actually like the base. However the crafting, recalibration and quartermaster npcs voice lines are way too frequent. Is there any hope on lengthening the time between or just those specific npcs only saying stuff when we first walk up to them? It doesn't make much sense to be in the crafting menu and hear "oh hey look, there's that agent". Well.. Yeah I've been using your crafting bench for a couple of minutes now. I love the dialog and don't want to turn it off, but it drives me bonkers.
Either way, thanks so much for all of the hard work :)
Rally point Omaha is the new terminal after you hit 30.
I'm out traveling so can't check right now, but will look into it when I'm back later in the week.
It's always a joy to answer a call for help in any of those missions, keep looking for neat stuff I missed last time through.
Agents, good news! We have identified several issues that were causing skills to immediately destroy themselves and go on a 15 second cooldown. Our development team has been hard at work during the weekend and throughout today to find a fix for those problems.Read more
We will be able to solve most of these occurrences with the brief maintenance today, March 18th at 10:15 PM CET / 5:15 PM EST / 6:15 AM KST / 8:15 ACT. The servers will be down for approximately 15 minutes and you should encounter these issues way less often from this point on.
The team is continuing their work to resolve all the remaining issues on this topic with a future patch later this week. Until then you can try to avoid the talents EXTRA and OVERLAP which seem to be the culprit and can cause skills to act up even after maintenance, albeit still much less often.
We ...
The huge BoO and Settlements are neat to look at but I really miss everything being more concentrated in the Terminal. It's really annoying to have to run around so much trying to figure out where the hell everyone you need to talk to is at.
Like the helicopter area? :) I think the only thing missing is the dz staff